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authorStanislaw Halik <sthalik@misaki.pl>2016-06-16 12:34:31 +0200
committerStanislaw Halik <sthalik@misaki.pl>2016-06-16 12:35:51 +0200
commit0760fe011114fa440275b487eaf766b015f40e5b (patch)
treea0141fb291b7dc1e38d16dd0eb2c767ec93b310a /opentrack/keybinding-worker.cpp
parent60460f56cabe0155996adf8ba5e9f6730ef0b203 (diff)
all: split "api" into "api" and "logic"
Here, the "logic" module has all the stuff for building one's own graphical user interface. The "api" module has stuff used by other trackers. While at it, each of "api", "logic", and "compat" need their own export headers. This is because of preprocessor symbol clashes. This is all because a change in the "gui"-only dependency required a relink of all the trackers, protocols, and flters. It takes too long when building in the release configuration. With the split, only the "gui" module gets rebuilt. Since it has close to no static dependencies, it's fast enough.
Diffstat (limited to 'opentrack/keybinding-worker.cpp')
-rw-r--r--opentrack/keybinding-worker.cpp194
1 files changed, 0 insertions, 194 deletions
diff --git a/opentrack/keybinding-worker.cpp b/opentrack/keybinding-worker.cpp
deleted file mode 100644
index a0c7178c..00000000
--- a/opentrack/keybinding-worker.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
-
- * Permission to use, copy, modify, and/or distribute this
- * software for any purpose with or without fee is hereby granted,
- * provided that the above copyright notice and this permission
- * notice appear in all copies.
- */
-
-#ifdef _WIN32
-
-#include "keybinding-worker.hpp"
-#include <functional>
-#include <windows.h>
-#include <QDebug>
-#include <QMutexLocker>
-
-bool Key::should_process()
-{
- if (!enabled || (keycode == 0 && guid == ""))
- return false;
- bool ret = timer.elapsed_ms() > 100;
- timer.start();
- return ret;
-}
-
-KeybindingWorker::~KeybindingWorker() {
- should_quit = true;
- wait();
- if (dinkeyboard) {
- dinkeyboard->Unacquire();
- dinkeyboard->Release();
- }
- if (din)
- din->Release();
-}
-
-KeybindingWorker::KeybindingWorker() :
- should_quit(true)
-{
- if (DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&din, NULL) != DI_OK) {
- qDebug() << "setup DirectInput8 Creation failed!" << GetLastError();
- return;
- }
- if (din->CreateDevice(GUID_SysKeyboard, &dinkeyboard, NULL) != DI_OK) {
- din->Release();
- din = 0;
- qDebug() << "setup CreateDevice function failed!" << GetLastError();
- return;
- }
- if (dinkeyboard->SetDataFormat(&c_dfDIKeyboard) != DI_OK) {
- qDebug() << "setup SetDataFormat function failed!" << GetLastError();
- dinkeyboard->Release();
- dinkeyboard = 0;
- din->Release();
- din = 0;
- return;
- }
-
- if (dinkeyboard->SetCooperativeLevel((HWND) fake_main_window.winId(), DISCL_NONEXCLUSIVE | DISCL_BACKGROUND) != DI_OK) {
- dinkeyboard->Release();
- din->Release();
- din = 0;
- dinkeyboard = 0;
- qDebug() << "setup SetCooperativeLevel function failed!" << GetLastError();
- return;
- }
- if (dinkeyboard->Acquire() != DI_OK)
- {
- dinkeyboard->Release();
- din->Release();
- din = 0;
- dinkeyboard = 0;
- qDebug() << "setup dinkeyboard Acquire failed!" << GetLastError();
- return;
- }
- should_quit = false;
- start();
-}
-
-KeybindingWorker& KeybindingWorker::make()
-{
- static KeybindingWorker k;
- return k;
-}
-
-void KeybindingWorker::run() {
- BYTE keystate[256] = {0};
- BYTE old_keystate[256] = {0};
-
- while (!should_quit)
- {
- {
- QMutexLocker l(&mtx);
-
- if (receivers.size())
- {
- {
- const HRESULT hr = dinkeyboard->GetDeviceState(256, (LPVOID)keystate);
-
- if (hr != DI_OK) {
- qDebug() << "Tracker::run GetDeviceState function failed!" << GetLastError();
- Sleep(25);
- continue;
- }
- }
-
- {
- using joy_fn = std::function<void(const QString& guid, int idx, bool held)>;
-
- joy_fn f = [&](const QString& guid, int idx, bool held) -> void {
- Key k;
- k.keycode = idx;
- k.shift = !!(keystate[DIK_LSHIFT] & 0x80 || keystate[DIK_RSHIFT] & 0x80);
- k.alt = !!(keystate[DIK_LALT] & 0x80 || keystate[DIK_RALT] & 0x80);
- k.ctrl = !!(keystate[DIK_LCONTROL] & 0x80 || keystate[DIK_RCONTROL] & 0x80);
- k.guid = guid;
- k.held = held;
-
- for (auto& r : receivers)
- r->operator()(k);
- };
-
- joy_ctx.poll(f);
- }
-
- for (int i = 0; i < 256; i++)
- {
- Key k;
- if (old_keystate[i] != keystate[i])
- {
- const bool held = keystate[i] & 0x80;
- switch (i)
- {
- case DIK_LCONTROL:
- case DIK_LSHIFT:
- case DIK_LALT:
- case DIK_RCONTROL:
- case DIK_RSHIFT:
- case DIK_RALT:
- break;
- default:
- k.shift = !!(keystate[DIK_LSHIFT] & 0x80) || !!(keystate[DIK_RSHIFT] & 0x80);
- k.alt = !!(keystate[DIK_LALT] & 0x80) || !!(keystate[DIK_RALT] & 0x80);
- k.ctrl = !!(keystate[DIK_LCONTROL] & 0x80) || !!(keystate[DIK_RCONTROL] & 0x80);
- k.keycode = i;
- k.held = held;
-
- for (auto& r : receivers)
- r->operator()(k);
- break;
- }
- }
- old_keystate[i] = keystate[i];
- }
- }
- }
-
- // keypresses get dropped with high values
- Sleep(4);
- }
-}
-
-KeybindingWorker::fun* KeybindingWorker::_add_receiver(fun& receiver)
-{
- QMutexLocker l(&mtx);
- receivers.push_back(std::unique_ptr<fun>(new fun(receiver)));
- fun* f = receivers[receivers.size() - 1].get();
- qDebug() << "add receiver" << (long) f;
- joy_ctx.refresh();
- return f;
-}
-
-void KeybindingWorker::remove_receiver(KeybindingWorker::fun* pos)
-{
- QMutexLocker l(&mtx);
- bool ok = false;
-
- for (int i = receivers.size() - 1; i >= 0; i--)
- {
- if (receivers[i].get() == pos)
- {
- ok = true;
- qDebug() << "remove receiver" << (long) pos;
- receivers.erase(receivers.begin() + i);
- break;
- }
- }
- if (!ok)
- {
- qDebug() << "bad remove receiver" << (long) pos;
- }
-}
-
-#endif