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authorStanislaw Halik <sthalik@misaki.pl>2013-06-06 08:11:28 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-06-06 08:11:28 +0200
commitf7aa064edc20eafbc738271c5b53238fa4ad8361 (patch)
treea1c6c107fb82a0ba647f6f72fb24691a1e8f4bc7 /ftnoir_protocol_base/ftnoir_protocol_base.h
parent2b83e2db9552d3f0abd3c4bb5543f72a96e4e4bf (diff)
Remove dead code
Diffstat (limited to 'ftnoir_protocol_base/ftnoir_protocol_base.h')
-rw-r--r--ftnoir_protocol_base/ftnoir_protocol_base.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/ftnoir_protocol_base/ftnoir_protocol_base.h b/ftnoir_protocol_base/ftnoir_protocol_base.h
index 6980cb51..d6e4cb58 100644
--- a/ftnoir_protocol_base/ftnoir_protocol_base.h
+++ b/ftnoir_protocol_base/ftnoir_protocol_base.h
@@ -57,7 +57,6 @@
struct IProtocol
{
virtual ~IProtocol() {}
- virtual void Initialize() = 0;
virtual bool checkServerInstallationOK() = 0;
virtual void sendHeadposeToGame( double *headpose, double *rawheadpose ) = 0;
virtual QString getGameName() = 0;