diff options
author | Stéphane Lenclud <github@lenclud.com> | 2019-04-16 12:23:22 +0200 |
---|---|---|
committer | Stéphane Lenclud <github@lenclud.com> | 2019-04-24 18:46:12 +0200 |
commit | 1fb6122dce1a5bc117e925006d87828a52cfecb6 (patch) | |
tree | 0c6250bc59b93cdc92a4df75ab77d0e88690e8b2 /tracker-easy/tracker-easy.cpp | |
parent | 5e2f6182f41d7c027f58b110bc8c6e539a50ac2c (diff) |
Easy Tracker: Cheap way to dramatically improve CPU usage. Now displaying FPS info on frame preview.
Diffstat (limited to 'tracker-easy/tracker-easy.cpp')
-rw-r--r-- | tracker-easy/tracker-easy.cpp | 36 |
1 files changed, 33 insertions, 3 deletions
diff --git a/tracker-easy/tracker-easy.cpp b/tracker-easy/tracker-easy.cpp index 8bae883a..68e3be36 100644 --- a/tracker-easy/tracker-easy.cpp +++ b/tracker-easy/tracker-easy.cpp @@ -27,8 +27,10 @@ using namespace options; // Disable debug #define dbgout if (true) {} else std::cout +//#define infout if (true) {} else std::cout // Enable debug //#define dbgout if (false) {} else std::cout +#define infout if (false) {} else std::cout namespace EasyTracker { @@ -125,10 +127,13 @@ namespace EasyTracker { maybe_reopen_camera(); + iFpsTimer.start(); + while (!isInterruptionRequested()) { - bool new_frame = false; + iTimer.start(); + bool new_frame = false; { QMutexLocker l(&camera_mtx); @@ -144,7 +149,7 @@ namespace EasyTracker // Create OpenCV matrix from our frame // TODO: Assert channel size is one or two iMatFrame = cv::Mat(iFrame.height, iFrame.width, CV_MAKETYPE((iFrame.channelSize == 2 ? CV_16U : CV_8U), iFrame.channels), iFrame.data, iFrame.stride); - + iFrameCount++; const bool preview_visible = check_is_visible(); if (preview_visible) @@ -268,7 +273,11 @@ namespace EasyTracker } if (preview_visible) - { + { + std::ostringstream ss; + ss << "FPS: " << iFps << "/" << iSkippedFps; + iPreview.DrawInfo(ss.str()); + // if (topPointIndex != -1) { @@ -302,6 +311,27 @@ namespace EasyTracker cv::destroyWindow("Preview"); } } + + dbgout << "Frame time:" << iTimer.elapsed_seconds() << "\n"; + } + else + { + iSkippedFrameCount++; + } + + // Pace ourselves, drastically reduce CPU usage + // TODO: Consider using QTimer instead of QThread + msleep(1000 / 55); + + // Compute FPS + double elapsed = iFpsTimer.elapsed_seconds(); + if (elapsed >= 1.0) + { + iFps = iFrameCount / elapsed; + iSkippedFps = iSkippedFrameCount / elapsed; + iFrameCount = 0; + iSkippedFrameCount = 0; + iFpsTimer.start(); } } } |