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author | Stanislaw Halik <sthalik@misaki.pl> | 2017-12-18 09:05:25 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2017-12-18 09:12:55 +0100 |
commit | c2f88ee8bec8cdd0ea573b54aee89a241c7d4deb (patch) | |
tree | 3b311ad8bec8c05bf82e4f7ef77ace6468798fb4 /proto-fsuipc/ftnoir_protocol_fsuipc.h | |
parent | 6167effc23b8ca8a3034f1ab465565f92c621187 (diff) |
plugins: rename check_status -> initialize
It's a contract for plugin invocation that the particular function fills
the role of initialization. Rename accordingly.
Diffstat (limited to 'proto-fsuipc/ftnoir_protocol_fsuipc.h')
-rw-r--r-- | proto-fsuipc/ftnoir_protocol_fsuipc.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/proto-fsuipc/ftnoir_protocol_fsuipc.h b/proto-fsuipc/ftnoir_protocol_fsuipc.h index bbfd265b..c0560efe 100644 --- a/proto-fsuipc/ftnoir_protocol_fsuipc.h +++ b/proto-fsuipc/ftnoir_protocol_fsuipc.h @@ -50,7 +50,7 @@ class fsuipc : public IProtocol public: fsuipc(); ~fsuipc() override; - module_status check_status() override; + module_status initialize() override; void pose(const double* headpose); QString game_name() { return otr_tr("Microsoft Flight Simulator X"); } private: |