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+/********************************************************************************
+* FTIRServer FTIRServer is the Class, that communicates headpose-data *
+* to games, using the NPClient.dll. *
+* *
+* Copyright (C) 2010 Wim Vriend (Developing) *
+* Ron Hendriks (Testing and Research) *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FTIRSERVER_H
+#define INCLUDED_FTIRSERVER_H
+
+//#include "Windows.h"
+#include "FTIRTypes.h"
+#include <QString>
+#include <QMessageBox>
+#include <QSettings>
+#include <QFile>
+#include <QApplication>
+#include <QDebug>
+#include <QThread>
+#include <QMutex>
+#include <QLibrary>
+#include <QUdpSocket>
+
+typedef void (WINAPI *importSetPosition)(float x, float y, float z, float xRot, float yRot, float zRot);
+//typedef bool (WINAPI *importGetData)(TFreeTrackData * data);
+//typedef HANDLE (WINAPI *importGetMapHandle)(void);
+
+using namespace std;
+
+class FTIRServer : public QThread {
+ Q_OBJECT
+
+public:
+
+ // public member methods
+ FTIRServer();
+ ~FTIRServer();
+
+ bool FTIRCreateMapping(HANDLE handle);
+ void FTIRDestroyMapping();
+ bool FTIRCheckClientDLL();
+
+ // protected member methods
+protected:
+ void run();
+
+private:
+ // Handles to neatly terminate thread...
+ HANDLE m_StopThread;
+ HANDLE m_WaitThread;
+
+ HANDLE hFTIRMemMap;
+ FTIRMemMap *pMemData;
+ HANDLE hFTIRMutex;
+
+ ///** member varables for saving the head pose **/
+ //float headPosX;
+ //float headPosY;
+ //float headPosZ;
+ //
+ //float headRotX;
+ //float headRotY;
+ //float headRotZ;
+ //bool confid;
+
+
+ // Private properties
+ QString ProgramName;
+ QLibrary FTIRClientLib;
+ float scale2AnalogLimits( float x, float min_x, float max_x );
+
+public:
+
+ // Settings for calculating the Virtual Pose
+ static float virtPosX;
+ static float virtPosY;
+ static float virtPosZ;
+
+ static float virtRotX;
+ static float virtRotY;
+ static float virtRotZ;
+
+ //void setHeadPosX(float x) { headPosX = x; }
+ //void setHeadPosY(float y) { headPosY = y; }
+ //void setHeadPosZ(float z) { headPosZ = z; }
+
+ //void setHeadRotX(float x) { headRotX = x; }
+ //void setHeadRotY(float y) { headRotY = y; }
+ //void setHeadRotZ(float z) { headRotZ = z; }
+
+ void setVirtRotX(float rot) { virtRotX = scale2AnalogLimits (rot, -180.0f, 180.0f); }
+ void setVirtRotY(float rot) { virtRotY = scale2AnalogLimits (rot, -180.0f, 180.0f); }
+ void setVirtRotZ(float rot) { virtRotZ = scale2AnalogLimits (rot, -180.0f, 180.0f); }
+
+ void setVirtPosX(float pos) { virtPosX = scale2AnalogLimits (pos, -50.0f, 50.0f); }
+ void setVirtPosY(float pos) { virtPosY = scale2AnalogLimits (pos, -50.0f, 50.0f); }
+ void setVirtPosZ(float pos) { virtPosZ = scale2AnalogLimits (pos, -50.0f, 50.0f); }
+
+};
+
+
+#endif//INCLUDED_FTIRSERVER_H
+//END