diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2019-01-07 10:06:36 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2019-01-16 07:48:45 +0100 |
commit | 442c6251669a387b1b8b75b9cb90eec6ee9a8b9b (patch) | |
tree | df221594100fb8bdf0ff5c25fb7357e7bbdaf174 /proto-mouse | |
parent | 9cc9dfcce12cc39cc2dc916982d13f63e10311c7 (diff) |
cruft only
Diffstat (limited to 'proto-mouse')
-rw-r--r-- | proto-mouse/ftnoir_protocol_mouse.cpp | 42 |
1 files changed, 19 insertions, 23 deletions
diff --git a/proto-mouse/ftnoir_protocol_mouse.cpp b/proto-mouse/ftnoir_protocol_mouse.cpp index 9d582bce..60c04cbe 100644 --- a/proto-mouse/ftnoir_protocol_mouse.cpp +++ b/proto-mouse/ftnoir_protocol_mouse.cpp @@ -29,33 +29,31 @@ void mouse::pose(const double* headpose) int mouse_x = 0, mouse_y = 0; - if (axis_x >= 0 && axis_x < 6) - { + if (axis_x == clamp(axis_x, Axis_MIN, Axis_MAX)) mouse_x = get_value(headpose[axis_x] * invert[axis_x], - s.sensitivity_x(), + *s.sensitivity_x, axis_x >= 3); - } - if (axis_y >= 0 && axis_y < 6) + if (axis_y == clamp(axis_y, Axis_MIN, Axis_MAX)) mouse_y = get_value(headpose[axis_y] * invert[axis_y], - s.sensitivity_y(), + *s.sensitivity_y, axis_y >= 3); - MOUSEINPUT mi; - mi.dx = get_delta(mouse_x, last_x); - mi.dy = get_delta(mouse_y, last_y); - mi.mouseData = 0; - mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_MOVE_NOCOALESCE; - mi.time = 0; - mi.dwExtraInfo = 0; - INPUT input; - input.type = INPUT_MOUSE; - input.mi = mi; - if (mi.dx || mi.dy) + const int dx = get_delta(mouse_x, last_x), + dy = get_delta(mouse_y, last_y); + + if (dx || dy) { - (void) SendInput(1, &input, sizeof(INPUT)); - last_x = mouse_x; - last_y = mouse_y; + INPUT input; + input.type = INPUT_MOUSE; + MOUSEINPUT& mi = input.mi; + mi = {}; + mi.dx = dx; + mi.dy = dy; + mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_MOVE_NOCOALESCE; + + (void)SendInput(1, &input, sizeof(input)); + last_x = mouse_x; last_y = mouse_y; } } @@ -66,9 +64,7 @@ QString mouse::game_name() int mouse::get_delta(int val, int prev) { - using std::abs; - - const int a = abs(val - prev), b = abs(val + prev); + const int a = std::abs(val - prev), b = std::abs(val + prev); if (b < a) return val + prev; else |