diff options
Diffstat (limited to 'ftnoir_protocol_fsuipc')
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp | 410 | ||||
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h | 262 | ||||
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp | 370 | ||||
-rw-r--r-- | ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp | 98 |
4 files changed, 570 insertions, 570 deletions
diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp index e4dbc614..ba053e11 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp @@ -1,205 +1,205 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of the some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include "facetracknoir/global-settings.h"
-
-/** constructor **/
-FTNoIR_Protocol::FTNoIR_Protocol()
-{
- loadSettings();
- ProgramName = "Microsoft FS2004";
-
- prevPosX = 0.0f;
- prevPosY = 0.0f;
- prevPosZ = 0.0f;
- prevRotX = 0.0f;
- prevRotY = 0.0f;
- prevRotZ = 0.0f;
-}
-
-/** destructor **/
-FTNoIR_Protocol::~FTNoIR_Protocol()
-{
- //
- // Free the DLL
- //
- FSUIPCLib.unload();
-}
-
-//
-// Scale the measured value to the Joystick values
-//
-int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) {
-double y;
-double local_x;
-
- local_x = x;
- if (local_x > max_x) {
- local_x = max_x;
- }
- if (local_x < min_x) {
- local_x = min_x;
- }
- y = ( 16383 * local_x ) / max_x;
-
- return (int) y;
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FTNoIR_Protocol::loadSettings() {
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FSUIPC" );
- LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString();
- qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL;
- iniFile.endGroup ();
-}
-
-//
-// Update Headpose in Game.
-//
-void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) {
-DWORD result;
-TFSState pitch;
-TFSState yaw;
-TFSState roll;
-WORD FSZoom;
-
-float virtPosX;
-float virtPosY;
-float virtPosZ;
-
-float virtRotX;
-float virtRotY;
-float virtRotZ;
-
-// qDebug() << "FSUIPCServer::run() says: started!";
-
- virtRotX = -headpose[Pitch]; // degrees
- virtRotY = headpose[Yaw];
- virtRotZ = headpose[Roll];
-
- virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004!
- virtPosY = 0.0f;
- virtPosZ = headpose[TZ];
-
- //
- // Init. the FSUIPC offsets (derived from Free-track...)
- //
- pitch.Control = 66503;
- yaw.Control = 66504;
- roll.Control = 66505;
-
- //
- // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF.
- //
- if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) ||
- (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) {
- //
- // Open the connection
- //
- FSUIPC_Open(SIM_ANY, &result);
-
- //
- // Check the FS-version
- //
- if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) &&
- ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) {
-// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully";
- //
- // Write the 4! DOF-data to FS. Only rotations and zoom are possible.
- //
- pitch.Value = scale2AnalogLimits(virtRotX, -180, 180);
- FSUIPC_Write(0x3110, 8, &pitch, &result);
-
- yaw.Value = scale2AnalogLimits(virtRotY, -180, 180);
- FSUIPC_Write(0x3110, 8, &yaw, &result);
-
- roll.Value = scale2AnalogLimits(virtRotZ, -180, 180);
- FSUIPC_Write(0x3110, 8, &roll, &result);
-
- FSZoom = (WORD) (64/50) * virtPosZ + 64;
- FSUIPC_Write(0x832E, 2, &FSZoom, &result);
-
- //
- // Write the data, in one go!
- //
- FSUIPC_Process(&result);
- if (result == FSUIPC_ERR_SENDMSG) {
- FSUIPC_Close(); //timeout (1 second) so assume FS closed
- }
- }
- }
-
- prevPosX = virtPosX;
- prevPosY = virtPosY;
- prevPosZ = virtPosZ;
- prevRotX = virtRotX;
- prevRotY = virtRotY;
- prevRotZ = virtRotZ;
-}
-
-//
-// Returns 'true' if all seems OK.
-//
-bool FTNoIR_Protocol::checkServerInstallationOK()
-{
- qDebug() << "checkServerInstallationOK says: Starting Function";
-
- //
- // Load the DLL.
- //
- FSUIPCLib.setFileName( LocationOfDLL );
- if (FSUIPCLib.load() != true) {
- qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL";
- return false;
- }
- else {
- qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded.";
- }
-
- return true;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void)
-{
- return new FTNoIR_Protocol;
-}
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of the some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include "facetracknoir/global-settings.h" + +/** constructor **/ +FTNoIR_Protocol::FTNoIR_Protocol() +{ + loadSettings(); + ProgramName = "Microsoft FS2004"; + + prevPosX = 0.0f; + prevPosY = 0.0f; + prevPosZ = 0.0f; + prevRotX = 0.0f; + prevRotY = 0.0f; + prevRotZ = 0.0f; +} + +/** destructor **/ +FTNoIR_Protocol::~FTNoIR_Protocol() +{ + // + // Free the DLL + // + FSUIPCLib.unload(); +} + +// +// Scale the measured value to the Joystick values +// +int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { +double y; +double local_x; + + local_x = x; + if (local_x > max_x) { + local_x = max_x; + } + if (local_x < min_x) { + local_x = min_x; + } + y = ( 16383 * local_x ) / max_x; + + return (int) y; +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FTNoIR_Protocol::loadSettings() { + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "FSUIPC" ); + LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString(); + qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL; + iniFile.endGroup (); +} + +// +// Update Headpose in Game. +// +void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) { +DWORD result; +TFSState pitch; +TFSState yaw; +TFSState roll; +WORD FSZoom; + +float virtPosX; +float virtPosY; +float virtPosZ; + +float virtRotX; +float virtRotY; +float virtRotZ; + +// qDebug() << "FSUIPCServer::run() says: started!"; + + virtRotX = -headpose[Pitch]; // degrees + virtRotY = headpose[Yaw]; + virtRotZ = headpose[Roll]; + + virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004! + virtPosY = 0.0f; + virtPosZ = headpose[TZ]; + + // + // Init. the FSUIPC offsets (derived from Free-track...) + // + pitch.Control = 66503; + yaw.Control = 66504; + roll.Control = 66505; + + // + // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF. + // + if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) || + (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) { + // + // Open the connection + // + FSUIPC_Open(SIM_ANY, &result); + + // + // Check the FS-version + // + if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) && + ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) { +// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully"; + // + // Write the 4! DOF-data to FS. Only rotations and zoom are possible. + // + pitch.Value = scale2AnalogLimits(virtRotX, -180, 180); + FSUIPC_Write(0x3110, 8, &pitch, &result); + + yaw.Value = scale2AnalogLimits(virtRotY, -180, 180); + FSUIPC_Write(0x3110, 8, &yaw, &result); + + roll.Value = scale2AnalogLimits(virtRotZ, -180, 180); + FSUIPC_Write(0x3110, 8, &roll, &result); + + FSZoom = (WORD) (64/50) * virtPosZ + 64; + FSUIPC_Write(0x832E, 2, &FSZoom, &result); + + // + // Write the data, in one go! + // + FSUIPC_Process(&result); + if (result == FSUIPC_ERR_SENDMSG) { + FSUIPC_Close(); //timeout (1 second) so assume FS closed + } + } + } + + prevPosX = virtPosX; + prevPosY = virtPosY; + prevPosZ = virtPosZ; + prevRotX = virtRotX; + prevRotY = virtRotY; + prevRotZ = virtRotZ; +} + +// +// Returns 'true' if all seems OK. +// +bool FTNoIR_Protocol::checkServerInstallationOK() +{ + qDebug() << "checkServerInstallationOK says: Starting Function"; + + // + // Load the DLL. + // + FSUIPCLib.setFileName( LocationOfDLL ); + if (FSUIPCLib.load() != true) { + qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL"; + return false; + } + else { + qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded."; + } + + return true; +} + +/////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocol - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void) +{ + return new FTNoIR_Protocol; +} diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h index 5da1d2ca..99478a54 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h @@ -1,131 +1,131 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2010-2011 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data *
-* to games, using the FSUIPC.dll. *
-********************************************************************************/
-#pragma once
-#ifndef INCLUDED_FSUIPCSERVER_H
-#define INCLUDED_FSUIPCSERVER_H
-
-#include "Windows.h"
-#include <stdlib.h>
-#include "FSUIPC_User.h"
-#include "facetracknoir/global-settings.h"
-
-#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
-#include "ui_FTNoIR_FSUIPCcontrols.h"
-#include <QMessageBox>
-#include <QSettings>
-#include <QLibrary>
-#include <QProcess>
-#include <QDebug>
-#include <QFile>
-#include <QFileDialog>
-
-#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll"
-
-//
-// Define the structures necessary for the FSUIPC_Write calls
-//
-#pragma pack(push,1) // All fields in structure must be byte aligned.
-typedef struct
-{
- int Control; // Control identifier
- int Value; // Value of DOF
-} TFSState;
-#pragma pack(pop)
-
-class FTNoIR_Protocol : public IProtocol
-{
-public:
- FTNoIR_Protocol();
- ~FTNoIR_Protocol();
- bool checkServerInstallationOK();
- void sendHeadposeToGame( double *headpose, double *rawheadpose );
- QString getGameName() {
- return "Microsoft Flight Simulator X";
- }
-private:
- // Private properties
- QString ProgramName;
- QLibrary FSUIPCLib;
- QString LocationOfDLL;
- float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ;
-
- static int scale2AnalogLimits( float x, float min_x, float max_x );
- void loadSettings();
-};
-
-// Widget that has controls for FTNoIR protocol client-settings.
-class FSUIPCControls: public QWidget, public IProtocolDialog
-{
- Q_OBJECT
-public:
-
- explicit FSUIPCControls();
- virtual ~FSUIPCControls();
- void showEvent ( QShowEvent * event );
- void Initialize(QWidget *parent);
- void registerProtocol(IProtocol *protocol) {
- theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol
- }
- void unRegisterProtocol() {
- theProtocol = NULL; // Reset the pointer
- }
-
-private:
- Ui::UICFSUIPCControls ui;
- void loadSettings();
- void save();
-
- /** helper **/
- bool settingsDirty;
- FTNoIR_Protocol *theProtocol;
-
-private slots:
- void doOK();
- void doCancel();
- void settingChanged() { settingsDirty = true; };
- void getLocationOfDLL();
-};
-
-//*******************************************************************************************************
-// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
-//*******************************************************************************************************
-class FTNoIR_ProtocolDll : public Metadata
-{
-public:
- FTNoIR_ProtocolDll();
- ~FTNoIR_ProtocolDll();
-
- void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); };
- void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); };
- void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); };
-
- void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); };
-};
-
-
-#endif//INCLUDED_FSUIPCSERVER_H
-//END
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_FSUIPCSERVER_H +#define INCLUDED_FSUIPCSERVER_H + +#include "Windows.h" +#include <stdlib.h> +#include "FSUIPC_User.h" +#include "facetracknoir/global-settings.h" + +#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" +#include "ui_FTNoIR_FSUIPCcontrols.h" +#include <QMessageBox> +#include <QSettings> +#include <QLibrary> +#include <QProcess> +#include <QDebug> +#include <QFile> +#include <QFileDialog> + +#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll" + +// +// Define the structures necessary for the FSUIPC_Write calls +// +#pragma pack(push,1) // All fields in structure must be byte aligned. +typedef struct +{ + int Control; // Control identifier + int Value; // Value of DOF +} TFSState; +#pragma pack(pop) + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + bool checkServerInstallationOK(); + void sendHeadposeToGame( double *headpose, double *rawheadpose ); + QString getGameName() { + return "Microsoft Flight Simulator X"; + } +private: + // Private properties + QString ProgramName; + QLibrary FSUIPCLib; + QString LocationOfDLL; + float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ; + + static int scale2AnalogLimits( float x, float min_x, float max_x ); + void loadSettings(); +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class FSUIPCControls: public QWidget, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit FSUIPCControls(); + virtual ~FSUIPCControls(); + void showEvent ( QShowEvent * event ); + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + } + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + } + +private: + Ui::UICFSUIPCControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged() { settingsDirty = true; }; + void getLocationOfDLL(); +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public Metadata +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); }; +}; + + +#endif//INCLUDED_FSUIPCSERVER_H +//END diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp index abe9329c..90ed22b2 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp @@ -1,185 +1,185 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2012 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include "facetracknoir/global-settings.h"
-
-//*******************************************************************************************************
-// FaceTrackNoIR Client Settings-dialog.
-//*******************************************************************************************************
-
-//
-// Constructor for server-settings-dialog
-//
-FSUIPCControls::FSUIPCControls() :
-QWidget()
-{
- ui.setupUi( this );
-
- // Connect Qt signals to member-functions
- connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
- connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
- connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL()));
-
- theProtocol = NULL;
-
- // Load the settings from the current .INI-file
- loadSettings();
-}
-
-//
-// Destructor for server-dialog
-//
-FSUIPCControls::~FSUIPCControls() {
- qDebug() << "~FSUIPCControls() says: started";
-}
-
-//
-// Initialize tracker-client-dialog
-//
-void FSUIPCControls::Initialize(QWidget *parent) {
-
- QPoint offsetpos(100, 100);
- if (parent) {
- this->move(parent->pos() + offsetpos);
- }
- show();
-}
-
-//
-// OK clicked on server-dialog
-//
-void FSUIPCControls::doOK() {
- save();
- this->close();
-}
-
-// override show event
-void FSUIPCControls::showEvent ( QShowEvent * event ) {
- loadSettings();
-}
-
-//
-// Cancel clicked on server-dialog
-//
-void FSUIPCControls::doCancel() {
- //
- // Ask if changed Settings should be saved
- //
- if (settingsDirty) {
- int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
-
- qDebug() << "doCancel says: answer =" << ret;
-
- switch (ret) {
- case QMessageBox::Save:
- save();
- this->close();
- break;
- case QMessageBox::Discard:
- this->close();
- break;
- case QMessageBox::Cancel:
- // Cancel was clicked
- break;
- default:
- // should never be reached
- break;
- }
- }
- else {
- this->close();
- }
-}
-
-//
-// Load the current Settings from the currently 'active' INI-file.
-//
-void FSUIPCControls::loadSettings() {
-
- qDebug() << "loadSettings says: Starting ";
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- qDebug() << "loadSettings says: iniFile = " << currentFile;
-
- iniFile.beginGroup ( "FSUIPC" );
- ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() );
- iniFile.endGroup ();
-
- settingsDirty = false;
-}
-
-//
-// Save the current Settings to the currently 'active' INI-file.
-//
-void FSUIPCControls::save() {
-
- qDebug() << "save() says: started";
-
- QSettings settings("opentrack"); // Registry settings (in HK_USER)
-
- QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
- QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
-
- iniFile.beginGroup ( "FSUIPC" );
- iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() );
- iniFile.endGroup ();
-
- settingsDirty = false;
-}
-
-//
-// Show the Dialog to set the DLL's location
-//
-void FSUIPCControls::getLocationOfDLL()
-{
- //
- // Get the new filename of the INI-file.
- //
- QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"),
- ui.txtLocationOfDLL->text(),
- tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)"));
- if (!fileName.isEmpty()) {
- ui.txtLocationOfDLL->setText( fileName );
- settingsDirty = true;
- }
-}
-
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol-settings dialog object.
-
-// Export both decorated and undecorated names.
-// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void)
-{
- return new FSUIPCControls;
-}
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include "facetracknoir/global-settings.h" + +//******************************************************************************************************* +// FaceTrackNoIR Client Settings-dialog. +//******************************************************************************************************* + +// +// Constructor for server-settings-dialog +// +FSUIPCControls::FSUIPCControls() : +QWidget() +{ + ui.setupUi( this ); + + // Connect Qt signals to member-functions + connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); + connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); + connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL())); + + theProtocol = NULL; + + // Load the settings from the current .INI-file + loadSettings(); +} + +// +// Destructor for server-dialog +// +FSUIPCControls::~FSUIPCControls() { + qDebug() << "~FSUIPCControls() says: started"; +} + +// +// Initialize tracker-client-dialog +// +void FSUIPCControls::Initialize(QWidget *parent) { + + QPoint offsetpos(100, 100); + if (parent) { + this->move(parent->pos() + offsetpos); + } + show(); +} + +// +// OK clicked on server-dialog +// +void FSUIPCControls::doOK() { + save(); + this->close(); +} + +// override show event +void FSUIPCControls::showEvent ( QShowEvent * event ) { + loadSettings(); +} + +// +// Cancel clicked on server-dialog +// +void FSUIPCControls::doCancel() { + // + // Ask if changed Settings should be saved + // + if (settingsDirty) { + int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); + + qDebug() << "doCancel says: answer =" << ret; + + switch (ret) { + case QMessageBox::Save: + save(); + this->close(); + break; + case QMessageBox::Discard: + this->close(); + break; + case QMessageBox::Cancel: + // Cancel was clicked + break; + default: + // should never be reached + break; + } + } + else { + this->close(); + } +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FSUIPCControls::loadSettings() { + + qDebug() << "loadSettings says: Starting "; + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + qDebug() << "loadSettings says: iniFile = " << currentFile; + + iniFile.beginGroup ( "FSUIPC" ); + ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() ); + iniFile.endGroup (); + + settingsDirty = false; +} + +// +// Save the current Settings to the currently 'active' INI-file. +// +void FSUIPCControls::save() { + + qDebug() << "save() says: started"; + + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "FSUIPC" ); + iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() ); + iniFile.endGroup (); + + settingsDirty = false; +} + +// +// Show the Dialog to set the DLL's location +// +void FSUIPCControls::getLocationOfDLL() +{ + // + // Get the new filename of the INI-file. + // + QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"), + ui.txtLocationOfDLL->text(), + tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)")); + if (!fileName.isEmpty()) { + ui.txtLocationOfDLL->setText( fileName ); + settingsDirty = true; + } +} + + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol-settings dialog object. + +// Export both decorated and undecorated names. +// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void) +{ + return new FSUIPCControls; +} diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp index c6ef3e38..b0ca2eee 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp @@ -1,49 +1,49 @@ -/********************************************************************************
-* FaceTrackNoIR This program is a private project of some enthusiastic *
-* gamers from Holland, who don't like to pay much for *
-* head-tracking. *
-* *
-* Copyright (C) 2012 Wim Vriend (Developing) *
-* Ron Hendriks (Researching and Testing) *
-* *
-* Homepage *
-* *
-* This program is free software; you can redistribute it and/or modify it *
-* under the terms of the GNU General Public License as published by the *
-* Free Software Foundation; either version 3 of the License, or (at your *
-* option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, but *
-* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
-* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
-* more details. *
-* *
-* You should have received a copy of the GNU General Public License along *
-* with this program; if not, see <http://www.gnu.org/licenses/>. *
-* *
-********************************************************************************/
-#include "ftnoir_protocol_fsuipc.h"
-#include <QDebug>
-#include "facetracknoir/global-settings.h"
-
-FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() {
-}
-
-FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll()
-{
-
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Factory function that creates instances if the Protocol object.
-
-// Export both decorated and undecorated names.
-// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress
-// Win32 API function.
-// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language.
-//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0")
-
-extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void)
-{
- return new FTNoIR_ProtocolDll;
-}
+/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see <http://www.gnu.org/licenses/>. * +* * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include <QDebug> +#include "facetracknoir/global-settings.h" + +FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() { +} + +FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll() +{ + +} + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void) +{ + return new FTNoIR_ProtocolDll; +} |