diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2013-04-27 12:48:22 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-04-27 12:48:22 +0200 |
commit | 1edb87b13a58cbb87cbf99ee30cc5ee7eb15003a (patch) | |
tree | 2a50a92f0b206fc5eee43830606cded1c6eed68f /ftnoir_protocol_sc/ftnoir_protocol_sc.cpp | |
parent | e70bef88fdb5ffdf1c2dcf99ac9e22181d18f5ac (diff) |
Implement game name in the UI, lost previously due to refactoring.
Diffstat (limited to 'ftnoir_protocol_sc/ftnoir_protocol_sc.cpp')
-rw-r--r-- | ftnoir_protocol_sc/ftnoir_protocol_sc.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/ftnoir_protocol_sc/ftnoir_protocol_sc.cpp b/ftnoir_protocol_sc/ftnoir_protocol_sc.cpp index 39c98ea7..9d2fb498 100644 --- a/ftnoir_protocol_sc/ftnoir_protocol_sc.cpp +++ b/ftnoir_protocol_sc/ftnoir_protocol_sc.cpp @@ -359,15 +359,6 @@ void CALLBACK FTNoIR_Protocol::processNextSimconnectEvent(SIMCONNECT_RECV* pData }
}
-//
-// Return a name, if present the name from the Game, that is connected...
-//
-void FTNoIR_Protocol::getNameFromGame( char *dest )
-{
- sprintf(dest, "Microsoft FSX");
- return;
-}
-
////////////////////////////////////////////////////////////////////////////////
// Factory function that creates instances if the Protocol object.
|