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-rw-r--r--facetracknoir/rotation.h60
1 files changed, 30 insertions, 30 deletions
diff --git a/facetracknoir/rotation.h b/facetracknoir/rotation.h
index d40fb6cf..5ff5ce61 100644
--- a/facetracknoir/rotation.h
+++ b/facetracknoir/rotation.h
@@ -11,40 +11,40 @@
class RotationType {
public:
- RotationType() : a(1.0),b(0.0),c(0.0),d(0.0) {}
- RotationType(double yaw, double pitch, double roll) { fromEuler(yaw, pitch, roll); }
- RotationType(double a, double b, double c, double d) : a(a),b(b),c(c),d(d) {}
-
- RotationType inv(){
- return RotationType(a,-b,-c, -d);
- }
-
-
- // conversions
- // see http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles
- void fromEuler(double yaw, double pitch, double roll)
- {
-
- double sin_phi = sin(roll/2.0);
- double cos_phi = cos(roll/2.0);
- double sin_the = sin(pitch/2.0);
- double cos_the = cos(pitch/2.0);
- double sin_psi = sin(yaw/2.0);
- double cos_psi = cos(yaw/2.0);
-
- a = cos_phi*cos_the*cos_psi + sin_phi*sin_the*sin_psi;
- b = sin_phi*cos_the*cos_psi - cos_phi*sin_the*sin_psi;
- c = cos_phi*sin_the*cos_psi + sin_phi*cos_the*sin_psi;
- d = cos_phi*cos_the*sin_psi - sin_phi*sin_the*cos_psi;
- }
-
+ RotationType() : a(1.0),b(0.0),c(0.0),d(0.0) {}
+ RotationType(double yaw, double pitch, double roll) { fromEuler(yaw, pitch, roll); }
+ RotationType(double a, double b, double c, double d) : a(a),b(b),c(c),d(d) {}
+
+ RotationType inv(){
+ return RotationType(a,-b,-c, -d);
+ }
+
+
+ // conversions
+ // see http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles
+ void fromEuler(double yaw, double pitch, double roll)
+ {
+
+ double sin_phi = sin(roll/2.0);
+ double cos_phi = cos(roll/2.0);
+ double sin_the = sin(pitch/2.0);
+ double cos_the = cos(pitch/2.0);
+ double sin_psi = sin(yaw/2.0);
+ double cos_psi = cos(yaw/2.0);
+
+ a = cos_phi*cos_the*cos_psi + sin_phi*sin_the*sin_psi;
+ b = sin_phi*cos_the*cos_psi - cos_phi*sin_the*sin_psi;
+ c = cos_phi*sin_the*cos_psi + sin_phi*cos_the*sin_psi;
+ d = cos_phi*cos_the*sin_psi - sin_phi*sin_the*cos_psi;
+ }
+
void toEuler(double& yaw, double& pitch, double& roll) const
{
roll = atan2(2.0*(a*b + c*d), 1.0 - 2.0*(b*b + c*c));
pitch = asin(2.0*(a*c - b*d));
yaw = atan2(2.0*(a*d + b*c), 1.0 - 2.0*(c*c + d*d));
}
-
+
const RotationType operator*(const RotationType& B) const
{
const RotationType& A = *this;
@@ -54,6 +54,6 @@ public:
A.a*B.d + A.b*B.c - A.c*B.b + A.d*B.a);
}
-protected:
- double a,b,c,d; // quaternion coefficients
+private:
+ double a,b,c,d; // quaternion coefficients
};