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authorStanislaw Halik <sthalik@misaki.pl>2013-03-22 20:48:17 +0100
committerStanislaw Halik <sthalik@misaki.pl>2013-03-22 20:48:17 +0100
commit3089c4bbc10e98d18f43e8a70e7a3d0c0eaf0900 (patch)
treec6f985472c05372417ecd4a861f6c2f346b63fd3 /ftnoir_protocol_mouse/FTNoIR_Protocol_MOUSE.h
parent3e1515e88c6f750c193ed9b9908d8a9c09e5b025 (diff)
Downcase. PLEASE TURN OFF IGNORING CASE IN GIT CONFIG!!!
.git/config: [core] ignorecase = false
Diffstat (limited to 'ftnoir_protocol_mouse/FTNoIR_Protocol_MOUSE.h')
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+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* http://facetracknoir.sourceforge.net/home/default.htm *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by *
+* generating Mouse commands. *
+* Many games (like FPS's) support Mouse-look features, *
+* but no face-tracking. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_MOUSESERVER_H
+#define INCLUDED_MOUSESERVER_H
+
+//#include <Windows.h>
+#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
+#include "ui_FTNoIR_MOUSEcontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+
+#include "winable.h"
+
+#define MOUSE_AXIS_MIN 0
+#define MOUSE_AXIS_MAX 65535
+
+enum FTN_AngleName {
+ FTN_PITCH = 1,
+ FTN_YAW = 2,
+ FTN_ROLL = 3,
+ FTN_X = 4,
+ FTN_Y = 5,
+ FTN_Z = 6
+};
+
+enum FTN_MouseStyle {
+ FTN_ABSOLUTE = 0,
+ FTN_RELATIVE = 1
+};
+
+
+class FTNoIR_Protocol : public IProtocol
+{
+public:
+ FTNoIR_Protocol();
+ ~FTNoIR_Protocol();
+
+ void Release();
+ void Initialize();
+
+ bool checkServerInstallationOK( HANDLE handle );
+ void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose );
+ void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
+
+private:
+ HANDLE h;
+ INPUT MouseStruct;
+
+ FTN_AngleName Mouse_X; // Map one of the 6DOF's to this Mouse direction
+ FTN_AngleName Mouse_Y;
+ FTN_AngleName Mouse_Wheel;
+ FTN_MouseStyle Mouse_Style; // AutoPan, Absolute or Relative?
+ bool useVirtualDesk; // Extend the mouse-range beyond the standard
+ float prev_fMouse_X; // The previous value(s)
+ float mouse_X_factor; // Sensitivity factor
+ float prev_fMouse_Y;
+ float mouse_Y_factor; // Sensitivity factor
+ float prev_fMouse_Wheel;
+ float mouse_Wheel_factor; // Sensitivity factor
+
+ int frame_delay; // Number of frames to delay SendInput (too fast, too furious?)
+
+ long scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class MOUSEControls: public QWidget, Ui::UICMOUSEControls, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit MOUSEControls();
+ virtual ~MOUSEControls();
+ void showEvent ( QShowEvent * event );
+
+ void Release(); // Member functions which are accessible from outside the DLL
+ void Initialize(QWidget *parent);
+ void registerProtocol(IProtocol *protocol) {
+ theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
+ };
+ void unRegisterProtocol() {
+ theProtocol = NULL; // Reset the pointer
+ };
+
+private:
+ Ui::UICMOUSEControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+ FTNoIR_Protocol *theProtocol;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged( int setting ) { settingsDirty = true; };
+};
+
+//*******************************************************************************************************
+// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
+//*******************************************************************************************************
+class FTNoIR_ProtocolDll : public IProtocolDll
+{
+public:
+ FTNoIR_ProtocolDll();
+ ~FTNoIR_ProtocolDll();
+
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); };
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); };
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look protocol"); };
+
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/Mouse.ico"); };
+};
+
+
+#endif//INCLUDED_MOUSESERVER_H
+//END