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-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h68
1 files changed, 34 insertions, 34 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
index f477ee2a..35558794 100644
--- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h
@@ -1,28 +1,28 @@
/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
********************************************************************************/
#pragma once
#ifndef INCLUDED_FSUIPCSERVER_H
@@ -53,18 +53,18 @@ struct settings : opts {
{}
};
-#pragma pack(push,1) // All fields in structure must be byte aligned.
+#pragma pack(push,1) // All fields in structure must be byte aligned.
typedef struct
{
- int Control; // Control identifier
- int Value; // Value of DOF
+ int Control; // Control identifier
+ int Value; // Value of DOF
} TFSState;
#pragma pack(pop)
class FTNoIR_Protocol : public IProtocol
{
public:
- FTNoIR_Protocol();
+ FTNoIR_Protocol();
~FTNoIR_Protocol() override;
bool correct();
void pose(const double* headpose);
@@ -72,9 +72,9 @@ public:
return "Microsoft Flight Simulator X";
}
private:
- QLibrary FSUIPCLib;
+ QLibrary FSUIPCLib;
double prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
- static int scale2AnalogLimits( float x, float min_x, float max_x );
+ static int scale2AnalogLimits( float x, float min_x, float max_x );
settings s;
};
@@ -86,12 +86,12 @@ public:
void register_protocol(IProtocol *) {}
void unregister_protocol() {}
private:
- Ui::UICFSUIPCControls ui;
+ Ui::UICFSUIPCControls ui;
settings s;
private slots:
- void doOK();
- void doCancel();
- void getLocationOfDLL();
+ void doOK();
+ void doCancel();
+ void getLocationOfDLL();
};
class FTNoIR_ProtocolDll : public Metadata