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authorStanislaw Halik <sthalik@misaki.pl>2013-04-02 18:41:01 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-02 18:41:01 +0200
commit8303597a865400a363ae574ccde819302495f498 (patch)
treec83b383b3ec818f610cc6137f2b72ee7b4173b09 /ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
parent8adf6b1650af6027f28db12ca2b4de92a3fac11d (diff)
Just put everything new in. Conflict resolution will be later
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.cpp')
-rw-r--r--ftnoir_protocol_ft/ftnoir_protocol_ft.cpp321
1 files changed, 66 insertions, 255 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
index b8461993..1482d76c 100644
--- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
+++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp
@@ -3,7 +3,7 @@
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
-* Copyright (C) 2013 Wim Vriend (Developing) *
+* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
@@ -26,10 +26,6 @@
********************************************************************************/
/*
Modifications (last one on top):
- 20130209 - WVR: Some games support both interfaces and cause trouble. Added ComboBox to fix this (hide one interface
- by clearing the appropriate Registry-setting).
- 20130203 - WVR: Added Tirviews and dummy checkboxes to the Settings dialog. This is necessary for CFS3 etc.
- 20130125 - WVR: Upgraded to FT2.0: now the FreeTrack protocol supports all TIR-enabled games.
20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
is called from run() of Tracker.cpp
@@ -39,154 +35,48 @@
Now it works direcly in shared memory!
*/
#include "ftnoir_protocol_ft.h"
-#include "csv.h"
+#include "facetracknoir/global-settings.h"
/** constructor **/
FTNoIR_Protocol::FTNoIR_Protocol()
{
comhandle = 0;
- useTIRViews = false;
- useDummyExe = false;
- intUsedInterface = 0;
-
- //
- // Load the INI-settings.
- //
loadSettings();
-
ProgramName = "";
- intGameID = 0;
-
- dummyTrackIR = 0;
- viewsStart = 0;
- viewsStop = 0;
-
}
/** destructor **/
FTNoIR_Protocol::~FTNoIR_Protocol()
{
-
- qDebug()<< "~FTNoIR_Protocol: Destructor started.";
-
//
- // Stop if started
- //
- if (viewsStop != NULL) {
- qDebug()<< "~FTNoIR_Protocol: Stopping TIRViews.";
- viewsStop();
- FTIRViewsLib.unload();
- }
-
- //
- // Kill the dummy TrackIR process.
+ // Destroy the File-mapping
//
- qDebug() << "~FTNoIR_Protocol() about to kill TrackIR.exe process";
- try {
- if (dummyTrackIR) {
- qDebug() << "FTServer::~FTServer() about to kill TrackIR.exe process";
-// dummyTrackIR->close();
- dummyTrackIR->kill();
- }
- }
- catch (...)
- {
- qDebug() << "~FTServer says: some error occurred";
- }
+ FTDestroyMapping();
//
- // Destroy the File-mapping
+ // Free the DLL's
//
- FTDestroyMapping();
+ //////FTClientLib.unload();
}
-void FTNoIR_Protocol::Initialize()
+/** helper to Auto-destruct **/
+void FTNoIR_Protocol::Release()
{
- return;
+ delete this;
}
-//
-// Read the game-data from CSV
-//
-bool FTNoIR_Protocol::getGameData( QString gameID ){
-QStringList gameLine;
-
- qDebug() << "getGameData, ID = " << gameID;
-
- //
- // Open the supported games list, to get the Name.
- //
- QFile file(QCoreApplication::applicationDirPath() + "/Settings/FaceTrackNoIR Supported Games.csv");
- if (!file.open(QIODevice::ReadOnly | QIODevice::Text)){
- QString strError( "Cannot load file: FaceTrackNoIR Supported Games.csv" );
- sprintf_s(pMemData->ProgramName, 99, strError.toAscii());
- sprintf_s(pMemData->FTNVERSION, 9, "V160");
-
- //
- // Return true anyway, because maybe it's V160 compatible.
- //
- return true;
- }
- CSV csv(&file);
- gameLine = csv.parseLine();
-
- while (gameLine.count() > 2) {
- //qDebug() << "Column 0: " << gameLine.at(0); // No.
- //qDebug() << "Column 1: " << gameLine.at(1); // Game Name
- //qDebug() << "Column 2: " << gameLine.at(2); // Game Protocol
- //qDebug() << "Column 3: " << gameLine.at(3); // Supported since version
- //qDebug() << "Column 4: " << gameLine.at(4); // Verified
- //qDebug() << "Column 5: " << gameLine.at(5); // By
- //qDebug() << "Column 6: " << gameLine.at(6); // International ID
- //qDebug() << "Column 7: " << gameLine.at(7); // FaceTrackNoIR ID
-
- //
- // If the gameID was found, fill the shared memory
- //
- if (gameLine.count() > 6) {
- if (gameLine.at(6).compare( gameID, Qt::CaseInsensitive ) == 0) {
- if (pMemData != NULL) {
- sprintf_s(pMemData->ProgramName, 99, gameLine.at(1).toAscii());
- sprintf_s(pMemData->FTNVERSION, 9, gameLine.at(3).toAscii());
- sprintf_s(pMemData->FTNID, 24, gameLine.at(7).toAscii());
- }
- file.close();
- return true;
- }
- }
-
- gameLine = csv.parseLine();
- }
-
- //
- // If the gameID was NOT found, fill only the name "Unknown game connected"
- //
- QString strUnknown("Unknown game connected (ID = " + gameID + ")");
- sprintf_s(pMemData->ProgramName, 99, strUnknown.toAscii());
- file.close();
- return true;
+void FTNoIR_Protocol::Initialize()
+{
+ QSettings settings("NaturalPoint", "NATURALPOINT\\NPClient Location");
+ QString aLocation = QCoreApplication::applicationDirPath() + "/";
+ if (QFile::exists( aLocation + "/npclient.dll" ))
+ settings.setValue( "Path" , aLocation );
}
//
// Load the current Settings from the currently 'active' INI-file.
//
void FTNoIR_Protocol::loadSettings() {
- QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FT" );
- intUsedInterface = iniFile.value ( "UsedInterface", 0 ).toInt();
- iniFile.endGroup ();
-
- //
- // Use the settings-section from the deprecated fake-TIR protocol, as they are most likely to be found there.
- //
- iniFile.beginGroup ( "FTIR" );
- useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool();
- useDummyExe = iniFile.value ( "useDummyExe", 1 ).toBool();
- iniFile.endGroup ();
}
//
@@ -209,10 +99,7 @@ float headRotX;
float headRotY;
float headRotZ;
-PDWORD_PTR MsgResult = 0;
-
-
- //
+ //
// Scale the Raw measurements to the client measurements.
//
headRotX = getRadsFromDegrees(headpose->pitch);
@@ -265,145 +152,82 @@ PDWORD_PTR MsgResult = 0;
pMemData->data.Y3 = 0;
pMemData->data.Y4 = 0;
- //
- // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API)
- // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here!
- //
- if (hMainWindow != pMemData->handle) { // Handle in memory-mapping was changed!
- comhandle = (__int32) pMemData->handle; // Get the command from the Game.
- if (comhandle == 1) { // "Report Program Name"
- SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult);
- pMemData->handle = 0; // Reset the command, to enable future commands...
- }
- }
+ //qDebug() << "FTServer says: pMemData.DataID =" << pMemData->data.DataID;
+ //qDebug() << "FTServer says: ProgramName =" << pMemData->ProgramName;
//
- // The game-ID was changed?
- //
- QString gameID = QString(pMemData->GameID);
- //QString gameID = QString("9999");
-
-// qDebug() << "sendHeadposeToGame: gameID = " << gameID;
- if (gameID.length() > 0) {
- if ( gameID.toInt() != intGameID ) {
- if (getGameData( gameID ) ) {
- SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult);
- }
- intGameID = gameID.toInt();
- }
- }
- else {
- intGameID = 0;
- pMemData->ProgramName[0] = NULL;
- pMemData->FTNID[0] = NULL;
- pMemData->FTNVERSION[0] = NULL;
- }
-
ReleaseMutex(hFTMutex);
}
- pMemData->data.DataID += 1;
+ if (pMemData)
+ pMemData->data.DataID += 1;
}
//
-// Set the Path variables and load the memory-mapping.
-// Simplified function: No need to check if the DLL's actually exist. The are installed by the installer.
-// If they are absent, something went terribly wrong anyway...
-//
+// Check if the Client DLL exists and load it (to test it), if so.
// Returns 'true' if all seems OK.
//
-//
-bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle )
+bool FTNoIR_Protocol::checkServerInstallationOK()
{
- QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER)
- QSettings settingsTIR("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER)
- QString aLocation; // Location of Client DLL
+ QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER)
+ QString aLocation; // Location of Client DLL
+ QString aFileName; // File Path and Name
- qDebug() << "checkServerInstallationOK says: Starting Function";
+ qDebug() << "FTCheckClientDLL says: Starting Function";
try {
//
- // Write the path in the registry (for FreeTrack and FreeTrack20), for the game(s).
+ // Load the FreeTrackClient.dll from the current path of FaceTrackNoIR, because there is no
+ // guarantee FreeTrack is also installed.
+ //
+ // Write this path in the registry (under FreeTrack/FreeTrackClient, for the game(s).
//
aLocation = QCoreApplication::applicationDirPath() + "/";
-
- qDebug() << "checkServerInstallationOK says: used interface = " << intUsedInterface;
- switch (intUsedInterface) {
- case 0: // Use both interfaces
- settings.setValue( "Path" , aLocation );
- settingsTIR.setValue( "Path" , aLocation );
- break;
- case 1: // Use FreeTrack, disable TrackIR
- settings.setValue( "Path" , aLocation );
- settingsTIR.setValue( "Path" , "" );
- break;
- case 2: // Use TrackIR, disable FreeTrack
- settings.setValue( "Path" , "" );
- settingsTIR.setValue( "Path" , aLocation );
- break;
- default:
- // should never be reached
- break;
- }
+ qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation;
//
- // TIRViews must be started first, or the NPClient DLL will never be loaded.
+ // Append a '/' to the Path and then the name of the dll.
//
- if (useTIRViews) {
-
- QString aFileName = QCoreApplication::applicationDirPath() + "/TIRViews.dll";
- if ( QFile::exists( aFileName ) ) {
-
- FTIRViewsLib.setFileName(aFileName);
- FTIRViewsLib.load();
-
- viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart");
- if (viewsStart == NULL) {
- qDebug() << "FTServer::run() says: TIRViewsStart function not found in DLL!";
- }
- else {
- qDebug() << "FTServer::run() says: TIRViewsStart executed!";
- viewsStart();
- }
-
- //
- // Load the Stop function from TIRViews.dll. Call it when terminating the thread.
- //
- viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop");
- if (viewsStop == NULL) {
- qDebug() << "FTServer::run() says: TIRViewsStop function not found in DLL!";
- }
- }
+ aFileName = aLocation;
+ aFileName.append(FT_CLIENT_FILENAME);
+ qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName;
+
+ if ( QFile::exists( aFileName ) ) {
+ qDebug() << "FTCheckClientDLL says: DLL exists!";
+ //
+ // Write the path to the key in the Registry, so the game(s) can find it too...
+ //
+ settings.setValue( "Path" , aLocation );
+
+ //
+ // Load the DLL and map to the functions in it.
+ //
+ ////////FTClientLib.setFileName(aFileName);
+ ////////FTClientLib.load();
+ ////////provider = (importProvider) FTClientLib.resolve("FTProvider");
+ ////////if (provider) {
+ //////// pProvider = provider();
+ //////// qDebug() << "FTCheckClientDLL says: Provider =" << pProvider;
+ ////////}
}
-
- //
- // Check if TIRViews or dummy TrackIR.exe is required for this game
- //
- if (useDummyExe) {
- QString program = QCoreApplication::applicationDirPath() + "/TrackIR.exe";
- dummyTrackIR = new QProcess();
- dummyTrackIR->start(program);
-
- qDebug() << "FTServer::run() says: TrackIR.exe executed!";
+ else {
+ QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (FreeTrackClient.dll) was NOT found!\n"));
+ return false;
}
-
-
} catch(...) {
settings.~QSettings();
}
- return FTCreateMapping( handle );
+ return FTCreateMapping();
}
//
-// Create a memory-mapping to the FreeTrack data.
+// Create a memory-mapping to the TrackIR data.
// It contains the tracking data, a handle to the main-window and the program-name of the Game!
//
//
-bool FTNoIR_Protocol::FTCreateMapping( HANDLE handle )
+bool FTNoIR_Protocol::FTCreateMapping()
{
-bool bFirst = false;
-
qDebug() << "FTCreateMapping says: Starting Function";
//
@@ -413,18 +237,14 @@ bool bFirst = false;
// If one already exists: close it.
//
hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 ,
-// sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
- sizeof( FTMemMap ),
+ sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
(LPCSTR) FT_MM_DATA );
if ( hFTMemMap != 0 ) {
- bFirst = true;
qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap;
}
if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) {
- bFirst = false;
- qDebug() << "FTCreateMapping says: FileMapping already exists!" << hFTMemMap;
CloseHandle( hFTMemMap );
hFTMemMap = 0;
}
@@ -435,16 +255,7 @@ bool bFirst = false;
hFTMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FT_MM_DATA );
if ( ( hFTMemMap != 0 ) ) {
qDebug() << "FTCreateMapping says: FileMapping Opened:" << hFTMemMap;
- pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0,
-// sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
- sizeof(FTMemMap));
- if (pMemData != NULL) {
- if (bFirst) {
- memset(pMemData, 0, sizeof(FTMemMap)); // Write zero's, if first...
- }
- pMemData->handle = handle; // The game uses the handle, to send a message that the Program-Name was set!
- hMainWindow = handle;
- }
+ pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX);
}
else {
@@ -481,7 +292,7 @@ void FTNoIR_Protocol::FTDestroyMapping()
//
void FTNoIR_Protocol::getNameFromGame( char *dest )
{
- sprintf_s(dest, 99, "FreeTrack interface");
+ sprintf(dest, "FreeTrack interface");
qDebug() << "FTNoIR_Protocol::getNameFromGame says: Started, pMemData = " << pMemData << ", mutex = " << hFTMutex;
@@ -491,7 +302,7 @@ void FTNoIR_Protocol::getNameFromGame( char *dest )
// if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) {
if (pMemData != NULL) {
qDebug() << "FTNoIR_Protocol::getNameFromGame says: Inside MemData";
- sprintf_s(dest, 99, "%s", pMemData->ProgramName);
+ sprintf(dest, "%s", pMemData->ProgramName);
}
return;
@@ -505,9 +316,9 @@ void FTNoIR_Protocol::getNameFromGame( char *dest )
// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
// Win32 API function.
// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
+//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol()
+extern "C" FTNOIR_PROTOCOL_BASE_EXPORT void* CALLING_CONVENTION GetConstructor()
{
- return new FTNoIR_Protocol;
+ return (IProtocol*) new FTNoIR_Protocol;
}