diff options
Diffstat (limited to 'ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h')
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h | 261 |
1 files changed, 130 insertions, 131 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h index 5da1d2ca..d901b63e 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h @@ -1,131 +1,130 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_FSUIPCSERVER_H
-#define INCLUDED_FSUIPCSERVER_H
-
-#include "Windows.h"
-#include <stdlib.h>
-#include "FSUIPC_User.h"
-#include "facetracknoir/global-settings.h"
-
-#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
-#include "ui_FTNoIR_FSUIPCcontrols.h"
-#include <QMessageBox>
-#include <QSettings>
-#include <QLibrary>
-#include <QProcess>
-#include <QDebug>
-#include <QFile>
-#include <QFileDialog>
-
-#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
-
-//
-// Define the structures necessary for the FSUIPC_Write calls
-//
-#pragma pack(push,1) // All fields in structure must be byte aligned.
-typedef struct
-{
- int Control; // Control identifier
- int Value; // Value of DOF
-} TFSState;
-#pragma pack(pop)
-
-class FTNoIR_Protocol : public IProtocol
-{
-public:
- FTNoIR_Protocol();
- ~FTNoIR_Protocol();
- bool checkServerInstallationOK();
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
- QString getGameName() {
- return "Microsoft Flight Simulator X";
- }
-private:
- // Private properties
- QString ProgramName;
- QLibrary FSUIPCLib;
- QString LocationOfDLL;
- float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
-
- static int scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
-};
-
-// Widget that has controls for FTNoIR protocol client-settings.
-class FSUIPCControls: public QWidget, public IProtocolDialog
-{
- Q_OBJECT
-public:
-
- explicit FSUIPCControls();
- virtual ~FSUIPCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
-private:
- Ui::UICFSUIPCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
-private slots:
- void doOK();
- void doCancel();
- void settingChanged() { settingsDirty = true; };
- void getLocationOfDLL();
-};
-
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
-class FTNoIR_ProtocolDll : public Metadata
-{
-public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
-};
-
-
-#endif//INCLUDED_FSUIPCSERVER_H
-//END
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_FSUIPCSERVER_H +#define INCLUDED_FSUIPCSERVER_H + +#include <windows.h> +#include <stdlib.h> +#include "FSUIPC_User.h" +#include "facetracknoir/global-settings.h" +#include "ftnoir_protocol_base/ftnoir_protocol_base.h" +#include "ui_ftnoir_fsuipccontrols.h" +#include <QMessageBox> +#include <QSettings> +#include <QLibrary> +#include <QProcess> +#include <QDebug> +#include <QFile> +#include <QFileDialog> + +#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll" + +// +// Define the structures necessary for the FSUIPC_Write calls +// +#pragma pack(push,1) // All fields in structure must be byte aligned. +typedef struct +{ + int Control; // Control identifier + int Value; // Value of DOF +} TFSState; +#pragma pack(pop) + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + bool checkServerInstallationOK(); + void sendHeadposeToGame( double *headpose, double *rawheadpose ); + QString getGameName() { + return "Microsoft Flight Simulator X"; + } +private: + // Private properties + QString ProgramName; + QLibrary FSUIPCLib; + QString LocationOfDLL; + float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ; + + static int scale2AnalogLimits( float x, float min_x, float max_x ); + void loadSettings(); +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class FSUIPCControls: public QWidget, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit FSUIPCControls(); + virtual ~FSUIPCControls(); + void showEvent ( QShowEvent * event ); + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + } + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + } + +private: + Ui::UICFSUIPCControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged() { settingsDirty = true; }; + void getLocationOfDLL(); +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public Metadata +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); }; +}; + + +#endif//INCLUDED_FSUIPCSERVER_H +//END |