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authorStanislaw Halik <sthalik@misaki.pl>2013-04-27 12:48:22 +0200
committerStanislaw Halik <sthalik@misaki.pl>2013-04-27 12:48:22 +0200
commit1edb87b13a58cbb87cbf99ee30cc5ee7eb15003a (patch)
tree2a50a92f0b206fc5eee43830606cded1c6eed68f /ftnoir_protocol_wine
parente70bef88fdb5ffdf1c2dcf99ac9e22181d18f5ac (diff)
Implement game name in the UI, lost previously due to refactoring.
Diffstat (limited to 'ftnoir_protocol_wine')
-rw-r--r--ftnoir_protocol_wine/ftnoir_protocol_wine.cpp2
-rw-r--r--ftnoir_protocol_wine/ftnoir_protocol_wine.h7
2 files changed, 9 insertions, 0 deletions
diff --git a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
index 2f4e64e7..27b36c33 100644
--- a/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
+++ b/ftnoir_protocol_wine/ftnoir_protocol_wine.cpp
@@ -82,6 +82,8 @@ void FTNoIR_Protocol::sendHeadposeToGame( double *headpose, double *rawheadpose
bool tmp1, tmp2;
CSV::getGameData(id_str, tmp1, tmp2, shm->table, gamename);
gameid = shm->gameid2 = shm->gameid;
+ QMutexLocker(&game_name_mutex);
+ connected_game = gamename;
}
lck_shm.unlock();
}
diff --git a/ftnoir_protocol_wine/ftnoir_protocol_wine.h b/ftnoir_protocol_wine/ftnoir_protocol_wine.h
index 8b3ea739..d9c37e27 100644
--- a/ftnoir_protocol_wine/ftnoir_protocol_wine.h
+++ b/ftnoir_protocol_wine/ftnoir_protocol_wine.h
@@ -37,6 +37,7 @@
#include <QLibrary>
#include <QProcess>
#include <QDebug>
+#include <QMutexLocker>
#include <QFile>
#include "facetracknoir/global-settings.h"
#include "compat/compat.h"
@@ -59,6 +60,12 @@ private:
WineSHM* shm;
QProcess wrapper;
int gameid;
+ QString game_name;
+ QMutex game_name_mutex;
+ QString getGameName() {
+ QMutexLocker(&game_name_mutex);
+ return game_name;
+ }
};
// Widget that has controls for FTNoIR protocol client-settings.