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| author | Stanislaw Halik <sthalik@misaki.pl> | 2023-07-24 15:51:59 +0200 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-24 15:51:59 +0200 | 
| commit | cdabb9f3ad3e13e3b76b983a7b3ea6c118fc114e (patch) | |
| tree | 785511a0054881447511faaaacd9cdbb8c5e13fd /compat | |
| parent | 53bc18790411d7bcd1aae9b5684aa8241666f21e (diff) | |
| parent | 8da9e2945e0da7a5954de4f38263aaec8ae84955 (diff) | |
Merge pull request #1666 from tombrazier/nm_filter
Diffstat (limited to 'compat')
| -rw-r--r-- | compat/hamilton-tools.cpp | 109 | ||||
| -rw-r--r-- | compat/hamilton-tools.h | 76 | 
2 files changed, 185 insertions, 0 deletions
| diff --git a/compat/hamilton-tools.cpp b/compat/hamilton-tools.cpp new file mode 100644 index 00000000..eb0ef984 --- /dev/null +++ b/compat/hamilton-tools.cpp @@ -0,0 +1,109 @@ +#include "hamilton-tools.h" +#include <cmath> + +tQuat QuatFromAngleAxe(const double angle, const tVector& axe) +{ +    double a = TO_RAD * 0.5 * angle; +    double d = sin(a) / VectorLength(axe); +    return  ( tQuat ( +                        axe.v[0] * d, +                        axe.v[1] * d, +                        axe.v[2] * d, +                        cos(a) +                    ) +            ); +} +		 +tQuat QuatMultiply(const tQuat& qL, const tQuat& qR) +{ +    tQuat Q; +    Q.x = qL.w*qR.x + qL.x*qR.w + qL.y*qR.z - qL.z*qR.y; +    Q.y = qL.w*qR.y + qL.y*qR.w + qL.z*qR.x - qL.x*qR.z; +    Q.z = qL.w*qR.z + qL.z*qR.w + qL.x*qR.y - qL.y*qR.x; +    Q.w = qL.w*qR.w - qL.x*qR.x - qL.y*qR.y - qL.z*qR.z; +    return(Q); +} + +tQuat QuatFromYPR(const double YPR[]) +{ +    tQuat	Q, Qp, Qy; +    Q  = QuatFromAngleAxe( -YPR[2], {0, 0, 1} ); //Roll,  Z axe +    Qp = QuatFromAngleAxe( -YPR[1], {1, 0, 0} ); //Pitch, X axe +    Qy = QuatFromAngleAxe( -YPR[0], {0, 1, 0} ); //Yaw,   Y axe + +    Q  = QuatMultiply(Qp, Q); +    return(QuatMultiply(Qy, Q)); +} + +void Normalize(tQuat& Q) +{ +    double m = sqrt(Q.x*Q.x + Q.y*Q.y + Q.z*Q.z + Q.w*Q.w); +    if (m > EPSILON) +    { +        m   = 1 / m; +        Q.x = Q.x * m; +        Q.y = Q.y * m; +        Q.z = Q.z * m; +        Q.w = Q.w * m; +    } +    else Q = tQuat(0, 0, 0, 1); +} + +tQuat Slerp(const tQuat& S, const tQuat& D, const double alpha) +{ +    // calc cosine of half angle +    double cosin = S.x*D.x + S.y*D.y + S.z*D.z + S.w*D.w; + +    // select nearest rotation direction +    tQuat Q; +    if (cosin < 0) +    { +        cosin = - cosin; +        Q.x   = - D.x; +        Q.y   = - D.y; +        Q.z   = - D.z; +        Q.w   = - D.w; +    } +    else Q = D; + +    // calculate coefficients +    double scale0, scale1; +    if ((1.0 - cosin) > EPSILON) +    { +        double omega = acos(cosin); +        double sinus = 1 / sin(omega); +        scale0 = sin((1.0 - alpha) * omega) * sinus; +        scale1 = sin(alpha * omega)* sinus; +    } +    else +    { +        scale0 = 1.0 - alpha; +        scale1 = alpha; +    } + +    Q.x = scale0 * S.x + scale1 * Q.x; +    Q.y = scale0 * S.y + scale1 * Q.y; +    Q.z = scale0 * S.z + scale1 * Q.z; +    Q.w = scale0 * S.w + scale1 * Q.w; +	 +    Normalize(Q); + +    return( Q ); +} + +void QuatToYPR(const tQuat& Q, double YPR[]) +{ +    const double xx = Q.x * Q.x; +    const double xy = Q.x * Q.y; +    const double xz = Q.x * Q.z; +    const double xw = Q.x * Q.w; +    const double yy = Q.y * Q.y; +    const double yz = Q.y * Q.z; +    const double yw = Q.y * Q.w; +    const double zz = Q.z * Q.z; +    const double zw = Q.z * Q.w; + +    YPR[0] = TO_DEG * ( -atan2( 2 * ( xz + yw ), 1 - 2 * ( xx + yy ) )); +    YPR[1] = TO_DEG * (  asin ( 2 * ( yz - xw ) )); +    YPR[2] = TO_DEG * ( -atan2( 2 * ( xy + zw ), 1 - 2 * ( xx + zz ) )); +} diff --git a/compat/hamilton-tools.h b/compat/hamilton-tools.h new file mode 100644 index 00000000..885e9f79 --- /dev/null +++ b/compat/hamilton-tools.h @@ -0,0 +1,76 @@ +#pragma once + +#include <algorithm> +#include "export.hpp" +#include "compat/math.hpp" + +constexpr double TO_RAD = (M_PI / 180); +constexpr double TO_DEG = (180 / M_PI); +constexpr double EPSILON = 1e-30; + +struct tVector +{ +    double v[3]; +    tVector(double X = 0, double Y = 0, double Z = 0) {v[0]=X; v[1]=Y; v[2]=Z;} +    tVector(const double V[]) {v[0]=V[0]; v[1]=V[1]; v[2]=V[2];} + +    void operator=(const tVector& other) +    { +        std::copy(other.v, other.v + 3, v); +    } +    inline const tVector operator+(const tVector& other) const +    { +        return tVector(v[0] + other.v[0], v[1] + other.v[1], v[2] + other.v[2]); +    } +    void operator+=(const tVector& other) +    { +        v[0] += other.v[0]; +        v[1] += other.v[1]; +        v[2] += other.v[2]; +    } +    const tVector operator-(const tVector& other) const +    { +        return tVector(v[0] - other.v[0], v[1] - other.v[1], v[2] - other.v[2]); +    } +    void operator-=(const tVector& other) +    { +        v[0] -= other.v[0]; +        v[1] -= other.v[1]; +        v[2] -= other.v[2]; +    } +    const tVector operator*(double scalar) const +    { +        return tVector(v[0] * scalar, v[1] * scalar, v[2] * scalar); +    } +    void operator*=(double scalar) +    { +        v[0] *= scalar; +        v[1] *= scalar; +        v[2] *= scalar; +    } +    const tVector operator/(double scalar) const +    { +        return *this * (1.0 / scalar); +    } +    void operator/= (double scalar) +    { +        *this *= 1.0 / scalar; +    } +}; + +struct tQuat +{ +    double x, y, z, w; +    tQuat(double X = 0, double Y = 0, double Z = 0, double W = 1) +        {x = X; y = Y; z = Z; w = W;} +}; + +inline double VectorLength(const tVector& v) { return sqrt(v.v[0] * v.v[0] + v.v[1] * v.v[1] + v.v[2] * v.v[2]); } +inline double VectorDistance(const tVector& v1, const tVector& v2) { return VectorLength(v2 - v1); } +inline tVector Lerp(const tVector& s, const tVector& d, const double alpha) { return s + (d - s) * alpha; } +tQuat OTR_COMPAT_EXPORT QuatFromYPR(const double YPR[]); +tQuat OTR_COMPAT_EXPORT QuatMultiply(const tQuat& qL, const tQuat& qR); +inline tQuat QuatDivide(const tQuat& qL, const tQuat& qR) { return QuatMultiply(qL, tQuat(-qR.x, -qR.y, -qR.z, qR.w)); } +inline double AngleBetween(const tQuat& S, const tQuat& D) { return TO_DEG * 2 * acos(fabs(S.x * D.x + S.y * D.y + S.z * D.z + S.w * D.w)); } +tQuat OTR_COMPAT_EXPORT Slerp(const tQuat& S, const tQuat& D, const double alpha); +void OTR_COMPAT_EXPORT QuatToYPR(const tQuat& Q, double YPR[]); | 
