diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2013-09-14 15:34:44 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-09-14 15:34:44 +0200 |
commit | c58c0af311892929dbce4e5437c4035214552438 (patch) | |
tree | 2a6d78d740b2a83f7fe5822068bbb006a3e8a8a9 /ftnoir_protocol_sc/ftnoir_protocol_sc.h | |
parent | e695bca32e6f34461dfa720a2b693835adbb9422 (diff) |
Run dos2unix on the tree. No user-facing changes.
Diffstat (limited to 'ftnoir_protocol_sc/ftnoir_protocol_sc.h')
-rw-r--r-- | ftnoir_protocol_sc/ftnoir_protocol_sc.h | 352 |
1 files changed, 176 insertions, 176 deletions
diff --git a/ftnoir_protocol_sc/ftnoir_protocol_sc.h b/ftnoir_protocol_sc/ftnoir_protocol_sc.h index c22c36c7..b3596722 100644 --- a/ftnoir_protocol_sc/ftnoir_protocol_sc.h +++ b/ftnoir_protocol_sc/ftnoir_protocol_sc.h @@ -1,176 +1,176 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* SCServer SCServer is the Class, that communicates headpose-data *
-* to games, using the SimConnect.dll. *
-* SimConnect.dll is a so called 'side-by-side' assembly, so it *
-* must be treated as such... *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_SCSERVER_H
-#define INCLUDED_SCSERVER_H
-#include "facetracknoir/global-settings.h"
-//
-// Prevent the SimConnect manifest from being merged in the application-manifest
-// This is necessary to run FaceTrackNoIR on a PC without FSX
-//
-#define SIMCONNECT_H_NOMANIFEST
-#define _WIN32_WINNT 0x0502
-
-#include <Windows.h>
-#include <SimConnect.h>
-
-#include <..\ftnoir_protocol_base\ftnoir_protocol_base.h>
-#include <ui_FTNoIR_SCcontrols.h>
-#include <QMessageBox>
-#include <QSettings>
-#include <QLibrary>
-#include <QProcess>
-#include <QDebug>
-#include <QFile>
-//#include "math.h"
-
-typedef HRESULT (WINAPI *importSimConnect_Open)(HANDLE * phSimConnect, LPCSTR szName, HWND hWnd, DWORD UserEventWin32, HANDLE hEventHandle, DWORD ConfigIndex);
-typedef HRESULT (WINAPI *importSimConnect_Close)(HANDLE hSimConnect);
-typedef HRESULT (WINAPI *importSimConnect_CameraSetRelative6DOF)(HANDLE hSimConnect, float fDeltaX, float fDeltaY, float fDeltaZ, float fPitchDeg, float fBankDeg, float fHeadingDeg);
-typedef HRESULT (WINAPI *importSimConnect_CallDispatch)(HANDLE hSimConnect, DispatchProc pfcnDispatch, void * pContext);
-typedef HRESULT (WINAPI *importSimConnect_SubscribeToSystemEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * SystemEventName);
-typedef HRESULT (WINAPI *importSimConnect_MapClientEventToSimEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * EventName);
-typedef HRESULT (WINAPI *importSimConnect_AddClientEventToNotificationGroup)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, SIMCONNECT_CLIENT_EVENT_ID EventID, BOOL bMaskable);
-typedef HRESULT (WINAPI *importSimConnect_SetNotificationGroupPriority)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, DWORD uPriority);
-
-#define SC_CLIENT_FILENAME "SimConnect.dll"
-
-enum GROUP_ID
-{
- GROUP0=0,
-};
-
-enum EVENT_ID
-{
- EVENT_PING=0,
- EVENT_INIT,
-};
-
-enum INPUT_ID
-{
- INPUT0=0,
-};
-
-class FTNoIR_Protocol : public IProtocol
-{
-public:
- FTNoIR_Protocol();
- ~FTNoIR_Protocol();
- bool checkServerInstallationOK();
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
- QString getGameName() {
- return "FS2004/FSX";
- }
-
-private:
- // Private properties
- QString ProgramName;
-
- static float virtSCPosX;
- static float virtSCPosY;
- static float virtSCPosZ;
-
- static float virtSCRotX;
- static float virtSCRotY;
- static float virtSCRotZ;
-
- static float prevSCPosX;
- static float prevSCPosY;
- static float prevSCPosZ;
-
- static float prevSCRotX;
- static float prevSCRotY;
- static float prevSCRotZ;
-
- bool blnSimConnectActive;
-
- importSimConnect_Open simconnect_open; // SimConnect function(s) in DLL
- importSimConnect_Close simconnect_close;
- static importSimConnect_CameraSetRelative6DOF simconnect_set6DOF;
- importSimConnect_CallDispatch simconnect_calldispatch;
- importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent;
- importSimConnect_MapClientEventToSimEvent simconnect_mapclienteventtosimevent;
- importSimConnect_AddClientEventToNotificationGroup simconnect_addclienteventtonotificationgroup;
- importSimConnect_SetNotificationGroupPriority simconnect_setnotificationgrouppriority;
-
- static HANDLE hSimConnect; // Handle to SimConnect
- static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext);
- void loadSettings();
-};
-
-// Widget that has controls for FTNoIR protocol client-settings.
-class SCControls: public QWidget, public IProtocolDialog
-{
- Q_OBJECT
-public:
-
- explicit SCControls();
- virtual ~SCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
-private:
- Ui::UICSCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
-private slots:
- void doOK();
- void doCancel();
- void settingChanged() { settingsDirty = true; };
-};
-
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
-class FTNoIR_ProtocolDll : public Metadata
-{
-public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fsx.png"); };
-};
-
-#endif//INCLUDED_SCSERVER_H
-//END
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* SCServer SCServer is the Class, that communicates headpose-data * +* to games, using the SimConnect.dll. * +* SimConnect.dll is a so called 'side-by-side' assembly, so it * +* must be treated as such... * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_SCSERVER_H +#define INCLUDED_SCSERVER_H +#include "facetracknoir/global-settings.h" +// +// Prevent the SimConnect manifest from being merged in the application-manifest +// This is necessary to run FaceTrackNoIR on a PC without FSX +// +#define SIMCONNECT_H_NOMANIFEST +#define _WIN32_WINNT 0x0502 + +#include <Windows.h> +#include <SimConnect.h> + +#include <..\ftnoir_protocol_base\ftnoir_protocol_base.h> +#include <ui_FTNoIR_SCcontrols.h> +#include <QMessageBox> +#include <QSettings> +#include <QLibrary> +#include <QProcess> +#include <QDebug> +#include <QFile> +//#include "math.h" + +typedef HRESULT (WINAPI *importSimConnect_Open)(HANDLE * phSimConnect, LPCSTR szName, HWND hWnd, DWORD UserEventWin32, HANDLE hEventHandle, DWORD ConfigIndex); +typedef HRESULT (WINAPI *importSimConnect_Close)(HANDLE hSimConnect); +typedef HRESULT (WINAPI *importSimConnect_CameraSetRelative6DOF)(HANDLE hSimConnect, float fDeltaX, float fDeltaY, float fDeltaZ, float fPitchDeg, float fBankDeg, float fHeadingDeg); +typedef HRESULT (WINAPI *importSimConnect_CallDispatch)(HANDLE hSimConnect, DispatchProc pfcnDispatch, void * pContext); +typedef HRESULT (WINAPI *importSimConnect_SubscribeToSystemEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * SystemEventName); +typedef HRESULT (WINAPI *importSimConnect_MapClientEventToSimEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * EventName); +typedef HRESULT (WINAPI *importSimConnect_AddClientEventToNotificationGroup)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, SIMCONNECT_CLIENT_EVENT_ID EventID, BOOL bMaskable); +typedef HRESULT (WINAPI *importSimConnect_SetNotificationGroupPriority)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, DWORD uPriority); + +#define SC_CLIENT_FILENAME "SimConnect.dll" + +enum GROUP_ID +{ + GROUP0=0, +}; + +enum EVENT_ID +{ + EVENT_PING=0, + EVENT_INIT, +}; + +enum INPUT_ID +{ + INPUT0=0, +}; + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + bool checkServerInstallationOK(); + void sendHeadposeToGame( double *headpose, double *rawheadpose ); + QString getGameName() { + return "FS2004/FSX"; + } + +private: + // Private properties + QString ProgramName; + + static float virtSCPosX; + static float virtSCPosY; + static float virtSCPosZ; + + static float virtSCRotX; + static float virtSCRotY; + static float virtSCRotZ; + + static float prevSCPosX; + static float prevSCPosY; + static float prevSCPosZ; + + static float prevSCRotX; + static float prevSCRotY; + static float prevSCRotZ; + + bool blnSimConnectActive; + + importSimConnect_Open simconnect_open; // SimConnect function(s) in DLL + importSimConnect_Close simconnect_close; + static importSimConnect_CameraSetRelative6DOF simconnect_set6DOF; + importSimConnect_CallDispatch simconnect_calldispatch; + importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent; + importSimConnect_MapClientEventToSimEvent simconnect_mapclienteventtosimevent; + importSimConnect_AddClientEventToNotificationGroup simconnect_addclienteventtonotificationgroup; + importSimConnect_SetNotificationGroupPriority simconnect_setnotificationgrouppriority; + + static HANDLE hSimConnect; // Handle to SimConnect + static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext); + void loadSettings(); +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class SCControls: public QWidget, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit SCControls(); + virtual ~SCControls(); + void showEvent ( QShowEvent * event ); + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + } + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + } + +private: + Ui::UICSCControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged() { settingsDirty = true; }; +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public Metadata +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/fsx.png"); }; +}; + +#endif//INCLUDED_SCSERVER_H +//END |