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-rw-r--r--FaceTrackNoIR/FTIRServer.h121
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diff --git a/FaceTrackNoIR/FTIRServer.h b/FaceTrackNoIR/FTIRServer.h
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-/********************************************************************************
-* FTIRServer FTIRServer is the Class, that communicates headpose-data *
-* to games, using the NPClient.dll. *
-* *
-* Copyright (C) 2010 Wim Vriend (Developing) *
-* Ron Hendriks (Testing and Research) *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_FTIRSERVER_H
-#define INCLUDED_FTIRSERVER_H
-
-#include "FTNoIR_cxx_protocolserver.h"
-#include "FTIRTypes.h"
-#include <QString>
-#include <QMessageBox>
-#include <QSettings>
-#include <QFile>
-#include <QApplication>
-#include <QDebug>
-#include <QMutex>
-#include <QLibrary>
-#include <QProcess>
-
-typedef void (WINAPI *importSetPosition)(float x, float y, float z, float xRot, float yRot, float zRot);
-typedef void (WINAPI *importTIRViewsStart)(void);
-typedef void (WINAPI *importTIRViewsStop)(void);
-
-#include "ui_FTNoIR_FTIRcontrols.h"
-
-using namespace std;
-using namespace v4friend::ftnoir;
-
-class FTIRServer : public ProtocolServerBase {
- Q_OBJECT
-
-public:
-
- // public member methods
- FTIRServer();
- ~FTIRServer();
- QString GetProgramName();
-
- // protected member methods
-protected:
- bool checkServerInstallationOK( HANDLE handle );
- void sendHeadposeToGame();
- void stopServer();
-
-private:
- bool FTIRCreateMapping(HANDLE handle);
- void FTIRDestroyMapping();
-
- importSetPosition setposition; // Function inside NPClient.dll
- importTIRViewsStart viewsStart; // Functions inside TIRViews.dll
- importTIRViewsStop viewsStop;
-
- HANDLE hFTIRMemMap;
- FTIRMemMap *pMemData;
- HANDLE hFTIRMutex;
-
- // Private properties
- QString ProgramName;
- QLibrary FTIRClientLib;
- QLibrary FTIRViewsLib;
- QProcess *dummyTrackIR;
- bool useTIRViews;
-
- float scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
-
-public:
- void setVirtRotX(float rot) { virtRotX = scale2AnalogLimits (rot, -180.0f, 180.0f); }
- void setVirtRotY(float rot) { virtRotY = scale2AnalogLimits (rot, -180.0f, 180.0f); }
- void setVirtRotZ(float rot) { virtRotZ = scale2AnalogLimits (rot, -180.0f, 180.0f); }
-
- void setVirtPosX(float pos) { virtPosX = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); }
- void setVirtPosY(float pos) { virtPosY = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); }
- void setVirtPosZ(float pos) { virtPosZ = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); }
-};
-
-// Widget that has controls for FTIR server-settings.
-class FTIRControls: public QWidget, public Ui::UICFTIRControls
-{
- Q_OBJECT
-public:
-
- explicit FTIRControls( QWidget *parent=0, Qt::WindowFlags f=0 );
- virtual ~FTIRControls();
- void showEvent ( QShowEvent * event );
-
-private:
- Ui::UICFTIRControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
-
-private slots:
- void doOK();
- void doCancel();
- void chkTIRViewsChanged() { settingsDirty = true; };
-};
-
-
-#endif//INCLUDED_FTIRSERVER_H
-//END