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authorStanislaw Halik <sthalik@misaki.pl>2013-12-31 15:52:50 +0100
committerStanislaw Halik <sthalik@misaki.pl>2013-12-31 15:52:50 +0100
commit4abd0ca3b5090018a7db05e8c2e0f478d861d978 (patch)
tree197e8497e4662acb2d7adb214f3d942b4dbd636e /ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
parent4b5bd9d5e8f2b239da4979e33f42a4ca5f5498db (diff)
ft: use settings framework
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.cpp')
-rw-r--r--ftnoir_protocol_ft/ftnoir_protocol_ft.cpp102
1 files changed, 19 insertions, 83 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
index 84d1d20b..5c086c10 100644
--- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
+++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
@@ -24,78 +24,30 @@
* FTServer FTServer is the Class, that communicates headpose-data *
* to games, using the FreeTrackClient.dll. *
********************************************************************************/
-#include <algorithm>
#include "ftnoir_protocol_ft.h"
#include "ftnoir_csv/csv.h"
-/** constructor **/
FTNoIR_Protocol::FTNoIR_Protocol() :
shm(FT_MM_DATA, FREETRACK_MUTEX, sizeof(FTMemMap))
{
pMemData = (FTMemMap*) shm.mem;
- useTIRViews = false;
- useDummyExe = false;
- intUsedInterface = 0;
-
- loadSettings();
-
- ProgramName = "";
- intGameID = 0;
-
- viewsStart = 0;
- viewsStop = 0;
+ ProgramName = "";
+ intGameID = 0;
+ viewsStart = 0;
+ viewsStop = 0;
}
-/** destructor **/
FTNoIR_Protocol::~FTNoIR_Protocol()
{
-
- qDebug()<< "~FTNoIR_Protocol: Destructor started.";
-
- //
- // Stop if started
- //
- if (viewsStop != NULL) {
- qDebug()<< "~FTNoIR_Protocol: Stopping TIRViews.";
- viewsStop();
- FTIRViewsLib.unload();
- }
- dummyTrackIR.terminate();
+ if (viewsStop != NULL) {
+ viewsStop();
+ FTIRViewsLib.unload();
+ }
+ dummyTrackIR.terminate();
dummyTrackIR.kill();
dummyTrackIR.waitForFinished(50);
-
}
-//
-// Read the game-data from CSV
-//
-
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FTNoIR_Protocol::loadSettings() {
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FT" );
- intUsedInterface = iniFile.value ( "UsedInterface", 0 ).toInt();
- iniFile.endGroup ();
-
- //
- // Use the settings-section from the deprecated fake-TIR protocol, as they are most likely to be found there.
- //
- iniFile.beginGroup ( "FTIR" );
- useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool();
- useDummyExe = iniFile.value ( "useDummyExe", 0 ).toBool();
- iniFile.endGroup ();
-}
-
-//
-// Update Headpose in Game.
-//
void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) {
float virtPosX;
float virtPosY;
@@ -112,7 +64,7 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) {
float headRotX;
float headRotY;
float headRotZ;
- headRotX = virtRotX = getRadsFromDegrees(headpose[Pitch]) * (useDummyExe ? 2.0 : 1.0);
+ headRotX = virtRotX = getRadsFromDegrees(headpose[Pitch]) * (s.useDummyExe ? 2.0 : 1.0);
headRotY = virtRotY = getRadsFromDegrees(headpose[Yaw]);
headRotZ = virtRotZ = getRadsFromDegrees(headpose[Roll]);
headPosX = virtPosX = headpose[TX] * 10;
@@ -149,13 +101,6 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) {
pMemData->data.Y3 = 0;
pMemData->data.Y4 = 0;
- //
- // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API)
- // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here!
- //
- //
- // The game-ID was changed?
- //
if (intGameID != pMemData->GameID)
{
QString gamename;
@@ -167,8 +112,7 @@ void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) {
}
pMemData->data.DataID += 1;
-
- shm.unlock();
+ shm.unlock();
}
void FTNoIR_Protocol::start_tirviews() {
@@ -212,6 +156,10 @@ bool FTNoIR_Protocol::checkServerInstallationOK()
QSettings settingsTIR("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER)
QString aLocation; // Location of Client DLL
+
+ if (!shm.success())
+ return false;
+
qDebug() << "checkServerInstallationOK says: Starting Function";
//
@@ -219,8 +167,8 @@ bool FTNoIR_Protocol::checkServerInstallationOK()
//
aLocation = QCoreApplication::applicationDirPath() + "/";
- qDebug() << "checkServerInstallationOK says: used interface = " << intUsedInterface;
- switch (intUsedInterface) {
+ qDebug() << "checkServerInstallationOK says: used interface = " << s.intUsedInterface;
+ switch (s.intUsedInterface) {
case 0: // Use both interfaces
settings.setValue( "Path" , aLocation );
settingsTIR.setValue( "Path" , aLocation );
@@ -241,20 +189,17 @@ bool FTNoIR_Protocol::checkServerInstallationOK()
//
// TIRViews must be started first, or the NPClient DLL will never be loaded.
//
- if (useTIRViews) {
+ if (s.useTIRViews) {
start_tirviews();
}
//
// Check if TIRViews or dummy TrackIR.exe is required for this game
//
- if (useDummyExe) {
+ if (s.useDummyExe) {
start_dummy();
}
- if (!shm.success())
- return false;
-
pMemData->data.DataID = 1;
pMemData->data.CamWidth = 100;
pMemData->data.CamHeight = 250;
@@ -264,15 +209,6 @@ bool FTNoIR_Protocol::checkServerInstallationOK()
return true;
}
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-
extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocol* CALLING_CONVENTION GetConstructor()
{
return new FTNoIR_Protocol;