summaryrefslogtreecommitdiffhomepage
path: root/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2013-12-31 16:16:01 +0100
committerStanislaw Halik <sthalik@misaki.pl>2013-12-31 16:16:01 +0100
commite437f501a6b7a6a9ac90eec6d91ebf022aa09ff8 (patch)
treec354cecc81c5fed19b53411d5ab000e097f958f5 /ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
parent40f4c6944799bd696ccf358c5378b230ecc7f52b (diff)
fsuipc: decruft more
Diffstat (limited to 'ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp')
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp35
1 files changed, 21 insertions, 14 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
index 7ca990af..632d502a 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp
@@ -30,22 +30,25 @@
/** constructor **/
FTNoIR_Protocol::FTNoIR_Protocol()
{
- prevPosX = 0.0;
- prevPosY = 0.0;
- prevPosZ = 0.0;
- prevRotX = 0.0;
- prevRotY = 0.0;
- prevRotZ = 0.0;
+ prevPosX = 0.0f;
+ prevPosY = 0.0f;
+ prevPosZ = 0.0f;
+ prevRotX = 0.0f;
+ prevRotY = 0.0f;
+ prevRotZ = 0.0f;
}
FTNoIR_Protocol::~FTNoIR_Protocol()
{
- FSUIPCLib.unload();
+ FSUIPCLib.unload();
}
+//
+// Scale the measured value to the Joystick values
+//
int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
- double y;
- double local_x;
+double y;
+double local_x;
local_x = x;
if (local_x > max_x) {
@@ -74,6 +77,8 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double *headpose ) {
float virtRotY;
float virtRotZ;
+// qDebug() << "FSUIPCServer::run() says: started!";
+
virtRotX = -headpose[Pitch]; // degrees
virtRotY = headpose[Yaw];
virtRotZ = headpose[Roll];
@@ -82,11 +87,17 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double *headpose ) {
virtPosY = 0.0f;
virtPosZ = headpose[TZ];
+ //
+ // Init. the FSUIPC offsets (derived from Free-track...)
+ //
pitch.Control = 66503;
yaw.Control = 66504;
roll.Control = 66505;
- if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
+ //
+ // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
+ //
+ if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
(prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
//
// Open the connection
@@ -132,9 +143,6 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double *headpose ) {
prevRotZ = virtRotZ;
}
-//
-// Returns 'true' if all seems OK.
-//
bool FTNoIR_Protocol::checkServerInstallationOK()
{
qDebug() << "checkServerInstallationOK says: Starting Function";
@@ -154,7 +162,6 @@ bool FTNoIR_Protocol::checkServerInstallationOK()
return true;
}
-
extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void)
{
return new FTNoIR_Protocol;