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author | Stanislaw Halik <sthalik@misaki.pl> | 2014-09-22 15:14:47 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2014-09-22 15:14:47 +0200 |
commit | a42c19579c5c7a980c2826c7e015821d2e4d4b1d (patch) | |
tree | cf87d496d4646de89dbd47fa8dc5056e9cff20e0 /ftnoir_protocol_sc | |
parent | 5c56f7b46175d83f237846b52a99363bce8e2842 (diff) |
virtual function misuse (don't create needless VPTR all over)
Diffstat (limited to 'ftnoir_protocol_sc')
-rw-r--r-- | ftnoir_protocol_sc/ftnoir_protocol_sc.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_protocol_sc/ftnoir_protocol_sc.h b/ftnoir_protocol_sc/ftnoir_protocol_sc.h index 5a90224f..02cb7b0e 100644 --- a/ftnoir_protocol_sc/ftnoir_protocol_sc.h +++ b/ftnoir_protocol_sc/ftnoir_protocol_sc.h @@ -88,7 +88,7 @@ class FTNoIR_Protocol : public IProtocol { public: FTNoIR_Protocol(); - virtual ~FTNoIR_Protocol(); + ~FTNoIR_Protocol() override; bool checkServerInstallationOK(); void sendHeadposeToGame(const double* headpose); QString getGameName() { |