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authorStanislaw Halik <sthalik@misaki.pl>2013-04-27 12:48:22 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-27 12:48:22 +0200
commit1edb87b13a58cbb87cbf99ee30cc5ee7eb15003a (patch)
tree2a50a92f0b206fc5eee43830606cded1c6eed68f /facetracknoir/tracker.h
parente70bef88fdb5ffdf1c2dcf99ac9e22181d18f5ac (diff)
Implement game name in the UI, lost previously due to refactoring.
Diffstat (limited to 'facetracknoir/tracker.h')
-rw-r--r--facetracknoir/tracker.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/facetracknoir/tracker.h b/facetracknoir/tracker.h
index 59e0f19c..035a88ed 100644
--- a/facetracknoir/tracker.h
+++ b/facetracknoir/tracker.h
@@ -156,7 +156,6 @@ public:
// void registerHeadPoseCallback();
bool handleGameCommand ( int command );
- QString getGameProgramName(); // Get the ProgramName from the game and display it.
void loadSettings(); // Load settings from the INI-file
//bool isShortKeyPressed( TShortKey *key, BYTE *keystate );
//bool isMouseKeyPressed( int *key, DIMOUSESTATE *mousestate );