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authorStanislaw Halik <sthalik@misaki.pl>2015-11-11 13:44:45 +0100
committerStanislaw Halik <sthalik@misaki.pl>2015-11-11 13:44:45 +0100
commit17849b12f232c89bdae16f7e179d3a92a32280ad (patch)
tree5da1a08fd694971afe7a707069a38d1a1be2f92d /opentrack/win32-joystick-shortcuts.hpp
parentc4c3e746f030e6c5e5a1f8b88762fae95d1b9225 (diff)
shortcuts: map joystick buttons on depress only
Some buttons like the X65 mode switch are held all the time. Prevent them from hogging all the keybindings. Issue: #118
Diffstat (limited to 'opentrack/win32-joystick-shortcuts.hpp')
-rw-r--r--opentrack/win32-joystick-shortcuts.hpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/opentrack/win32-joystick-shortcuts.hpp b/opentrack/win32-joystick-shortcuts.hpp
index 67465bce..3c839197 100644
--- a/opentrack/win32-joystick-shortcuts.hpp
+++ b/opentrack/win32-joystick-shortcuts.hpp
@@ -16,7 +16,7 @@
struct win32_joy_ctx
{
- using fn = std::function<void(const QString& guid, int btn)>;
+ using fn = std::function<void(const QString& guid, int btn, bool held)>;
void poll(fn f)
{
@@ -32,10 +32,13 @@ struct win32_joy_ctx
{
LPDIRECTINPUTDEVICE8 joy_handle;
QString guid;
+ bool pressed[128];
joy(LPDIRECTINPUTDEVICE8 handle, const QString& guid) : joy_handle(handle), guid(guid)
{
qDebug() << "got joy" << guid;
+ for (int i = 0; i < 128; i++)
+ pressed[i] = false;
}
~joy()
@@ -88,8 +91,12 @@ struct win32_joy_ctx
}
for (int i = 0; i < 128; i++)
- if (js.rgbButtons[i] & 0x80)
- f(guid, i);
+ {
+ const bool state = !!(js.rgbButtons[i] & 0x80);
+ if (state != pressed[i])
+ f(guid, i, state);
+ pressed[i] = state;
+ }
return true;
}