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-rw-r--r--FaceTrackNoIR/tracker.cpp32
1 files changed, 1 insertions, 31 deletions
diff --git a/FaceTrackNoIR/tracker.cpp b/FaceTrackNoIR/tracker.cpp
index 59f6680b..70754a1c 100644
--- a/FaceTrackNoIR/tracker.cpp
+++ b/FaceTrackNoIR/tracker.cpp
@@ -507,7 +507,7 @@ T6DOF gameoutput_camera(0,0,0,0,0,0);
//
// Reset the 'wait' flag. Moving above 90 with the key pressed, will (de-)activate Axis Reverse.
//
- qDebug() << "Tracker::run() says actualZ = " << actualZ << ", terwijl Z_Pos4 = " << Z_Pos4ReverseAxis;
+// qDebug() << "Tracker::run() says actualZ = " << actualZ << ", terwijl Z_Pos4 = " << Z_Pos4ReverseAxis;
if (useAxisReverse) {
Tracker::do_axis_reverse = ((fabs(actualYaw) > YawAngle4ReverseAxis) && (actualZ < Z_Pos4ReverseAxis));
}
@@ -744,36 +744,6 @@ void Tracker::addRaw2List ( QList<float> *rawList, float maxIndex, float raw ) {
}
//
-// Set the filter-value from the GUI.
-//
-void Tracker::setMinSmooth ( int x ) {
- if (Tracker::pFilter) {
- Tracker::pFilter->setParameterValue(0, x);
- qDebug() << "Tracker::setMinSmooth Min Smooting frames set to: " << x;
- }
-}
-
-//
-// Set the filter-value from the GUI.
-//
-void Tracker::setMaxSmooth ( int x ) {
- if (Tracker::pFilter) {
- Tracker::pFilter->setParameterValue(1, x);
- qDebug() << "Tracker::setMaxSmooth Max Smooting frames set to: " << x;
- }
-}
-
-//
-// Set the filter-value from the GUI.
-//
-void Tracker::setPowCurve( int x ) {
- if (Tracker::pFilter) {
- Tracker::pFilter->setParameterValue(2, x);
- qDebug() << "Tracker::setPowCurve Pow Curve set to: " << x;
- }
-}
-
-//
// Get the raw headpose, so it can be displayed.
//
void Tracker::getHeadPose( THeadPoseData *data ) {