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-rw-r--r--bin/Settings/ArmA.ini29
-rw-r--r--bin/Settings/Wings of Prey.ini13
2 files changed, 23 insertions, 19 deletions
diff --git a/bin/Settings/ArmA.ini b/bin/Settings/ArmA.ini
index c60fcf0e..1d87a0b7 100644
--- a/bin/Settings/ArmA.ini
+++ b/bin/Settings/ArmA.ini
@@ -20,23 +20,26 @@ redRoll=60
redX=71
redY=70
redZ=70
+minSmooth=15
+powCurve=10
+maxSmooth=50
[GameProtocol]
Selection=0
[Curves]
Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)
-Roll_point2=@Variant(\0\0\0\x1a@6\x80\0\0\0\0\0@B\xc0\0\0\0\0\0)
-Roll_point3=@Variant(\0\0\0\x1a@9\x80\0\0\0\0\0@B\x80\0\0\0\0\0)
-Roll_point4=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@I\0\0\0\0\0\0)
-Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
-Yaw_point2=@Variant(\0\0\0\x1a@2\0\0\0\0\0\0@8\0\0\0\0\0\0)
-Yaw_point3=@Variant(\0\0\0\x1a@5\0\0\0\0\0\0@9\0\0\0\0\0\0)
-Yaw_point4=@Variant(\0\0\0\x1a@G\0\0\0\0\0\0@I\0\0\0\0\0\0)
-Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)
-Pitch_point2=@Variant(\0\0\0\x1a@<\x80\0\0\0\0\0@@\0\0\0\0\0\0)
-Pitch_point3=@Variant(\0\0\0\x1a@<\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
-Pitch_point4=@Variant(\0\0\0\x1a@D\x80\0\0\0\0\0@I\0\0\0\0\0\0)
+Roll_point2=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@A\x80\0\0\0\0\0)
+Roll_point3=@Variant(\0\0\0\x1a@e`\0\0\0\0\0@G\0\0\0\0\0\0)
+Roll_point4=@Variant(\0\0\0\x1a@e`\0\0\0\0\0@I\0\0\0\0\0\0)
+Yaw_point1=@Variant(\0\0\0\x1a@ \0\0\0\0\0\0@&\0\0\0\0\0\0)
+Yaw_point2=@Variant(\0\0\0\x1a@@@\0\0\0\0\0@:\x80\0\0\0\0\0)
+Yaw_point3=@Variant(\0\0\0\x1a@L\x80\0\0\0\0\0@C\0\0\0\0\0\0)
+Yaw_point4=@Variant(\0\0\0\x1a@U\0\0\0\0\0\0@I\0\0\0\0\0\0)
+Pitch_point1=@Variant(\0\0\0\x1a@\x1c\0\0\0\0\0\0@ \0\0\0\0\0\0)
+Pitch_point2=@Variant(\0\0\0\x1a@C\xc0\0\0\0\0\0@>\x80\0\0\0\0\0)
+Pitch_point3=@Variant(\0\0\0\x1a@P \0\0\0\0\0@D\x80\0\0\0\0\0)
+Pitch_point4=@Variant(\0\0\0\x1a@T\x80\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@Z@\0\0\0\0\0@1\0\0\0\0\0\0)
X_point3=@Variant(\0\0\0\x1a@a@\0\0\0\0\0@?\0\0\0\0\0\0)
@@ -45,8 +48,8 @@ Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@F\x80\0\0\0\0\0@E\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@6\0\0\0\0\0\0@9\0\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@P@\0\0\0\0\0@I\0\0\0\0\0\0)
-Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x10\0\0\0\0\0\0)
-Z_point2=@Variant(\0\0\0\x1a@6\0\0\0\0\0\0@I\0\0\0\0\0\0)
+Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@&\0\0\0\0\0\0)
+Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@H@\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@6\0\0\0\0\0\0@D\x80\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@K\x80\0\0\0\0\0@I\0\0\0\0\0\0)
diff --git a/bin/Settings/Wings of Prey.ini b/bin/Settings/Wings of Prey.ini
index 44459460..742e3ec4 100644
--- a/bin/Settings/Wings of Prey.ini
+++ b/bin/Settings/Wings of Prey.ini
@@ -46,19 +46,20 @@ Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
+SetZero=false
[Curves]
Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
-Yaw_point2=@Variant(\0\0\0\x1a@_\xc0\0\0\0\0\0@ \0\0\0\0\0\0)
-Yaw_point3=@Variant(\0\0\0\x1a@c`\0\0\0\0\0@?\0\0\0\0\0\0)
+Yaw_point2=@Variant(\0\0\0\x1a@`\xd0\0\0\0\0\0@A@\0\0\0\0\0)
+Yaw_point3=@Variant(\0\0\0\x1a@f\0\0\0\0\0\0@9\x80\0\0\0\0\0)
Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@\b\0\0\0\0\0\0)
-Pitch_point2=@Variant(\0\0\0\x1a@W@\0\0\0\0\0@ \0\0\0\0\0\0)
-Pitch_point3=@Variant(\0\0\0\x1a@\\\xc0\0\0\0\0\0@9\0\0\0\0\0\0)
+Pitch_point2=@Variant(\0\0\0\x1a@X\x80\0\0\0\0\0@9\x80\0\0\0\0\0)
+Pitch_point3=@Variant(\0\0\0\x1a@e\x80\0\0\0\0\0@3\0\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x10\0\0\0\0\0\0)
-Roll_point2=@Variant(\0\0\0\x1a@S\0\0\0\0\0\0@3\0\0\0\0\0\0)
-Roll_point3=@Variant(\0\0\0\x1a@a\xa0\0\0\0\0\0@C\0\0\0\0\0\0)
+Roll_point2=@Variant(\0\0\0\x1a@^\xc0\0\0\0\0\0@?\0\0\0\0\0\0)
+Roll_point3=@Variant(\0\0\0\x1a@d@\0\0\0\0\0@B\0\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@d@\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@1\0\0\0\0\0\0)