diff options
Diffstat (limited to 'FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.h')
-rw-r--r-- | FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.h b/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.h new file mode 100644 index 00000000..22e5c2b7 --- /dev/null +++ b/FTNoIR_Protocol_FSUIPC/FTNoIR_Protocol_FSUIPC.h @@ -0,0 +1,110 @@ +/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FSUIPCSERVER_H
+#define INCLUDED_FSUIPCSERVER_H
+
+#include "Windows.h"
+#include <stdlib.h>
+#include "FSUIPC_User.h"
+
+#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
+#include "ui_FTNoIR_FSUIPCcontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+#include <QFileDialog>
+
+static const char* FSUIPC_FILENAME = "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll";
+
+//
+// Define the structures necessary for the FSUIPC_Write calls
+//
+#pragma pack(push,1) // All fields in structure must be byte aligned.
+typedef struct
+{
+ int Control; // Control identifier
+ int Value; // Value of DOF
+} TFSState;
+#pragma pack(pop)
+
+class FTNoIR_Protocol_FSUIPC : public IProtocol
+{
+public:
+ FTNoIR_Protocol_FSUIPC();
+ ~FTNoIR_Protocol_FSUIPC();
+
+ void Release();
+ void Initialize();
+
+ bool checkServerInstallationOK( HANDLE handle );
+ void sendHeadposeToGame( T6DOF *headpose );
+
+private:
+ // Private properties
+ QString ProgramName;
+ QLibrary FSUIPCLib;
+ QString LocationOfDLL;
+ float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
+
+ static int scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class FSUIPCControls: public QWidget, Ui::UICFSUIPCControls, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit FSUIPCControls();
+ virtual ~FSUIPCControls();
+ void showEvent ( QShowEvent * event );
+
+ void Release(); // Member functions which are accessible from outside the DLL
+ void Initialize(QWidget *parent);
+
+private:
+ Ui::UICFSUIPCControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged() { settingsDirty = true; };
+ void getLocationOfDLL();
+};
+
+#endif//INCLUDED_FSUIPCSERVER_H
+//END
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