diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2018-12-24 18:54:34 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2018-12-24 19:32:10 +0100 |
commit | a88e34b21b07f70123926fcb5c505d6afdf99807 (patch) | |
tree | 905059194dcc64c7c163b8912947d8173fd4cc91 /csv | |
parent | 5bf85412e4eacf92acc936b6e74bce0e2b1055d9 (diff) |
style/quality only
No functional changes.
- add `override' everywhere where missing
- almost pass clang's `-Wweak-vtables'
- avoid some float/double conversions
- remove unused private members
- make signedness conversions explicit
- put stuff in right namespaces to aid analysis
Diffstat (limited to 'csv')
-rw-r--r-- | csv/csv.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/csv/csv.cpp b/csv/csv.cpp index aa518673..a1f62dc0 100644 --- a/csv/csv.cpp +++ b/csv/csv.cpp @@ -111,13 +111,12 @@ bool CSV::getGameData(int id, unsigned char* table, QString& gamename) CSV csv(&file); - int lineno = 0; unsigned tmp[8]; unsigned fuzz[3]; QStringList gameLine; - while (lineno++, csv.parseLine(gameLine)) + for (int lineno = 0; csv.parseLine(gameLine); lineno++) { //qDebug() << "Column 0: " << gameLine.at(0); // No. //qDebug() << "Column 1: " << gameLine.at(1); // Game Name |