diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2016-06-14 11:41:43 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2016-06-14 18:14:46 +0200 |
commit | 81b09254eeb8970394cd564132d1d76fec687057 (patch) | |
tree | a10126b6474d46e1aac72e91d2279944e1c56f82 /csv/csv.cpp | |
parent | 2b02600171a88afa0c7ffdfa06ba61395df99341 (diff) |
csv: code quality fixes
- use std::move where applicable
- reformat more
- make const stuff static, use QStringLiteral
- fix regexes to make progress more
- always move further into file even if regexes fail
- apply less defensive coding, but still enough
- remove stuff we don't use
Diffstat (limited to 'csv/csv.cpp')
-rw-r--r-- | csv/csv.cpp | 149 |
1 files changed, 78 insertions, 71 deletions
diff --git a/csv/csv.cpp b/csv/csv.cpp index b2e4992c..a5dc93f5 100644 --- a/csv/csv.cpp +++ b/csv/csv.cpp @@ -13,103 +13,105 @@ #include <QTextDecoder> #include <QFile> #include <QCoreApplication> +#include <QString> + #include <QDebug> -CSV::CSV(QIODevice* device) -{ - m_device = device; - m_codec = QTextCodec::codecForLocale(); - m_pos = 0; - m_rx = QRegExp("((?:(?:[^;\\n]*;?)|(?:\"[^\"]*\";?))*)\\n"); -} +#include <utility> +#include <algorithm> -CSV::CSV(QString& string) -{ - m_device = NULL; - m_codec = QTextCodec::codecForLocale(); - m_string = string; - m_pos = 0; - m_rx = QRegExp("((?:(?:[^;\\n]*;?)|(?:\"[^\"]*\";?))*)\\n"); -} +using std::move; -void CSV::setCodec(const char* codecName) +const QTextCodec* CSV::m_codec = QTextCodec::codecForName("System"); +const QRegExp CSV::m_rx = QRegExp(QStringLiteral("((?:(?:[^;\\n]*;?)|(?:\"[^\"]*\";?))*)?\\n?")); +const QRegExp CSV::m_rx2 = QRegExp(QStringLiteral("(?:\"([^\"]*)\";?)|(?:([^;]*);?)?")); + +CSV::CSV(QIODevice* device) : + m_device(device), + m_pos(0) { - m_codec = QTextCodec::codecForName(codecName); + if (m_device && m_device->isReadable()) + { + QTextDecoder dec(m_codec); + m_string = dec.toUnicode(m_device->readAll()); + } } QString CSV::readLine() { QString line; - if (m_string.isNull()){ - if (m_device && m_device->isReadable()) - { - QTextDecoder dec(m_codec); - m_string = dec.toUnicode(m_device->readAll()); - } - else - { - return QString(); - } - } if ((m_pos = m_rx.indexIn(m_string,m_pos)) != -1) { line = m_rx.cap(1); m_pos += m_rx.matchedLength(); } + else + { + static const QChar lf(QChar::LineFeed); + + while (m_pos < m_string.length()) + if (m_string[m_pos++] == lf) + break; + } return line; } -QStringList CSV::parseLine() -{ - return parseLine(readLine()); -} -QStringList CSV::parseLine(QString line) + +bool CSV::parseLine(QStringList& ret) { + QString line(move(readLine())); + QStringList list; int pos2 = 0; - QRegExp rx2("(?:\"([^\"]*)\";?)|(?:([^;]*);?)"); - if (line.size() < 1) + + if (line.size() == 0) { - list << ""; + ret = move(QStringList()); + return m_device->size() > m_pos; } else { - while (line.size() > pos2 && (pos2 = rx2.indexIn(line, pos2)) != -1) + while (line.size() > pos2 && (pos2 = m_rx2.indexIn(line, pos2)) != -1) { QString col; - if (rx2.cap(1).size() > 0) - col = rx2.cap(1); - else if (rx2.cap(2).size() > 0) - col = rx2.cap(2); + if (m_rx2.cap(1).size() > 0) + col = move(m_rx2.cap(1)); + else if (m_rx2.cap(2).size() > 0) + col = move(m_rx2.cap(2)); - list << col; + list << move(col); if (col.size()) - pos2 += rx2.matchedLength(); + pos2 += m_rx2.matchedLength(); else pos2++; } } - return list; + ret = move(list); + return true; } -bool CSV::getGameData( const int id, unsigned char* table, QString& gamename) +bool CSV::getGameData(const int id, unsigned char* table, QString& gamename) { - QString gameID = QString::number(id); - - /* zero table first, in case unknown game is connecting */ for (int i = 0; i < 8; i++) table[i] = 0; - QStringList gameLine; - qDebug() << "getGameData, ID = " << gameID; + + QString id_str(move(QString::number(id))); QFile file(QCoreApplication::applicationDirPath() + "/settings/facetracknoir supported games.csv"); - if (!file.open(QIODevice::ReadOnly | QIODevice::Text)){ + + if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return false; - } + CSV csv(&file); - while (gameLine = csv.parseLine(), gameLine.count() > 2) + int lineno = 0; + unsigned tmp[8]; + unsigned fuzz[3]; + + QStringList gameLine; + + while (lineno++, csv.parseLine(gameLine)) { //qDebug() << "Column 0: " << gameLine.at(0); // No. //qDebug() << "Column 1: " << gameLine.at(1); // Game Name @@ -120,20 +122,21 @@ bool CSV::getGameData( const int id, unsigned char* table, QString& gamename) //qDebug() << "Column 6: " << gameLine.at(6); // International ID //qDebug() << "Column 7: " << gameLine.at(7); // FaceTrackNoIR ID - if (gameLine.count() > 6) + if (gameLine.count() == 8) { - if (gameLine.at(6).compare( gameID, Qt::CaseInsensitive ) == 0) + if (gameLine.at(6).compare(id_str, Qt::CaseInsensitive) == 0) { - QByteArray id = gameLine.at(7).toLatin1(); - unsigned int tmp[8]; - unsigned int fuzz[3]; - bool ret = true; - if (gameLine.at(3) == QString("V160")) + const QString proto(move(gameLine.at(3))); + const QString name(move(gameLine.at(1))); + + const QByteArray id_cstr = move(gameLine.at(7).toLatin1()); + + if (proto == QStringLiteral("V160")) { - qDebug() << "no table"; - ret = false; + /* nothing */ } - else if (sscanf(id.constData(), + else if (id_cstr.length() != 22 || + sscanf(id_cstr.constData(), "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", fuzz + 2, fuzz + 0, @@ -147,24 +150,28 @@ bool CSV::getGameData( const int id, unsigned char* table, QString& gamename) tmp + 4, fuzz + 1) != 11) { - qDebug() << "scanf failed" << fuzz[0] << fuzz[1] << fuzz[2]; - ret = false; + qDebug() << "scanf failed" << lineno; } else + { for (int i = 0; i < 8; i++) { using t = unsigned char; table[i] = t(tmp[i]); } - qDebug() << gameID << "game-id" << gameLine.at(7); - gamename = gameLine.at(1); - file.close(); - return ret; + } + qDebug() << "game-id" << id_str << "proto" << proto; + gamename = move(name); + return true; } } + else + { + qDebug() << "malformed csv line" << lineno; + } } - qDebug() << "Unknown game connected" << gameID; - file.close(); + qDebug() << "unknown game connected" << id; + return false; } |