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Diffstat (limited to 'ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h')
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h64
1 files changed, 22 insertions, 42 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
index 87c6a3a4..ff8d3b7f 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
@@ -41,12 +41,20 @@
#include <QDebug>
#include <QFile>
#include <QFileDialog>
+#include "facetracknoir/options.h"
+using namespace options;
#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
-//
-// Define the structures necessary for the FSUIPC_Write calls
-//
+struct settings {
+ pbundle b;
+ value<QString> LocationOfDLL;
+ settings() :
+ b(bundle("proto-fsuipc")),
+ LocationOfDLL(b, "dll-location", FSUIPC_FILENAME)
+ {}
+};
+
#pragma pack(push,1) // All fields in structure must be byte aligned.
typedef struct
{
@@ -59,70 +67,42 @@ class FTNoIR_Protocol : public IProtocol
{
public:
FTNoIR_Protocol();
- virtual ~FTNoIR_Protocol();
+ virtual ~FTNoIR_Protocol() virt_override;
bool checkServerInstallationOK();
void sendHeadposeToGame(const double* headpose);
QString getGameName() {
return "Microsoft Flight Simulator X";
}
private:
- // Private properties
- QString ProgramName;
QLibrary FSUIPCLib;
- QString LocationOfDLL;
- float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
-
+ double prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
static int scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
+ settings s;
};
-// Widget that has controls for FTNoIR protocol client-settings.
class FSUIPCControls: public QWidget, public IProtocolDialog
{
Q_OBJECT
public:
-
- explicit FSUIPCControls();
- virtual ~FSUIPCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
+ FSUIPCControls();
+ void registerProtocol(IProtocol *) {}
+ void unRegisterProtocol() {}
private:
Ui::UICFSUIPCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
+ settings s;
private slots:
void doOK();
void doCancel();
- void settingChanged() { settingsDirty = true; };
void getLocationOfDLL();
};
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
class FTNoIR_ProtocolDll : public Metadata
{
public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); }
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); }
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); }
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); }
};