diff options
-rw-r--r-- | ftnoir_filter_ewma2/ftnoir_filter_ewma2.cpp | 91 | ||||
-rw-r--r-- | ftnoir_filter_ewma2/ftnoir_filter_ewma2.h | 8 |
2 files changed, 44 insertions, 55 deletions
diff --git a/ftnoir_filter_ewma2/ftnoir_filter_ewma2.cpp b/ftnoir_filter_ewma2/ftnoir_filter_ewma2.cpp index c7169faa..320b95ad 100644 --- a/ftnoir_filter_ewma2/ftnoir_filter_ewma2.cpp +++ b/ftnoir_filter_ewma2/ftnoir_filter_ewma2.cpp @@ -1,19 +1,9 @@ -/*** Written by Donovan Baarda -* -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see <http://www.gnu.org/licenses/>. * -* * -********************************************************************************/ +/* Copyright (c) 2014 Donovan Baarda <abo@minkirri.apana.org.au> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + */ #include "ftnoir_filter_ewma2.h" #include <cmath> #include <QDebug> @@ -22,12 +12,26 @@ #include <algorithm> #include <QMutexLocker> +// Exponentially Weighted Moving Average (EWMA) Filter with dynamic smoothing. +// +// This filter tries to adjust the amount of filtering to minimize lag when +// moving, and minimize noise when still. It uses the delta filtered over the +// last 1/60sec (16ms) compared to the delta's average noise variance over +// the last 60sec to try and detect movement vs noise. As the delta increases +// from 0 to 3 stdevs of the noise, the filtering scales down from maxSmooth +// to minSmooth at a rate controlled by the powCurve setting. + + FTNoIR_Filter::FTNoIR_Filter() : first_run(true), - // Deltas are smoothed over the last 3 frames (0.1sec at 30fps). - delta_smoothing(1.0/3.0), - // Noise is smoothed over the last 3600 frames (~2mins at 30fps). - noise_smoothing(1.0/3600.0) + // Currently facetracknoir/tracker.cpp updates every dt=3ms. All + // filter alpha values are calculated as alpha=dt/(dt+RC) and + // need to be updated when tracker.cpp changes. + // TODO(abo): Change this to use a dynamic dt using a timer. + // Deltas are smoothed over the last 1/60sec (16ms). + delta_alpha(0.003/(0.003 + 0.016)), + // Noise is smoothed over the last 60sec. + noise_alpha(0.003/(0.003 + 60.0)) { } @@ -40,54 +44,39 @@ void FTNoIR_Filter::FilterHeadPoseData(const double *target_camera_position, double *new_camera_position) { double new_delta, new_noise, norm_noise; - double alpha; + double smoothing, RC, alpha; - //On the first run, initialize to output=target and return. + //On the first run, initialize filter states to target intput. if (first_run==true) { for (int i=0;i<6;i++) { - new_camera_position[i] = target_camera_position[i]; - current_camera_position[i] = target_camera_position[i]; + output[i] = target_camera_position[i]; delta[i] = 0.0; noise[i] = 0.0; } first_run=false; - return; - } - - bool new_frame = false; - - for (int i = 0; i < 6; i++) - { - if (target_camera_position[i] != current_camera_position[i]) - { - new_frame = true; - break; - } - } - - if (!new_frame) - { - for (int i = 0; i < 6; i++) - new_camera_position[i] = current_camera_position[i]; - return; } // Calculate the new camera position. for (int i=0;i<6;i++) { // Calculate the current and smoothed delta. - new_delta = target_camera_position[i]-current_camera_position[i]; - delta[i] = delta_smoothing*new_delta + (1.0-delta_smoothing)*delta[i]; + new_delta = target_camera_position[i]-output[i]; + delta[i] = delta_alpha*new_delta + (1.0-delta_alpha)*delta[i]; // Calculate the current and smoothed noise variance. new_noise = delta[i]*delta[i]; - noise[i] = noise_smoothing*new_noise + (1.0-noise_smoothing)*noise[i]; + noise[i] = noise_alpha*new_noise + (1.0-noise_alpha)*noise[i]; // Normalise the noise between 0->1 for 0->9 variances (0->3 stddevs). norm_noise = std::min<double>(new_noise/(9.0*noise[i]), 1.0); - // Calculate the alpha from the normalized noise. + // Calculate the smoothing 0.0->1.0 from the normalized noise. // TODO(abo): change kSmoothingScaleCurve to a float where 1.0 is sqrt(norm_noise). - alpha = 1.0/(s.kMinSmoothing+(1.0-pow(norm_noise,s.kSmoothingScaleCurve/20.0))*(s.kMaxSmoothing-s.kMinSmoothing)); - // Update the current camera position to the new position. - double pos = alpha*target_camera_position[i] + (1.0-alpha)*current_camera_position[i]; - new_camera_position[i] = current_camera_position[i] = pos; + smoothing = 1.0 - pow(norm_noise, s.kSmoothingScaleCurve/20.0); + // Currently min/max smoothing are ints 0->100. We want 0.0->3.0 seconds. + // TODO(abo): Change kMinSmoothing, kMaxSmoothing to floats 0.0->3.0 seconds RC. + RC = 3.0*(s.kMinSmoothing + smoothing*(s.kMaxSmoothing - s.kMinSmoothing))/100.0; + // TODO(abo): Change this to use a dynamic dt using a timer. + alpha = 0.003/(0.003 + RC); + // Calculate the new output position. + output[i] = alpha*target_camera_position[i] + (1.0-alpha)*output[i]; + new_camera_position[i] = output[i]; } } diff --git a/ftnoir_filter_ewma2/ftnoir_filter_ewma2.h b/ftnoir_filter_ewma2/ftnoir_filter_ewma2.h index 8863348c..aacf4916 100644 --- a/ftnoir_filter_ewma2/ftnoir_filter_ewma2.h +++ b/ftnoir_filter_ewma2/ftnoir_filter_ewma2.h @@ -24,17 +24,17 @@ class FTNoIR_Filter : public IFilter { public: FTNoIR_Filter(); - void reset() {} + void reset() { first_run=true; } void FilterHeadPoseData(const double *target_camera_position, double *new_camera_position); void receiveSettings(); private: bool first_run; - double delta_smoothing; - double noise_smoothing; + double delta_alpha; + double noise_alpha; double delta[6]; double noise[6]; - double current_camera_position[6]; + double output[6]; settings s; }; |