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author | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-06 09:09:18 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-06 09:09:18 +0200 |
commit | 1388d95ecf71d517d24ccb6713641220a5553e4a (patch) | |
tree | b06b62465c30bc9d77598de2d9bad0e30362a585 /ftnoir_protocol_mouse/win32-mouse-protocol.qrc | |
parent | 68c8278b25b417c21dfbb0e3974044a36dfc151e (diff) |
simconnect: use event handle without calldispatch in a loop
We aren't supposed to calldispatch in a loop, since it locks up FSX. Use
calldispatch only if FSX signals us that an event has been received.
This might fix slowness reported in #174.
Diffstat (limited to 'ftnoir_protocol_mouse/win32-mouse-protocol.qrc')
0 files changed, 0 insertions, 0 deletions