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authorStanislaw Halik <sthalik@misaki.pl>2013-04-13 05:45:07 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-13 05:45:07 +0200
commit351e844f6a3c5484acfcf4fb0154bcab6f1780a0 (patch)
treee2b1fcb041ae3b763120e3ffb134d529006b0cb2 /ftnoir_protocol_mouse/ftnoir_protocol_mouse.h
parent29cf8b9ddf89a42d72ca1c0fbdc9fa93f0c5d189 (diff)
Don't use axes as class/struct members. Use an array instead, and iterate over them where applicable.
Diffstat (limited to 'ftnoir_protocol_mouse/ftnoir_protocol_mouse.h')
-rw-r--r--ftnoir_protocol_mouse/ftnoir_protocol_mouse.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h
index e4bc6256..e1305a6f 100644
--- a/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h
+++ b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h
@@ -46,12 +46,12 @@
#define MOUSE_AXIS_MAX 65535
enum FTN_AngleName {
- FTN_PITCH = 1,
- FTN_YAW = 2,
- FTN_ROLL = 3,
- FTN_X = 4,
- FTN_Y = 5,
- FTN_Z = 6
+ FTN_PITCH = RX,
+ FTN_YAW = TY,
+ FTN_ROLL = RZ,
+ FTN_X = TX,
+ FTN_Y = TY,
+ FTN_Z = TZ
};
enum FTN_MouseStyle {
@@ -70,7 +70,7 @@ public:
void Initialize();
bool checkServerInstallationOK();
- void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose );
+ void sendHeadposeToGame( double *headpose, double *rawheadpose );
void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
private: