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-rw-r--r--FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h
index 33e08838..cf8c3e5c 100644
--- a/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h
+++ b/FTNoIR_Protocol_SC/FTNoIR_Protocol_SC.h
@@ -87,7 +87,7 @@ public:
void Initialize();
bool checkServerInstallationOK( HANDLE handle );
- void sendHeadposeToGame( T6DOF *headpose );
+ void sendHeadposeToGame( THeadPoseData *headpose );
void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); };