diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2018-10-12 19:07:54 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2018-10-12 17:08:59 +0000 |
commit | 496fda510969441a873160b20e297beac046be20 (patch) | |
tree | 4b2e95ecba69f3da7ecf85eeffec510428aa36bc /tracker-pt/module/camera.cpp | |
parent | 9ef1c02adea70a46c91503e2c0c960262280ba24 (diff) |
tracker/pt: add more robust camera retry
Some cameras can't produce frames right after the
capture is opened. Adjust the delay to something more
sane.
It has a strange effect of not crashing PS3 Eye as
often, but that needs more testing (and crashes).
Diffstat (limited to 'tracker-pt/module/camera.cpp')
-rw-r--r-- | tracker-pt/module/camera.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tracker-pt/module/camera.cpp b/tracker-pt/module/camera.cpp index 14b565b6..e2edfcb6 100644 --- a/tracker-pt/module/camera.cpp +++ b/tracker-pt/module/camera.cpp @@ -151,11 +151,11 @@ bool Camera::_get_frame(cv::Mat& frame) { if (cap && cap->isOpened()) { - for (int i = 0; i < 5; i++) + for (unsigned i = 0; i < 10; i++) { if (cap->read(frame)) return true; - portable::sleep(1); + portable::sleep(50); } } return false; |