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authorStanislaw Halik <sthalik@misaki.pl>2013-04-02 18:59:43 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-02 18:59:43 +0200
commit2719be277dd4a1288c8b99b1ed2cfc94de333763 (patch)
tree93394f1086709e98f9616daea2a6106cb104f1b9 /ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
parent48687373a2ba586878a4fa08cd6d7f5112f48d81 (diff)
Add Wim's version, it's better
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.cpp')
-rw-r--r--ftnoir_protocol_ft/ftnoir_protocol_ft.cpp321
1 files changed, 255 insertions, 66 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
index 1482d76c..b8461993 100644
--- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
+++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
@@ -3,7 +3,7 @@
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
-* Copyright (C) 2010 Wim Vriend (Developing) *
+* Copyright (C) 2013 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
@@ -26,6 +26,10 @@
********************************************************************************/
/*
Modifications (last one on top):
+ 20130209 - WVR: Some games support both interfaces and cause trouble. Added ComboBox to fix this (hide one interface
+ by clearing the appropriate Registry-setting).
+ 20130203 - WVR: Added Tirviews and dummy checkboxes to the Settings dialog. This is necessary for CFS3 etc.
+ 20130125 - WVR: Upgraded to FT2.0: now the FreeTrack protocol supports all TIR-enabled games.
20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
is called from run() of Tracker.cpp
@@ -35,48 +39,154 @@
Now it works direcly in shared memory!
*/
#include "ftnoir_protocol_ft.h"
-#include "facetracknoir/global-settings.h"
+#include "csv.h"
/** constructor **/
FTNoIR_Protocol::FTNoIR_Protocol()
{
comhandle = 0;
+ useTIRViews = false;
+ useDummyExe = false;
+ intUsedInterface = 0;
+
+ //
+ // Load the INI-settings.
+ //
loadSettings();
+
ProgramName = "";
+ intGameID = 0;
+
+ dummyTrackIR = 0;
+ viewsStart = 0;
+ viewsStop = 0;
+
}
/** destructor **/
FTNoIR_Protocol::~FTNoIR_Protocol()
{
+
+ qDebug()<< "~FTNoIR_Protocol: Destructor started.";
+
//
- // Destroy the File-mapping
+ // Stop if started
//
- FTDestroyMapping();
+ if (viewsStop != NULL) {
+ qDebug()<< "~FTNoIR_Protocol: Stopping TIRViews.";
+ viewsStop();
+ FTIRViewsLib.unload();
+ }
//
- // Free the DLL's
+ // Kill the dummy TrackIR process.
//
- //////FTClientLib.unload();
-}
+ qDebug() << "~FTNoIR_Protocol() about to kill TrackIR.exe process";
+ try {
+ if (dummyTrackIR) {
+ qDebug() << "FTServer::~FTServer() about to kill TrackIR.exe process";
+// dummyTrackIR->close();
+ dummyTrackIR->kill();
+ }
+ }
+ catch (...)
+ {
+ qDebug() << "~FTServer says: some error occurred";
+ }
-/** helper to Auto-destruct **/
-void FTNoIR_Protocol::Release()
-{
- delete this;
+ //
+ // Destroy the File-mapping
+ //
+ FTDestroyMapping();
}
void FTNoIR_Protocol::Initialize()
{
- QSettings settings("NaturalPoint", "NATURALPOINT\\NPClient Location");
- QString aLocation = QCoreApplication::applicationDirPath() + "/";
- if (QFile::exists( aLocation + "/npclient.dll" ))
- settings.setValue( "Path" , aLocation );
+ return;
+}
+
+//
+// Read the game-data from CSV
+//
+bool FTNoIR_Protocol::getGameData( QString gameID ){
+QStringList gameLine;
+
+ qDebug() << "getGameData, ID = " << gameID;
+
+ //
+ // Open the supported games list, to get the Name.
+ //
+ QFile file(QCoreApplication::applicationDirPath() + "/Settings/FaceTrackNoIR Supported Games.csv");
+ if (!file.open(QIODevice::ReadOnly | QIODevice::Text)){
+ QString strError( "Cannot load file: FaceTrackNoIR Supported Games.csv" );
+ sprintf_s(pMemData->ProgramName, 99, strError.toAscii());
+ sprintf_s(pMemData->FTNVERSION, 9, "V160");
+
+ //
+ // Return true anyway, because maybe it's V160 compatible.
+ //
+ return true;
+ }
+ CSV csv(&file);
+ gameLine = csv.parseLine();
+
+ while (gameLine.count() > 2) {
+ //qDebug() << "Column 0: " << gameLine.at(0); // No.
+ //qDebug() << "Column 1: " << gameLine.at(1); // Game Name
+ //qDebug() << "Column 2: " << gameLine.at(2); // Game Protocol
+ //qDebug() << "Column 3: " << gameLine.at(3); // Supported since version
+ //qDebug() << "Column 4: " << gameLine.at(4); // Verified
+ //qDebug() << "Column 5: " << gameLine.at(5); // By
+ //qDebug() << "Column 6: " << gameLine.at(6); // International ID
+ //qDebug() << "Column 7: " << gameLine.at(7); // FaceTrackNoIR ID
+
+ //
+ // If the gameID was found, fill the shared memory
+ //
+ if (gameLine.count() > 6) {
+ if (gameLine.at(6).compare( gameID, Qt::CaseInsensitive ) == 0) {
+ if (pMemData != NULL) {
+ sprintf_s(pMemData->ProgramName, 99, gameLine.at(1).toAscii());
+ sprintf_s(pMemData->FTNVERSION, 9, gameLine.at(3).toAscii());
+ sprintf_s(pMemData->FTNID, 24, gameLine.at(7).toAscii());
+ }
+ file.close();
+ return true;
+ }
+ }
+
+ gameLine = csv.parseLine();
+ }
+
+ //
+ // If the gameID was NOT found, fill only the name "Unknown game connected"
+ //
+ QString strUnknown("Unknown game connected (ID = " + gameID + ")");
+ sprintf_s(pMemData->ProgramName, 99, strUnknown.toAscii());
+ file.close();
+ return true;
}
//
// Load the current Settings from the currently 'active' INI-file.
//
void FTNoIR_Protocol::loadSettings() {
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "FT" );
+ intUsedInterface = iniFile.value ( "UsedInterface", 0 ).toInt();
+ iniFile.endGroup ();
+
+ //
+ // Use the settings-section from the deprecated fake-TIR protocol, as they are most likely to be found there.
+ //
+ iniFile.beginGroup ( "FTIR" );
+ useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool();
+ useDummyExe = iniFile.value ( "useDummyExe", 1 ).toBool();
+ iniFile.endGroup ();
}
//
@@ -99,7 +209,10 @@ float headRotX;
float headRotY;
float headRotZ;
- //
+PDWORD_PTR MsgResult = 0;
+
+
+ //
// Scale the Raw measurements to the client measurements.
//
headRotX = getRadsFromDegrees(headpose->pitch);
@@ -152,82 +265,145 @@ float headRotZ;
pMemData->data.Y3 = 0;
pMemData->data.Y4 = 0;
- //qDebug() << "FTServer says: pMemData.DataID =" << pMemData->data.DataID;
- //qDebug() << "FTServer says: ProgramName =" << pMemData->ProgramName;
+ //
+ // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API)
+ // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here!
+ //
+ if (hMainWindow != pMemData->handle) { // Handle in memory-mapping was changed!
+ comhandle = (__int32) pMemData->handle; // Get the command from the Game.
+ if (comhandle == 1) { // "Report Program Name"
+ SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult);
+ pMemData->handle = 0; // Reset the command, to enable future commands...
+ }
+ }
//
+ // The game-ID was changed?
+ //
+ QString gameID = QString(pMemData->GameID);
+ //QString gameID = QString("9999");
+
+// qDebug() << "sendHeadposeToGame: gameID = " << gameID;
+ if (gameID.length() > 0) {
+ if ( gameID.toInt() != intGameID ) {
+ if (getGameData( gameID ) ) {
+ SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult);
+ }
+ intGameID = gameID.toInt();
+ }
+ }
+ else {
+ intGameID = 0;
+ pMemData->ProgramName[0] = NULL;
+ pMemData->FTNID[0] = NULL;
+ pMemData->FTNVERSION[0] = NULL;
+ }
+
ReleaseMutex(hFTMutex);
}
- if (pMemData)
- pMemData->data.DataID += 1;
+ pMemData->data.DataID += 1;
}
//
-// Check if the Client DLL exists and load it (to test it), if so.
+// Set the Path variables and load the memory-mapping.
+// Simplified function: No need to check if the DLL's actually exist. The are installed by the installer.
+// If they are absent, something went terribly wrong anyway...
+//
// Returns 'true' if all seems OK.
//
-bool FTNoIR_Protocol::checkServerInstallationOK()
+//
+bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle )
{
- QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER)
- QString aLocation; // Location of Client DLL
- QString aFileName; // File Path and Name
+ QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER)
+ QSettings settingsTIR("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER)
+ QString aLocation; // Location of Client DLL
- qDebug() << "FTCheckClientDLL says: Starting Function";
+ qDebug() << "checkServerInstallationOK says: Starting Function";
try {
//
- // Load the FreeTrackClient.dll from the current path of FaceTrackNoIR, because there is no
- // guarantee FreeTrack is also installed.
- //
- // Write this path in the registry (under FreeTrack/FreeTrackClient, for the game(s).
+ // Write the path in the registry (for FreeTrack and FreeTrack20), for the game(s).
//
aLocation = QCoreApplication::applicationDirPath() + "/";
- qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation;
+
+ qDebug() << "checkServerInstallationOK says: used interface = " << intUsedInterface;
+ switch (intUsedInterface) {
+ case 0: // Use both interfaces
+ settings.setValue( "Path" , aLocation );
+ settingsTIR.setValue( "Path" , aLocation );
+ break;
+ case 1: // Use FreeTrack, disable TrackIR
+ settings.setValue( "Path" , aLocation );
+ settingsTIR.setValue( "Path" , "" );
+ break;
+ case 2: // Use TrackIR, disable FreeTrack
+ settings.setValue( "Path" , "" );
+ settingsTIR.setValue( "Path" , aLocation );
+ break;
+ default:
+ // should never be reached
+ break;
+ }
//
- // Append a '/' to the Path and then the name of the dll.
+ // TIRViews must be started first, or the NPClient DLL will never be loaded.
//
- aFileName = aLocation;
- aFileName.append(FT_CLIENT_FILENAME);
- qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName;
-
- if ( QFile::exists( aFileName ) ) {
- qDebug() << "FTCheckClientDLL says: DLL exists!";
- //
- // Write the path to the key in the Registry, so the game(s) can find it too...
- //
- settings.setValue( "Path" , aLocation );
-
- //
- // Load the DLL and map to the functions in it.
- //
- ////////FTClientLib.setFileName(aFileName);
- ////////FTClientLib.load();
- ////////provider = (importProvider) FTClientLib.resolve("FTProvider");
- ////////if (provider) {
- //////// pProvider = provider();
- //////// qDebug() << "FTCheckClientDLL says: Provider =" << pProvider;
- ////////}
+ if (useTIRViews) {
+
+ QString aFileName = QCoreApplication::applicationDirPath() + "/TIRViews.dll";
+ if ( QFile::exists( aFileName ) ) {
+
+ FTIRViewsLib.setFileName(aFileName);
+ FTIRViewsLib.load();
+
+ viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart");
+ if (viewsStart == NULL) {
+ qDebug() << "FTServer::run() says: TIRViewsStart function not found in DLL!";
+ }
+ else {
+ qDebug() << "FTServer::run() says: TIRViewsStart executed!";
+ viewsStart();
+ }
+
+ //
+ // Load the Stop function from TIRViews.dll. Call it when terminating the thread.
+ //
+ viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop");
+ if (viewsStop == NULL) {
+ qDebug() << "FTServer::run() says: TIRViewsStop function not found in DLL!";
+ }
+ }
}
- else {
- QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (FreeTrackClient.dll) was NOT found!\n"));
- return false;
+
+ //
+ // Check if TIRViews or dummy TrackIR.exe is required for this game
+ //
+ if (useDummyExe) {
+ QString program = QCoreApplication::applicationDirPath() + "/TrackIR.exe";
+ dummyTrackIR = new QProcess();
+ dummyTrackIR->start(program);
+
+ qDebug() << "FTServer::run() says: TrackIR.exe executed!";
}
+
+
} catch(...) {
settings.~QSettings();
}
- return FTCreateMapping();
+ return FTCreateMapping( handle );
}
//
-// Create a memory-mapping to the TrackIR data.
+// Create a memory-mapping to the FreeTrack data.
// It contains the tracking data, a handle to the main-window and the program-name of the Game!
//
//
-bool FTNoIR_Protocol::FTCreateMapping()
+bool FTNoIR_Protocol::FTCreateMapping( HANDLE handle )
{
+bool bFirst = false;
+
qDebug() << "FTCreateMapping says: Starting Function";
//
@@ -237,14 +413,18 @@ bool FTNoIR_Protocol::FTCreateMapping()
// If one already exists: close it.
//
hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 ,
- sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
+// sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
+ sizeof( FTMemMap ),
(LPCSTR) FT_MM_DATA );
if ( hFTMemMap != 0 ) {
+ bFirst = true;
qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap;
}
if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) {
+ bFirst = false;
+ qDebug() << "FTCreateMapping says: FileMapping already exists!" << hFTMemMap;
CloseHandle( hFTMemMap );
hFTMemMap = 0;
}
@@ -255,7 +435,16 @@ bool FTNoIR_Protocol::FTCreateMapping()
hFTMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FT_MM_DATA );
if ( ( hFTMemMap != 0 ) ) {
qDebug() << "FTCreateMapping says: FileMapping Opened:" << hFTMemMap;
- pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
+ pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0,
+// sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
+ sizeof(FTMemMap));
+ if (pMemData != NULL) {
+ if (bFirst) {
+ memset(pMemData, 0, sizeof(FTMemMap)); // Write zero's, if first...
+ }
+ pMemData->handle = handle; // The game uses the handle, to send a message that the Program-Name was set!
+ hMainWindow = handle;
+ }
hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX);
}
else {
@@ -292,7 +481,7 @@ void FTNoIR_Protocol::FTDestroyMapping()
//
void FTNoIR_Protocol::getNameFromGame( char *dest )
{
- sprintf(dest, "FreeTrack interface");
+ sprintf_s(dest, 99, "FreeTrack interface");
qDebug() << "FTNoIR_Protocol::getNameFromGame says: Started, pMemData = " << pMemData << ", mutex = " << hFTMutex;
@@ -302,7 +491,7 @@ void FTNoIR_Protocol::getNameFromGame( char *dest )
// if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) {
if (pMemData != NULL) {
qDebug() << "FTNoIR_Protocol::getNameFromGame says: Inside MemData";
- sprintf(dest, "%s", pMemData->ProgramName);
+ sprintf_s(dest, 99, "%s", pMemData->ProgramName);
}
return;
@@ -316,9 +505,9 @@ void FTNoIR_Protocol::getNameFromGame( char *dest )
// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
// Win32 API function.
// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
+#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT void* CALLING_CONVENTION GetConstructor()
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol()
{
- return (IProtocol*) new FTNoIR_Protocol;
+ return new FTNoIR_Protocol;
}