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+/********************************************************************************
+* FTServer FTServer is the Class, that communicates headpose-data *
+* to games, using the FreeTrackClient.dll. *
+* It was (very) loosely translated from FTServer.pas. *
+* which was created by the FreeTrack-team. *
+* *
+* Copyright (C) 2010 Wim Vriend (Developing) *
+* Ron Hendriks (Testing and Research) *
+* *
+* Homepage <http://www.free-track.net> *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* We would like to extend our grattitude to the creators of SweetSpotter, *
+* which has become the basis of this program: "Great work guys!" *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FTSERVER_H
+#define INCLUDED_FTSERVER_H
+
+//#include "Windows.h"
+#include "FTTypes.h"
+#include <QString>
+#include <QMessageBox>
+#include <QSettings>
+#include <QFile>
+#include <QApplication>
+#include <QDebug>
+#include <QThread>
+#include <QMutex>
+#include <QLibrary>
+#include <QUdpSocket>
+
+typedef char *(WINAPI *importProvider)(void);
+typedef bool (WINAPI *importGetData)(TFreeTrackData * data);
+typedef HANDLE (WINAPI *importGetMapHandle)(void);
+
+using namespace std;
+
+class FTServer : public QThread {
+ Q_OBJECT
+
+public:
+
+ // public member methods
+ FTServer();
+ ~FTServer();
+
+ bool FTCreateMapping(HANDLE handle);
+ void FTDestroyMapping();
+ bool FTCheckClientDLL();
+ QString FTGetProgramName();
+
+ // protected member methods
+protected:
+ void run();
+
+private:
+ // Handles to neatly terminate thread...
+ HANDLE m_StopThread;
+ HANDLE m_WaitThread;
+
+ HANDLE hFTMemMap;
+ FTMemMap *pMemData;
+ HANDLE hFTMutex;
+
+ /** member varables for saving the head pose **/
+ float headPosX;
+ float headPosY;
+ float headPosZ;
+
+ float headRotX;
+ float headRotY;
+ float headRotZ;
+ bool confid;
+
+ // Settings for calculating the Virtual Pose
+ float virtPosX;
+ float virtPosY;
+ float virtPosZ;
+
+ float virtRotX;
+ float virtRotY;
+ float virtRotZ;
+
+ // Private properties
+ QString ProgramName;
+ QLibrary FTClientLib;
+
+public:
+ void setHeadPosX(float x) { headPosX = x; }
+ void setHeadPosY(float y) { headPosY = y; }
+ void setHeadPosZ(float z) { headPosZ = z; }
+
+ void setHeadRotX(float x) { headRotX = x; }
+ void setHeadRotY(float y) { headRotY = y; }
+ void setHeadRotZ(float z) { headRotZ = z; }
+
+ void setVirtRotX(float rot) { virtRotX = rot; }
+ void setVirtRotY(float rot) { virtRotY = rot; }
+ void setVirtRotZ(float rot) { virtRotZ = rot; }
+ void setVirtPosX(float pos) { virtPosX = pos; }
+ void setVirtPosY(float pos) { virtPosY = pos; }
+ void setVirtPosZ(float pos) { virtPosZ = pos; }
+
+};
+
+
+#endif//INCLUDED_FTSERVER_H
+//END