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+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FTNServer FTNServer is the Class, that communicates headpose-data *
+* to FlightGear, using UDP. *
+* It is based on the (Linux) example made by Melchior FRANZ. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FTNSERVER_H
+#define INCLUDED_FTNSERVER_H
+
+#include "FTNoIR_cxx_protocolserver.h"
+#include "..\ftnoir_tracker_base\ftnoir_tracker_base.h"
+#include <QString>
+#include <QMessageBox>
+#include <QSettings>
+#include <QFile>
+#include <QApplication>
+#include <QDebug>
+#include <QMutex>
+#include <QLibrary>
+#include <QUdpSocket>
+
+using namespace std;
+using namespace v4friend::ftnoir;
+
+#include "ui_FTNoIR_FTNServercontrols.h"
+
+class Tracker; // pre-define parent-class to avoid circular includes
+
+class FTNServer : public ProtocolServerBase {
+ Q_OBJECT
+
+public:
+
+ // public member methods
+ FTNServer( Tracker *parent );
+ ~FTNServer();
+
+ // protected member methods
+protected:
+ bool checkServerInstallationOK( HANDLE handle );
+ void sendHeadposeToGame();
+ void setVirtPosX(float pos) { virtPosX = pos; }
+ void setVirtPosY(float pos) { virtPosY = pos; }
+ void setVirtPosZ(float pos) { virtPosZ = pos; }
+
+private:
+ Tracker *headTracker; // For upstream messages...
+ THeadPoseData TestData;
+ QUdpSocket *inSocket; // Receive from FligthGear
+ QUdpSocket *outSocket; // Send to FligthGear
+ qint32 cmd;
+ qint32 fg_cmd; // Command from FlightGear
+ QHostAddress destIP; // Destination IP-address
+ int destPort; // Destination port-number
+ void loadSettings();
+};
+
+// Widget that has controls for FTNoIR protocol server-settings.
+class FTNServerControls: public QWidget, public Ui::UICFTNServerControls
+{
+ Q_OBJECT
+public:
+
+ explicit FTNServerControls( QWidget *parent=0, Qt::WindowFlags f=0 );
+ virtual ~FTNServerControls();
+ void showEvent ( QShowEvent * event );
+
+private:
+ Ui::UICFTNServerControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged() { settingsDirty = true; };
+};
+
+
+
+#endif//INCLUDED_FTNSERVER_H
+//END