summaryrefslogtreecommitdiffhomepage
path: root/ftnoir_protocol_ft/ftnoir_protocol_ft.h
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2013-04-13 05:45:07 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-13 05:45:07 +0200
commit351e844f6a3c5484acfcf4fb0154bcab6f1780a0 (patch)
treee2b1fcb041ae3b763120e3ffb134d529006b0cb2 /ftnoir_protocol_ft/ftnoir_protocol_ft.h
parent29cf8b9ddf89a42d72ca1c0fbdc9fa93f0c5d189 (diff)
Don't use axes as class/struct members. Use an array instead, and iterate over them where applicable.
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.h')
-rw-r--r--ftnoir_protocol_ft/ftnoir_protocol_ft.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.h b/ftnoir_protocol_ft/ftnoir_protocol_ft.h
index 15ee5149..526a6aea 100644
--- a/ftnoir_protocol_ft/ftnoir_protocol_ft.h
+++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.h
@@ -55,7 +55,7 @@ public:
void Initialize();
bool checkServerInstallationOK( );
- void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose );
+ void sendHeadposeToGame( double *headpose, double *rawheadpose );
void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
private: