diff options
Diffstat (limited to 'ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp')
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp | 410 |
1 files changed, 205 insertions, 205 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp index e4dbc614..ba053e11 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp @@ -1,205 +1,205 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of the some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include "facetracknoir/global-settings.h"
-
-/** constructor **/
-FTNoIR_Protocol::FTNoIR_Protocol()
-{
- loadSettings();
- ProgramName = "Microsoft FS2004";
-
- prevPosX = 0.0f;
- prevPosY = 0.0f;
- prevPosZ = 0.0f;
- prevRotX = 0.0f;
- prevRotY = 0.0f;
- prevRotZ = 0.0f;
-}
-
-/** destructor **/
-FTNoIR_Protocol::~FTNoIR_Protocol()
-{
- //
- // Free the DLL
- //
- FSUIPCLib.unload();
-}
-
-//
-// Scale the measured value to the Joystick values
-//
-int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
-double y;
-double local_x;
-
- local_x = x;
- if (local_x > max_x) {
- local_x = max_x;
- }
- if (local_x < min_x) {
- local_x = min_x;
- }
- y = ( 16383 * local_x ) / max_x;
-
- return (int) y;
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FTNoIR_Protocol::loadSettings() {
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FSUIPC" );
- LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString();
- qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL;
- iniFile.endGroup ();
-}
-
-//
-// Update Headpose in Game.
-//
-void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) {
-DWORD result;
-TFSState pitch;
-TFSState yaw;
-TFSState roll;
-WORD FSZoom;
-
-float virtPosX;
-float virtPosY;
-float virtPosZ;
-
-float virtRotX;
-float virtRotY;
-float virtRotZ;
-
-// qDebug() << "FSUIPCServer::run() says: started!";
-
- virtRotX = -headpose[Pitch]; // degrees
- virtRotY = headpose[Yaw];
- virtRotZ = headpose[Roll];
-
- virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004!
- virtPosY = 0.0f;
- virtPosZ = headpose[TZ];
-
- //
- // Init. the FSUIPC offsets (derived from Free-track...)
- //
- pitch.Control = 66503;
- yaw.Control = 66504;
- roll.Control = 66505;
-
- //
- // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
- //
- if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
- (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
- //
- // Open the connection
- //
- FSUIPC_Open(SIM_ANY, &result);
-
- //
- // Check the FS-version
- //
- if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) &&
- ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) {
-// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully";
- //
- // Write the 4! DOF-data to FS. Only rotations and zoom are possible.
- //
- pitch.Value = scale2AnalogLimits(virtRotX, -180, 180);
- FSUIPC_Write(0x3110, 8, &pitch, &result);
-
- yaw.Value = scale2AnalogLimits(virtRotY, -180, 180);
- FSUIPC_Write(0x3110, 8, &yaw, &result);
-
- roll.Value = scale2AnalogLimits(virtRotZ, -180, 180);
- FSUIPC_Write(0x3110, 8, &roll, &result);
-
- FSZoom = (WORD) (64/50) * virtPosZ + 64;
- FSUIPC_Write(0x832E, 2, &FSZoom, &result);
-
- //
- // Write the data, in one go!
- //
- FSUIPC_Process(&result);
- if (result == FSUIPC_ERR_SENDMSG) {
- FSUIPC_Close(); //timeout (1 second) so assume FS closed
- }
- }
- }
-
- prevPosX = virtPosX;
- prevPosY = virtPosY;
- prevPosZ = virtPosZ;
- prevRotX = virtRotX;
- prevRotY = virtRotY;
- prevRotZ = virtRotZ;
-}
-
-//
-// Returns 'true' if all seems OK.
-//
-bool FTNoIR_Protocol::checkServerInstallationOK()
-{
- qDebug() << "checkServerInstallationOK says: Starting Function";
-
- //
- // Load the DLL.
- //
- FSUIPCLib.setFileName( LocationOfDLL );
- if (FSUIPCLib.load() != true) {
- qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL";
- return false;
- }
- else {
- qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded.";
- }
-
- return true;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void)
-{
- return new FTNoIR_Protocol;
-}
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of the some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include "facetracknoir/global-settings.h" + +/** constructor **/ +FTNoIR_Protocol::FTNoIR_Protocol() +{ + loadSettings(); + ProgramName = "Microsoft FS2004"; + + prevPosX = 0.0f; + prevPosY = 0.0f; + prevPosZ = 0.0f; + prevRotX = 0.0f; + prevRotY = 0.0f; + prevRotZ = 0.0f; +} + +/** destructor **/ +FTNoIR_Protocol::~FTNoIR_Protocol() +{ + // + // Free the DLL + // + FSUIPCLib.unload(); +} + +// +// Scale the measured value to the Joystick values +// +int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { +double y; +double local_x; + + local_x = x; + if (local_x > max_x) { + local_x = max_x; + } + if (local_x < min_x) { + local_x = min_x; + } + y = ( 16383 * local_x ) / max_x; + + return (int) y; +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FTNoIR_Protocol::loadSettings() { + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "FSUIPC" ); + LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString(); + qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL; + iniFile.endGroup (); +} + +// +// Update Headpose in Game. +// +void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) { +DWORD result; +TFSState pitch; +TFSState yaw; +TFSState roll; +WORD FSZoom; + +float virtPosX; +float virtPosY; +float virtPosZ; + +float virtRotX; +float virtRotY; +float virtRotZ; + +// qDebug() << "FSUIPCServer::run() says: started!"; + + virtRotX = -headpose[Pitch]; // degrees + virtRotY = headpose[Yaw]; + virtRotZ = headpose[Roll]; + + virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004! + virtPosY = 0.0f; + virtPosZ = headpose[TZ]; + + // + // Init. the FSUIPC offsets (derived from Free-track...) + // + pitch.Control = 66503; + yaw.Control = 66504; + roll.Control = 66505; + + // + // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF. + // + if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) || + (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) { + // + // Open the connection + // + FSUIPC_Open(SIM_ANY, &result); + + // + // Check the FS-version + // + if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) && + ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) { +// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully"; + // + // Write the 4! DOF-data to FS. Only rotations and zoom are possible. + // + pitch.Value = scale2AnalogLimits(virtRotX, -180, 180); + FSUIPC_Write(0x3110, 8, &pitch, &result); + + yaw.Value = scale2AnalogLimits(virtRotY, -180, 180); + FSUIPC_Write(0x3110, 8, &yaw, &result); + + roll.Value = scale2AnalogLimits(virtRotZ, -180, 180); + FSUIPC_Write(0x3110, 8, &roll, &result); + + FSZoom = (WORD) (64/50) * virtPosZ + 64; + FSUIPC_Write(0x832E, 2, &FSZoom, &result); + + // + // Write the data, in one go! + // + FSUIPC_Process(&result); + if (result == FSUIPC_ERR_SENDMSG) { + FSUIPC_Close(); //timeout (1 second) so assume FS closed + } + } + } + + prevPosX = virtPosX; + prevPosY = virtPosY; + prevPosZ = virtPosZ; + prevRotX = virtRotX; + prevRotY = virtRotY; + prevRotZ = virtRotZ; +} + +// +// Returns 'true' if all seems OK. +// +bool FTNoIR_Protocol::checkServerInstallationOK() +{ + qDebug() << "checkServerInstallationOK says: Starting Function"; + + // + // Load the DLL. + // + FSUIPCLib.setFileName( LocationOfDLL ); + if (FSUIPCLib.load() != true) { + qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL"; + return false; + } + else { + qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded."; + } + + return true; +} + +/////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocol - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void) +{ + return new FTNoIR_Protocol; +} |