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author | Anthony Coddington <antcodd@gmail.com> | 2017-04-10 01:08:13 +1200 |
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committer | Anthony Coddington <antcodd@gmail.com> | 2017-04-10 01:08:13 +1200 |
commit | add6823e30e7bdbe61a1eec37be6107b32cc621a (patch) | |
tree | 86913b30b92f2b1ce67eb86fee8b5c1ef80e92fd /settings/facetracknoir supported games.csv | |
parent | 0bc78d53028f5ac68b9ab454347b8ad453988c08 (diff) |
tracker/steamvr: Fix rotation issues
Use well known matrix to euler decomposition formula, fixing some incorrect accesses. May need gimbal lock avoidance.
Don't use opentrack centering as ResetSeatedZeroPose preserves calibrated real world up (Y) vector.
Note: controllers are centered to HMD seated position.
fixes most remaining issues in #352
Diffstat (limited to 'settings/facetracknoir supported games.csv')
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