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-rw-r--r--ftnoir_protocol_fsuipc/FTNoIR_FSUIPCcontrols.ui228
-rw-r--r--ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.cpp233
-rw-r--r--ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.h139
-rw-r--r--ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc8.vcproj377
-rw-r--r--ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc9.vcproj382
-rw-r--r--ftnoir_protocol_fsuipc/Protocol.qrc5
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dialog.cpp197
-rw-r--r--ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dll.cpp56
-rw-r--r--ftnoir_protocol_fsuipc/images/FS9.icobin0 -> 29926 bytes
9 files changed, 1617 insertions, 0 deletions
diff --git a/ftnoir_protocol_fsuipc/FTNoIR_FSUIPCcontrols.ui b/ftnoir_protocol_fsuipc/FTNoIR_FSUIPCcontrols.ui
new file mode 100644
index 00000000..b6120378
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/FTNoIR_FSUIPCcontrols.ui
@@ -0,0 +1,228 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>UICFSUIPCControls</class>
+ <widget class="QWidget" name="UICFSUIPCControls">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>541</width>
+ <height>127</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>FSUIPC settings FaceTrackNoIR</string>
+ </property>
+ <property name="windowIcon">
+ <iconset>
+ <normaloff>images/FaceTrackNoIR.ico</normaloff>images/FaceTrackNoIR.ico</iconset>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="autoFillBackground">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="_vertical_layout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="textLabel2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Location of FSUIPC.dll:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="txtLocationOfDLL">
+ <property name="minimumSize">
+ <size>
+ <width>230</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="toolTip">
+ <string>Location of FSUIPC.dll</string>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="lineWidth">
+ <number>1</number>
+ </property>
+ <property name="text">
+ <string>Location of FSUIPC.dll</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="btnFindDLL">
+ <property name="maximumSize">
+ <size>
+ <width>35</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>The DLL should be placed in the Modules folder of MS Flight Simulator</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <item>
+ <widget class="QPushButton" name="btnOK">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>OK</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="btnCancel">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Cancel</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>10</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+ <slots>
+ <slot>startEngineClicked()</slot>
+ <slot>stopEngineClicked()</slot>
+ <slot>cameraSettingsClicked()</slot>
+ </slots>
+</ui>
diff --git a/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.cpp b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.cpp
new file mode 100644
index 00000000..5a4663a1
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.cpp
@@ -0,0 +1,233 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2013 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
+ 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
+ is called from run() of Tracker.cpp
+*/
+#include "ftnoir_protocol_fsuipc.h"
+
+/** constructor **/
+FTNoIR_Protocol::FTNoIR_Protocol()
+{
+ loadSettings();
+ ProgramName = "Microsoft FS2004";
+
+ blnConnectionActive = false;
+ hMainWindow = NULL;
+
+ prevPosX = 0.0f;
+ prevPosY = 0.0f;
+ prevPosZ = 0.0f;
+ prevRotX = 0.0f;
+ prevRotY = 0.0f;
+ prevRotZ = 0.0f;
+}
+
+/** destructor **/
+FTNoIR_Protocol::~FTNoIR_Protocol()
+{
+ //
+ // Free the DLL
+ //
+ FSUIPCLib.unload();
+}
+
+/** helper to Auto-destruct **/
+void FTNoIR_Protocol::Release()
+{
+ delete this;
+}
+
+void FTNoIR_Protocol::Initialize()
+{
+ return;
+}
+
+//
+// Scale the measured value to the Joystick values
+//
+int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
+double y;
+double local_x;
+
+ local_x = x;
+ if (local_x > max_x) {
+ local_x = max_x;
+ }
+ if (local_x < min_x) {
+ local_x = min_x;
+ }
+ y = ( 16383 * local_x ) / max_x;
+
+ return (int) y;
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void FTNoIR_Protocol::loadSettings() {
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "FSUIPC" );
+ LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString();
+ qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL;
+ iniFile.endGroup ();
+}
+
+//
+// Update Headpose in Game.
+//
+void FTNoIR_Protocol::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) {
+DWORD result;
+TFSState pitch;
+TFSState yaw;
+TFSState roll;
+WORD FSZoom;
+
+float virtPosX;
+float virtPosY;
+float virtPosZ;
+
+float virtRotX;
+float virtRotY;
+float virtRotZ;
+
+PDWORD_PTR MsgResult = 0;
+
+// qDebug() << "FSUIPCServer::run() says: started!";
+
+ virtRotX = -1.0f * headpose->pitch; // degrees
+ virtRotY = headpose->yaw;
+ virtRotZ = headpose->roll;
+
+ virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004!
+ virtPosY = 0.0f;
+ virtPosZ = -1.0f * headpose->z;
+
+ //
+ // Init. the FSUIPC offsets (derived from Free-track...)
+ //
+ pitch.Control = 66503;
+ yaw.Control = 66504;
+ roll.Control = 66505;
+
+ //
+ // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
+ //
+ if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
+ (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
+ //
+ // Open the connection
+ //
+ FSUIPC_Open(SIM_ANY, &result);
+
+ //
+ // Check the FS-version
+ //
+ if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) &&
+ ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) {
+// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully";
+ //
+ // Write the 4! DOF-data to FS. Only rotations and zoom are possible.
+ //
+ pitch.Value = scale2AnalogLimits(virtRotX, -180, 180);
+ FSUIPC_Write(0x3110, 8, &pitch, &result);
+
+ yaw.Value = scale2AnalogLimits(virtRotY, -180, 180);
+ FSUIPC_Write(0x3110, 8, &yaw, &result);
+
+ roll.Value = scale2AnalogLimits(virtRotZ, -180, 180);
+ FSUIPC_Write(0x3110, 8, &roll, &result);
+
+ FSZoom = (WORD) (64/50) * virtPosZ + 64;
+ FSUIPC_Write(0x832E, 2, &FSZoom, &result);
+
+ //
+ // Write the data, in one go!
+ //
+ FSUIPC_Process(&result);
+ if (result == FSUIPC_ERR_SENDMSG) {
+ FSUIPC_Close(); //timeout (1 second) so assume FS closed
+ }
+
+ if (!blnConnectionActive) {
+ blnConnectionActive = true;
+ if (hMainWindow != NULL) {
+ SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult);
+ }
+ }
+
+ }
+ }
+
+ prevPosX = virtPosX;
+ prevPosY = virtPosY;
+ prevPosZ = virtPosZ;
+ prevRotX = virtRotX;
+ prevRotY = virtRotY;
+ prevRotZ = virtRotZ;
+}
+
+//
+// Returns 'true' if all seems OK.
+//
+bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle )
+{
+ qDebug() << "checkServerInstallationOK says: Starting Function";
+
+ hMainWindow = handle;
+
+ return true;
+}
+
+//
+// Return a name, if present the name from the Game, that is connected...
+//
+void FTNoIR_Protocol::getNameFromGame( char *dest )
+{
+ sprintf_s(dest, 99, "Microsoft FS2002/2004");
+ return;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol()
+{
+ return new FTNoIR_Protocol;
+}
diff --git a/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.h b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.h
new file mode 100644
index 00000000..8503f6e7
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC.h
@@ -0,0 +1,139 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
+* to games, using the FSUIPC.dll. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_FSUIPCSERVER_H
+#define INCLUDED_FSUIPCSERVER_H
+
+#include "Windows.h"
+#include <stdlib.h>
+#include "FSUIPC_User.h"
+
+#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
+#include "ui_FTNoIR_FSUIPCcontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+#include <QFileDialog>
+
+static const char* FSUIPC_FILENAME = "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll";
+static const char* FT_PROGRAMID = "FT_ProgramID"; // For message to FaceTrackNoIR main-window.
+
+//
+// Define the structures necessary for the FSUIPC_Write calls
+//
+#pragma pack(push,1) // All fields in structure must be byte aligned.
+typedef struct
+{
+ int Control; // Control identifier
+ int Value; // Value of DOF
+} TFSState;
+#pragma pack(pop)
+
+class FTNoIR_Protocol : public IProtocol
+{
+public:
+ FTNoIR_Protocol();
+ ~FTNoIR_Protocol();
+
+ void Release();
+ void Initialize();
+
+ bool checkServerInstallationOK( HANDLE handle );
+ void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose );
+ void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
+
+private:
+ // Private properties
+ QString ProgramName;
+ QLibrary FSUIPCLib;
+ QString LocationOfDLL;
+ float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
+
+ bool blnConnectionActive;
+ HANDLE hMainWindow; // Save the handle to FaceTrackNoIR main-window
+
+ static int scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class FSUIPCControls: public QWidget, Ui::UICFSUIPCControls, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit FSUIPCControls();
+ virtual ~FSUIPCControls();
+ void showEvent ( QShowEvent * event );
+
+ void Release(); // Member functions which are accessible from outside the DLL
+ void Initialize(QWidget *parent);
+ void registerProtocol(IProtocol *protocol) {
+ theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
+ };
+ void unRegisterProtocol() {
+ theProtocol = NULL; // Reset the pointer
+ };
+
+private:
+ Ui::UICFSUIPCControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+ FTNoIR_Protocol *theProtocol;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged() { settingsDirty = true; };
+ void getLocationOfDLL();
+};
+
+//*******************************************************************************************************
+// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
+//*******************************************************************************************************
+class FTNoIR_ProtocolDll : public IProtocolDll
+{
+public:
+ FTNoIR_ProtocolDll();
+ ~FTNoIR_ProtocolDll();
+
+ void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
+ void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
+ void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
+
+ void getIcon(QIcon *icon) { *icon = QIcon(":/images/FS9.ico"); };
+};
+
+
+#endif//INCLUDED_FSUIPCSERVER_H
+//END
diff --git a/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc8.vcproj b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc8.vcproj
new file mode 100644
index 00000000..9bcd5580
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc8.vcproj
@@ -0,0 +1,377 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="FTNoIR_Protocol_FSUIPC"
+ ProjectGUID="{46E66901-0212-410A-99B6-793F7ACD2ED0}"
+ RootNamespace="FTNoIR_Protocol_FSUIPC"
+ Keyword="Qt4VSv1.0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)/bin"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=".\GeneratedFiles;&quot;$(QTDIR)\include&quot;;&quot;.\GeneratedFiles\$(ConfigurationName)&quot;;&quot;$(QTDIR)\include\qtmain&quot;;&quot;$(QTDIR)\include\QtCore&quot;;&quot;$(QTDIR)\include\QtNetwork&quot;;&quot;$(QTDIR)\include\QtGui&quot;;.\;D:\Project\FaceTrackNoIR\UIPC_SDK_C"
+ PreprocessorDefinitions="UNICODE;WIN32;QT_LARGEFILE_SUPPORT;QT_THREAD_SUPPORT;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;FTNOIR_PROTOCOL_BASE_LIB;QT_DLL"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="qtmain.lib QtCore4.lib QtGui4.lib FSUIPC_User.lib"
+ OutputFile="$(OutDir)\$(ProjectName).dll"
+ AdditionalLibraryDirectories="&quot;$(QTDIR)\lib&quot;;D:\Project\FaceTrackNoIR\UIPC_SDK_C"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd;msvcrtd.lib"
+ GenerateDebugInformation="false"
+ SubSystem="2"
+ OptimizeReferences="1"
+ EnableCOMDATFolding="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)/bin_dbg"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
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new file mode 100644
index 00000000..ff7d27d3
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/FTNoIR_Protocol_FSUIPC_vc9.vcproj
@@ -0,0 +1,382 @@
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diff --git a/ftnoir_protocol_fsuipc/Protocol.qrc b/ftnoir_protocol_fsuipc/Protocol.qrc
new file mode 100644
index 00000000..2830d09a
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/Protocol.qrc
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diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dialog.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dialog.cpp
new file mode 100644
index 00000000..08c13c08
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dialog.cpp
@@ -0,0 +1,197 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20120830 - WVR: The Dialog class was used to get general info on the DLL. This
+ had a big disadvantage: the complete dialog was loaded, just to get
+ some data and then it was deleted again (without ever showing the dialog).
+ The ProtocolDll class solves this.
+ The functions to get the name(s) and icon were removed from the two other classes.
+*/
+#include "ftnoir_protocol_fsuipc.h"
+
+//*******************************************************************************************************
+// FaceTrackNoIR Client Settings-dialog.
+//*******************************************************************************************************
+
+//
+// Constructor for server-settings-dialog
+//
+FSUIPCControls::FSUIPCControls() :
+QWidget()
+{
+ ui.setupUi( this );
+
+ // Connect Qt signals to member-functions
+ connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
+ connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
+ connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL()));
+
+ theProtocol = NULL;
+
+ // Load the settings from the current .INI-file
+ loadSettings();
+}
+
+//
+// Destructor for server-dialog
+//
+FSUIPCControls::~FSUIPCControls() {
+ qDebug() << "~FSUIPCControls() says: started";
+}
+
+void FSUIPCControls::Release()
+{
+ delete this;
+}
+
+//
+// Initialize tracker-client-dialog
+//
+void FSUIPCControls::Initialize(QWidget *parent) {
+
+ QPoint offsetpos(100, 100);
+ if (parent) {
+ this->move(parent->pos() + offsetpos);
+ }
+ show();
+}
+
+//
+// OK clicked on server-dialog
+//
+void FSUIPCControls::doOK() {
+ save();
+ this->close();
+}
+
+// override show event
+void FSUIPCControls::showEvent ( QShowEvent * event ) {
+ loadSettings();
+}
+
+//
+// Cancel clicked on server-dialog
+//
+void FSUIPCControls::doCancel() {
+ //
+ // Ask if changed Settings should be saved
+ //
+ if (settingsDirty) {
+ int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
+
+ qDebug() << "doCancel says: answer =" << ret;
+
+ switch (ret) {
+ case QMessageBox::Save:
+ save();
+ this->close();
+ break;
+ case QMessageBox::Discard:
+ this->close();
+ break;
+ case QMessageBox::Cancel:
+ // Cancel was clicked
+ break;
+ default:
+ // should never be reached
+ break;
+ }
+ }
+ else {
+ this->close();
+ }
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void FSUIPCControls::loadSettings() {
+
+ qDebug() << "loadSettings says: Starting ";
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ qDebug() << "loadSettings says: iniFile = " << currentFile;
+
+ iniFile.beginGroup ( "FSUIPC" );
+ ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() );
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+//
+// Save the current Settings to the currently 'active' INI-file.
+//
+void FSUIPCControls::save() {
+
+ qDebug() << "save() says: started";
+
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "FSUIPC" );
+ iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() );
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+//
+// Show the Dialog to set the DLL's location
+//
+void FSUIPCControls::getLocationOfDLL()
+{
+ //
+ // Get the new filename of the INI-file.
+ //
+ QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"),
+ ui.txtLocationOfDLL->text(),
+ tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)"));
+ if (!fileName.isEmpty()) {
+ ui.txtLocationOfDLL->setText( fileName );
+ settingsDirty = true;
+ }
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol-settings dialog object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( )
+{
+ return new FSUIPCControls;
+}
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dll.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dll.cpp
new file mode 100644
index 00000000..d61c2d83
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_FSUIPC_dll.cpp
@@ -0,0 +1,56 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2012 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20120830 - WVR: The Dialog class was used to get general info on the DLL. This
+ had a big disadvantage: the complete dialog was loaded, just to get
+ some data and then it was deleted again (without ever showing the dialog).
+ The ProtocolDll class solves this.
+ The functions to get the name(s) and icon were removed from the two other classes.
+*/
+#include "ftnoir_protocol_fsuipc.h"
+#include <QDebug>
+
+FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() {
+}
+
+FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll()
+{
+
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDllPtr __stdcall GetProtocolDll()
+{
+ return new FTNoIR_ProtocolDll;
+}
diff --git a/ftnoir_protocol_fsuipc/images/FS9.ico b/ftnoir_protocol_fsuipc/images/FS9.ico
new file mode 100644
index 00000000..9afd1953
--- /dev/null
+++ b/ftnoir_protocol_fsuipc/images/FS9.ico
Binary files differ