diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-08 06:51:51 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2015-07-08 06:51:51 +0200 |
commit | 027fd0f8b4efcf005a0bba850109089737f40a3f (patch) | |
tree | 44261588d2024e3704b1acc9111682ad091dccff /ftnoir_protocol_sc/ftnoir_protocol_sc.h | |
parent | ab47eac174db02710a7fa6c194e00c31cef755a4 (diff) |
retab and reformat only
Diffstat (limited to 'ftnoir_protocol_sc/ftnoir_protocol_sc.h')
-rw-r--r-- | ftnoir_protocol_sc/ftnoir_protocol_sc.h | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/ftnoir_protocol_sc/ftnoir_protocol_sc.h b/ftnoir_protocol_sc/ftnoir_protocol_sc.h index 7c32d014..cbdee7de 100644 --- a/ftnoir_protocol_sc/ftnoir_protocol_sc.h +++ b/ftnoir_protocol_sc/ftnoir_protocol_sc.h @@ -1,30 +1,30 @@ /******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2010-2011 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see <http://www.gnu.org/licenses/>. * -* * -* SCServer SCServer is the Class, that communicates headpose-data * -* to games, using the SimConnect.dll. * -* SimConnect.dll is a so called 'side-by-side' assembly, so it * -* must be treated as such... * +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* SCServer SCServer is the Class, that communicates headpose-data * +* to games, using the SimConnect.dll. * +* SimConnect.dll is a so called 'side-by-side' assembly, so it * +* must be treated as such... * ********************************************************************************/ #pragma once #undef _WIN32_WINNT @@ -66,7 +66,7 @@ struct settings : opts { class FTNoIR_Protocol : public IProtocol, private QThread { public: - FTNoIR_Protocol(); + FTNoIR_Protocol(); ~FTNoIR_Protocol() override; bool correct(); void pose(const double* headpose); @@ -77,22 +77,22 @@ public: private: void run() override; volatile bool should_stop; - - volatile float virtSCPosX; - volatile float virtSCPosY; - volatile float virtSCPosZ; - volatile float virtSCRotX; - volatile float virtSCRotY; - volatile float virtSCRotZ; - importSimConnect_Open simconnect_open; // SimConnect function(s) in DLL - importSimConnect_Close simconnect_close; - importSimConnect_CameraSetRelative6DOF simconnect_set6DOF; - importSimConnect_CallDispatch simconnect_calldispatch; - importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent; + volatile float virtSCPosX; + volatile float virtSCPosY; + volatile float virtSCPosZ; + volatile float virtSCRotX; + volatile float virtSCRotY; + volatile float virtSCRotZ; - HANDLE hSimConnect; // Handle to SimConnect - static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext); + importSimConnect_Open simconnect_open; // SimConnect function(s) in DLL + importSimConnect_Close simconnect_close; + importSimConnect_CameraSetRelative6DOF simconnect_set6DOF; + importSimConnect_CallDispatch simconnect_calldispatch; + importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent; + + HANDLE hSimConnect; // Handle to SimConnect + static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext); settings s; QLibrary SCClientLib; }; |