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-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h261
1 files changed, 130 insertions, 131 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
index 5da1d2ca..d901b63e 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
@@ -1,131 +1,130 @@
-/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_FSUIPCSERVER_H
-#define INCLUDED_FSUIPCSERVER_H
-
-#include "Windows.h"
-#include <stdlib.h>
-#include "FSUIPC_User.h"
-#include "facetracknoir/global-settings.h"
-
-#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
-#include "ui_FTNoIR_FSUIPCcontrols.h"
-#include <QMessageBox>
-#include <QSettings>
-#include <QLibrary>
-#include <QProcess>
-#include <QDebug>
-#include <QFile>
-#include <QFileDialog>
-
-#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
-
-//
-// Define the structures necessary for the FSUIPC_Write calls
-//
-#pragma pack(push,1) // All fields in structure must be byte aligned.
-typedef struct
-{
- int Control; // Control identifier
- int Value; // Value of DOF
-} TFSState;
-#pragma pack(pop)
-
-class FTNoIR_Protocol : public IProtocol
-{
-public:
- FTNoIR_Protocol();
- ~FTNoIR_Protocol();
- bool checkServerInstallationOK();
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
- QString getGameName() {
- return "Microsoft Flight Simulator X";
- }
-private:
- // Private properties
- QString ProgramName;
- QLibrary FSUIPCLib;
- QString LocationOfDLL;
- float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
-
- static int scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
-};
-
-// Widget that has controls for FTNoIR protocol client-settings.
-class FSUIPCControls: public QWidget, public IProtocolDialog
-{
- Q_OBJECT
-public:
-
- explicit FSUIPCControls();
- virtual ~FSUIPCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
-private:
- Ui::UICFSUIPCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
-private slots:
- void doOK();
- void doCancel();
- void settingChanged() { settingsDirty = true; };
- void getLocationOfDLL();
-};
-
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
-class FTNoIR_ProtocolDll : public Metadata
-{
-public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
-};
-
-
-#endif//INCLUDED_FSUIPCSERVER_H
-//END
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FSUIPCSERVER_H
+#define INCLUDED_FSUIPCSERVER_H
+
+#include <windows.h>
+#include <stdlib.h>
+#include "FSUIPC_User.h"
+#include "facetracknoir/global-settings.h"
+#include "ftnoir_protocol_base/ftnoir_protocol_base.h"
+#include "ui_ftnoir_fsuipccontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+#include <QFileDialog>
+
+#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
+
+//
+// Define the structures necessary for the FSUIPC_Write calls
+//
+#pragma pack(push,1) // All fields in structure must be byte aligned.
+typedef struct
+{
+ int Control; // Control identifier
+ int Value; // Value of DOF
+} TFSState;
+#pragma pack(pop)
+
+class FTNoIR_Protocol : public IProtocol
+{
+public:
+ FTNoIR_Protocol();
+ ~FTNoIR_Protocol();
+ bool checkServerInstallationOK();
+ void sendHeadposeToGame( double *headpose, double *rawheadpose );
+ QString getGameName() {
+ return "Microsoft Flight Simulator X";
+ }
+private:
+ // Private properties
+ QString ProgramName;
+ QLibrary FSUIPCLib;
+ QString LocationOfDLL;
+ float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
+
+ static int scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class FSUIPCControls: public QWidget, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit FSUIPCControls();
+ virtual ~FSUIPCControls();
+ void showEvent ( QShowEvent * event );
+ void Initialize(QWidget *parent);
+ void registerProtocol(IProtocol *protocol) {
+ theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
+ }
+ void unRegisterProtocol() {
+ theProtocol = NULL; // Reset the pointer
+ }
+
+private:
+ Ui::UICFSUIPCControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+ FTNoIR_Protocol *theProtocol;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged() { settingsDirty = true; };
+ void getLocationOfDLL();
+};
+
+//*******************************************************************************************************
+// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
+//*******************************************************************************************************
+class FTNoIR_ProtocolDll : public Metadata
+{
+public:
+ FTNoIR_ProtocolDll();
+ ~FTNoIR_ProtocolDll();
+
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
+
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
+};
+
+
+#endif//INCLUDED_FSUIPCSERVER_H
+//END