diff options
Diffstat (limited to 'FTNoIR_Protocol_FG')
-rw-r--r-- | FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.cpp | 8 | ||||
-rw-r--r-- | FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.h | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.cpp b/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.cpp index fbf5c8d5..f799d015 100644 --- a/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.cpp +++ b/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.cpp @@ -221,6 +221,14 @@ bool FTNoIR_Protocol_FG::checkServerInstallationOK( HANDLE handle ) return true;
}
+//
+// Return a name, if present the name from the Game, that is connected...
+//
+void FTNoIR_Protocol_FG::getNameFromGame( char *dest )
+{
+ sprintf_s(dest, 99, "FlightGear");
+ return;
+}
////////////////////////////////////////////////////////////////////////////////
// Factory function that creates instances if the Protocol object.
diff --git a/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.h b/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.h index 45188257..63b64f16 100644 --- a/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.h +++ b/FTNoIR_Protocol_FG/FTNoIR_Protocol_FG.h @@ -50,6 +50,7 @@ public: bool checkServerInstallationOK( HANDLE handle );
void sendHeadposeToGame( T6DOF *headpose );
+ void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
private:
// Tracker *headTracker; // For upstream messages...
|