diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2018-02-15 09:06:13 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2018-02-15 10:23:11 +0100 |
commit | 0a92bc147f91f3ecacdf66d995f01f9577107a86 (patch) | |
tree | d748f1b081cd37eb2b4a6cd6b5254433ba8b8dab /pose-widget | |
parent | d8327db8025e56500ebb0bef2ab45aa8963a36ca (diff) |
clean up "static" and "constexpr" types
- use `static constexpr inline' to avoid requiring
explicit declarations in object code
- use `const Foo* const' to maybe put into readonly
binary segment (at least for ELF DSOs)
- `constexpr' in function scope has storage, avoid
`static'
- don't use `constexpr' where there's no advantage,
like arrays
We'd like to avoid overhead of atomic initialization
for each function call. No idea how `static constexpr'
requiring storage in the standard plays with atomic
initialization requirement. Hearsay points that
`constexpr' without `static' in block scope behaves
more to our liking. It's all hazy though.
I'm not 100% sure if `static inline constexpr' has any
storage. Hopefully none, like a #define, and stuff
bigger than registers gets coalesced within the same
module, with small stuff being immediates.
Diffstat (limited to 'pose-widget')
-rw-r--r-- | pose-widget/pose-widget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pose-widget/pose-widget.cpp b/pose-widget/pose-widget.cpp index 69861b24..0880fd1e 100644 --- a/pose-widget/pose-widget.cpp +++ b/pose-widget/pose-widget.cpp @@ -287,7 +287,7 @@ void pose_transform::project_quad_texture() const int orig_depth = tex.depth() / 8; const int dest_depth = image.depth() / 8; - static constexpr int const_depth = 4; + constexpr int const_depth = 4; if (unlikely(orig_depth != const_depth || dest_depth != const_depth)) { |