diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2013-10-17 08:04:59 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-10-17 08:04:59 +0200 |
commit | b15ec9f185e600e45213b5727e9b2a28c104940f (patch) | |
tree | f2a310685aff70bf8446dbcbc1c76b2c979ccb58 /ftnoir_protocol_ft | |
parent | 383c832723691506351b02b5ccac7e9cd26f4583 (diff) |
fix win32 build breakage
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
Diffstat (limited to 'ftnoir_protocol_ft')
-rw-r--r-- | ftnoir_protocol_ft/ftnoir_protocol_ft.cpp | 55 |
1 files changed, 22 insertions, 33 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp index 47e99d31..186562cf 100644 --- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp @@ -92,39 +92,28 @@ void FTNoIR_Protocol::loadSettings() { // // Update Headpose in Game. // -void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) { -float virtPosX; -float virtPosY; -float virtPosZ; - -float virtRotX; -float virtRotY; -float virtRotZ; - -float headPosX; -float headPosY; -float headPosZ; - -float headRotX; -float headRotY; -float headRotZ; - - // - // Scale the Raw measurements to the client measurements. - // - headRotX = getRadsFromDegrees(rawheadpose[Pitch]); - headRotY = getRadsFromDegrees(rawheadpose[Yaw]); - headRotZ = getRadsFromDegrees(rawheadpose[Roll]); - headPosX = rawheadpose[TX] * 10; - headPosY = rawheadpose[TY] * 10; - headPosZ = rawheadpose[TZ] * 10; - - virtRotX = getRadsFromDegrees(headpose[Pitch]); - virtRotY = getRadsFromDegrees(headpose[Yaw]); - virtRotZ = getRadsFromDegrees(headpose[Roll]); - virtPosX = headpose[TX] * 10; - virtPosY = headpose[TY] * 10; - virtPosZ = headpose[TZ] * 10; +void FTNoIR_Protocol::sendHeadposeToGame(const double* headpose) { + float virtPosX; + float virtPosY; + float virtPosZ; + + float virtRotX; + float virtRotY; + float virtRotZ; + + float headPosX; + float headPosY; + float headPosZ; + + float headRotX; + float headRotY; + float headRotZ; + headRotX = virtRotX = getRadsFromDegrees(headpose[Pitch]); + headRotY = virtRotY = getRadsFromDegrees(headpose[Yaw]); + headRotZ = virtRotZ = getRadsFromDegrees(headpose[Roll]); + headPosX = virtPosX = headpose[TX] * 10; + headPosY = virtPosY = headpose[TY] * 10; + headPosZ = virtPosZ = headpose[TZ] * 10; shm.lock(); |