diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2015-10-03 11:46:14 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2015-10-03 11:46:14 +0200 |
commit | 8de96cff462fb55788058b09c3d0186eab04a6ca (patch) | |
tree | 2276a59e7a071da4a8dd8dc4731e2a350a6605c4 /pose-widget | |
parent | 5fa0eaa28ea3bf01b5bfc0a71b5ee901163bddbd (diff) | |
parent | 32e67f4ea87461624e74390b25f41aede618d5f0 (diff) |
Merge branch 'unstable' into trackhat-ui
* unstable:
ft: add locking back
ft: change nonsensical frame step
ft: don't alloc "int i" as bss
ft: reformat
cmake: simplify
pose-widget: use bilinear filtering
declutter clientfiles/
Diffstat (limited to 'pose-widget')
-rw-r--r-- | pose-widget/glwidget.cpp | 52 |
1 files changed, 43 insertions, 9 deletions
diff --git a/pose-widget/glwidget.cpp b/pose-widget/glwidget.cpp index 2cb858d7..749817b2 100644 --- a/pose-widget/glwidget.cpp +++ b/pose-widget/glwidget.cpp @@ -11,6 +11,7 @@ #include <QPainter> #include <QPaintEvent> +//#include <QDebug> GLWidget::GLWidget(QWidget *parent) : QWidget(parent) { @@ -159,20 +160,53 @@ void GLWidget::project_quad_texture() { // we have symmetry so only one lookup is needed -sh 20150831 if (triangles[i].barycentric_coords(pos, uv)) { - const int px = origs[i][0].x() + const float fx = origs[i][0].x() + uv.x() * (origs[i][2].x() - origs[i][0].x()) + uv.y() * (origs[i][1].x() - origs[i][0].x()); - const int py = origs[i][0].y() + const float fy = origs[i][0].y() + uv.x() * (origs[i][2].y() - origs[i][0].y()) + uv.y() * (origs[i][1].y() - origs[i][0].y()); - - const unsigned char r = orig[py * orig_pitch + px * orig_depth + 2]; - const unsigned char g = orig[py * orig_pitch + px * orig_depth + 1]; - const unsigned char b = orig[py * orig_pitch + px * orig_depth + 0]; - dest[y * dest_pitch + x * dest_depth + 0] = r; - dest[y * dest_pitch + x * dest_depth + 1] = g; - dest[y * dest_pitch + x * dest_depth + 2] = b; + const int px_ = std::max<int>(0, fx - .5f); + const int py_ = std::max<int>(0, fy - .5f); + const int px = fx; + const int py = fy; + const float ax_ = fabs(fx - px); + const float ay_ = fabs(fy - py); + const float ax = 1.f - ax_; + const float ay = 1.f - ay_; + + // 0, 0 -- ax, ay + const int orig_pos = py * orig_pitch + px * orig_depth; + const unsigned char r = orig[orig_pos + 2]; + const unsigned char g = orig[orig_pos + 1]; + const unsigned char b = orig[orig_pos + 0]; + + // 1, 1 -- ax_, ay_ + const int orig_pos_ = py_ * orig_pitch + px_ * orig_depth; + const unsigned char r_ = orig[orig_pos_ + 2]; + const unsigned char g_ = orig[orig_pos_ + 1]; + const unsigned char b_ = orig[orig_pos_ + 0]; + + // 1, 0 -- ax_, ay + const int orig_pos__ = py * orig_pitch + px_ * orig_depth; + const unsigned char r__ = orig[orig_pos__ + 2]; + const unsigned char g__ = orig[orig_pos__ + 1]; + const unsigned char b__ = orig[orig_pos__ + 0]; + + // 0, 1 -- ax, ay_ + const int orig_pos___ = py_ * orig_pitch + px * orig_depth; + const unsigned char r___ = orig[orig_pos___ + 2]; + const unsigned char g___ = orig[orig_pos___ + 1]; + const unsigned char b___ = orig[orig_pos___ + 0]; + + const int pos = y * dest_pitch + x * dest_depth; + + //qDebug() << "pos" << fx << fy << "uv" << ax << ay; + + dest[pos + 0] = (r * ax + r__ * ax_) * ay + (r___ * ax + r_ * ax_) * ay_; + dest[pos + 1] = (g * ax + g__ * ax_) * ay + (g___ * ax + g_ * ax_) * ay_; + dest[pos + 2] = (b * ax + b__ * ax_) * ay + (b___ * ax + b_ * ax_) * ay_; break; } |