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authorStanislaw Halik <sthalik@misaki.pl>2018-02-15 09:06:13 +0100
committerStanislaw Halik <sthalik@misaki.pl>2018-02-15 10:23:11 +0100
commit0a92bc147f91f3ecacdf66d995f01f9577107a86 (patch)
treed748f1b081cd37eb2b4a6cd6b5254433ba8b8dab /tracker-wii/wiiyourself/wiimote.h
parentd8327db8025e56500ebb0bef2ab45aa8963a36ca (diff)
clean up "static" and "constexpr" types
- use `static constexpr inline' to avoid requiring explicit declarations in object code - use `const Foo* const' to maybe put into readonly binary segment (at least for ELF DSOs) - `constexpr' in function scope has storage, avoid `static' - don't use `constexpr' where there's no advantage, like arrays We'd like to avoid overhead of atomic initialization for each function call. No idea how `static constexpr' requiring storage in the standard plays with atomic initialization requirement. Hearsay points that `constexpr' without `static' in block scope behaves more to our liking. It's all hazy though. I'm not 100% sure if `static inline constexpr' has any storage. Hopefully none, like a #define, and stuff bigger than registers gets coalesced within the same module, with small stuff being immediates.
Diffstat (limited to 'tracker-wii/wiiyourself/wiimote.h')
-rw-r--r--tracker-wii/wiiyourself/wiimote.h15
1 files changed, 4 insertions, 11 deletions
diff --git a/tracker-wii/wiiyourself/wiimote.h b/tracker-wii/wiiyourself/wiimote.h
index 1db2c098..3588b7c7 100644
--- a/tracker-wii/wiiyourself/wiimote.h
+++ b/tracker-wii/wiiyourself/wiimote.h
@@ -8,12 +8,7 @@
//
// wiimote.h (tab = 4 spaces)
-#ifdef _MSC_VER // VC
-# pragma once
-#endif
-
-#ifndef _WIIMOTE_H
-# define _WIIMOTE_H
+#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@@ -165,7 +160,7 @@ class wiimote : public wiimote_state
const wiimote_state &new_state) {};
// get the button name from its bit index (some bits are unused)
- static const TCHAR* ButtonNameFromBit [TOTAL_BUTTON_BITS];
+ static const TCHAR* const ButtonNameFromBit [TOTAL_BUTTON_BITS];
static const TCHAR* GetButtonNameFromBit (unsigned index)
{
_ASSERT(index < TOTAL_BUTTON_BITS);
@@ -175,8 +170,8 @@ class wiimote : public wiimote_state
}
// same for the Classic Controller
- static const TCHAR* ClassicButtonNameFromBit [TOTAL_BUTTON_BITS];
- static const TCHAR* GetClassicButtonNameFromBit (unsigned index)
+ static const TCHAR* const ClassicButtonNameFromBit [TOTAL_BUTTON_BITS];
+ static const TCHAR* GetClassicButtonNameFromBit (unsigned index)
{
_ASSERT(index < TOTAL_BUTTON_BITS);
if(index >= TOTAL_BUTTON_BITS)
@@ -491,5 +486,3 @@ volatile int MotionPlusDetectCount; // waiting for the result
unsigned ExtTriggerFlags;// extension changes "
} Recording;
};
-
-#endif // _WIIMOTE_H \ No newline at end of file