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-rw-r--r--FTNoIR_Protocol_FTN/FTNoIR_Protocol_FTN.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_FTN/FTNoIR_Protocol_FTN.cpp b/FTNoIR_Protocol_FTN/FTNoIR_Protocol_FTN.cpp
index cbd568b0..70556835 100644
--- a/FTNoIR_Protocol_FTN/FTNoIR_Protocol_FTN.cpp
+++ b/FTNoIR_Protocol_FTN/FTNoIR_Protocol_FTN.cpp
@@ -172,6 +172,14 @@ bool FTNoIR_Protocol_FTN::checkServerInstallationOK( HANDLE handle )
return true;
}
+//
+// Return a name, if present the name from the Game, that is connected...
+//
+void FTNoIR_Protocol_FTN::getNameFromGame( char *dest )
+{
+ sprintf_s(dest, 99, "FaceTrackNoIR");
+ return;
+}
////////////////////////////////////////////////////////////////////////////////
// Factory function that creates instances if the Protocol object.