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-rw-r--r--compat/run-in-thread.hpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/compat/run-in-thread.hpp b/compat/run-in-thread.hpp
new file mode 100644
index 00000000..d377f625
--- /dev/null
+++ b/compat/run-in-thread.hpp
@@ -0,0 +1,85 @@
+#pragma once
+
+#include <QObject>
+
+#include <thread>
+#include <condition_variable>
+#include <utility>
+
+namespace detail {
+
+template<typename t>
+struct run_in_thread_traits
+{
+ using type = t;
+ using ret_type = t&&;
+ static inline void assign(t& lvalue, t&& rvalue) { lvalue = rvalue; }
+ static inline ret_type&& pass(ret_type&& val) { return std::move(val); }
+ template<typename F> static ret_type call(F& fun) { return std::move(fun()); }
+};
+
+template<>
+struct run_in_thread_traits<void>
+{
+ using type = unsigned char;
+ using ret_type = void;
+ static inline void assign(unsigned char&, unsigned char&&) {}
+ static inline void pass(type&&) {}
+ template<typename F> static type&& call(F& fun) { fun(); return std::move(type(0)); }
+};
+
+}
+
+template<typename F>
+auto run_in_thread_sync(QObject* obj, F&& fun)
+ -> typename detail::run_in_thread_traits<decltype(std::forward<F>(fun)())>::ret_type
+{
+ using lock_guard = std::unique_lock<std::mutex>;
+
+ std::mutex mtx;
+ lock_guard guard(mtx);
+ std::condition_variable cvar;
+
+ std::thread::id waiting_thread = std::this_thread::get_id();
+
+ using traits = detail::run_in_thread_traits<decltype(std::forward<F>(fun)())>;
+
+ typename traits::type ret;
+
+ bool skip_wait = false;
+
+ {
+ QObject src;
+ src.moveToThread(obj->thread());
+ QObject::connect(&src,
+ &QObject::destroyed,
+ obj,
+ [&]() {
+ std::thread::id calling_thread = std::this_thread::get_id();
+ if (waiting_thread == calling_thread)
+ {
+ skip_wait = true;
+ traits::assign(ret, traits::call(fun));
+ }
+ else
+ {
+ lock_guard guard(mtx);
+ traits::assign(ret, traits::call(fun));
+ cvar.notify_one();
+ }
+ },
+ Qt::AutoConnection);
+ }
+
+ if (!skip_wait)
+ cvar.wait(guard);
+ return traits::pass(std::move(ret));
+}
+
+template<typename F>
+void run_in_thread_async(QObject* obj, F&& fun)
+{
+ QObject src;
+ src.moveToThread(obj->thread());
+ QObject::connect(&src, &QObject::destroyed, obj, std::move(fun), Qt::AutoConnection);
+}