diff options
Diffstat (limited to 'ftnoir_protocol_ft/ftnoir_protocol_ft.cpp')
-rw-r--r-- | ftnoir_protocol_ft/ftnoir_protocol_ft.cpp | 220 |
1 files changed, 65 insertions, 155 deletions
diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp index fb31dad7..257ed723 100644 --- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp @@ -43,24 +43,21 @@ #include "ftnoir_csv/csv.h"
/** constructor **/
-FTNoIR_Protocol::FTNoIR_Protocol()
+FTNoIR_Protocol::FTNoIR_Protocol() :
+ shm(FT_MM_DATA, FREETRACK_MUTEX, sizeof(FTMemMap))
{
+ pMemData = (FTMemMap*) shm.mem;
useTIRViews = false;
useDummyExe = false;
- intUsedInterface = 0;
-
- //
- // Load the INI-settings.
- //
- loadSettings();
+ intUsedInterface = 0;
+
+ loadSettings();
ProgramName = "";
intGameID = 0;
viewsStart = 0;
viewsStop = 0;
-
- pMemData = NULL;
force_dummy = false;
force_tirviews = false;
@@ -80,11 +77,6 @@ FTNoIR_Protocol::~FTNoIR_Protocol() viewsStop();
FTIRViewsLib.unload();
}
-
- //
- // Destroy the File-mapping
- //
- FTDestroyMapping();
}
void FTNoIR_Protocol::Initialize()
@@ -156,80 +148,64 @@ float headRotZ; virtPosY = headpose[TY] * 10;
virtPosZ = headpose[TZ] * 10;
- //
- // Check if the pointer is OK and wait for the Mutex.
- //
- if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) {
-
- //
- // Copy the Raw measurements directly to the client.
- //
- pMemData->data.RawX = headPosX;
- pMemData->data.RawY = headPosY;
- pMemData->data.RawZ = headPosZ;
- pMemData->data.RawPitch = headRotX;
- pMemData->data.RawYaw = headRotY;
- pMemData->data.RawRoll = headRotZ;
-
- //
- //
- pMemData->data.X = virtPosX;
- pMemData->data.Y = virtPosY;
- pMemData->data.Z = virtPosZ;
- pMemData->data.Pitch = virtRotX;
- pMemData->data.Yaw = virtRotY;
- pMemData->data.Roll = virtRotZ;
-
- //
- // Leave some values 0 yet...
- //
- pMemData->data.X1 = pMemData->data.DataID + 10;
- pMemData->data.X2 = 0;
- pMemData->data.X3 = 0;
- pMemData->data.X4 = 0;
- pMemData->data.Y1 = 0;
- pMemData->data.Y2 = 0;
- pMemData->data.Y3 = 0;
- pMemData->data.Y4 = 0;
-
- //
- // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API)
- // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here!
- //
- //
- // The game-ID was changed?
- //
- if (intGameID != pMemData->GameID)
- {
- QString gameID = QString::number(pMemData->GameID);
- bool tirviews = false, dummy = false;
- QString gamename;
- CSV::getGameData(gameID, tirviews, dummy, pMemData->table, gamename);
- if (tirviews)
- start_tirviews();
- if (dummy)
- start_dummy();
- pMemData->GameID2 = pMemData->GameID;
- intGameID = pMemData->GameID;
- QMutexLocker foo(&this->game_name_mutex);
- connected_game = gamename;
- }
+ shm.lock();
+
+ pMemData->data.RawX = headPosX;
+ pMemData->data.RawY = headPosY;
+ pMemData->data.RawZ = headPosZ;
+ pMemData->data.RawPitch = headRotX;
+ pMemData->data.RawYaw = headRotY;
+ pMemData->data.RawRoll = headRotZ;
- ReleaseMutex(hFTMutex);
- }
+ //
+ //
+ pMemData->data.X = virtPosX;
+ pMemData->data.Y = virtPosY;
+ pMemData->data.Z = virtPosZ;
+ pMemData->data.Pitch = virtRotX;
+ pMemData->data.Yaw = virtRotY;
+ pMemData->data.Roll = virtRotZ;
+
+ //
+ // Leave some values 0 yet...
+ //
+ pMemData->data.X1 = pMemData->data.DataID + 10;
+ pMemData->data.X2 = 0;
+ pMemData->data.X3 = 0;
+ pMemData->data.X4 = 0;
+ pMemData->data.Y1 = 0;
+ pMemData->data.Y2 = 0;
+ pMemData->data.Y3 = 0;
+ pMemData->data.Y4 = 0;
+
+ //
+ // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API)
+ // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here!
+ //
+ //
+ // The game-ID was changed?
+ //
+ if (intGameID != pMemData->GameID)
+ {
+ QString gameID = QString::number(pMemData->GameID);
+ bool tirviews = false, dummy = false;
+ QString gamename;
+ CSV::getGameData(gameID, tirviews, dummy, pMemData->table, gamename);
+ if (tirviews)
+ start_tirviews();
+ if (dummy)
+ start_dummy();
+ pMemData->GameID2 = pMemData->GameID;
+ intGameID = pMemData->GameID;
+ QMutexLocker foo(&this->game_name_mutex);
+ connected_game = gamename;
+ }
pMemData->data.DataID += 1;
+
+ shm.unlock();
}
-//
-// Set the Path variables and load the memory-mapping.
-// Simplified function: No need to check if the DLL's actually exist. The are installed by the installer.
-// If they are absent, something went terribly wrong anyway...
-//
-// Returns 'true' if all seems OK.
-//
-//
-
void FTNoIR_Protocol::start_tirviews() {
QString aFileName = QCoreApplication::applicationDirPath() + "/TIRViews.dll";
if ( QFile::exists( aFileName ) && !force_tirviews ) {
@@ -311,83 +287,17 @@ bool FTNoIR_Protocol::checkServerInstallationOK() if (useDummyExe) {
start_dummy();
}
- return FTCreateMapping();
-}
-
-//
-// Create a memory-mapping to the FreeTrack data.
-// It contains the tracking data, a handle to the main-window and the program-name of the Game!
-//
-//
-bool FTNoIR_Protocol::FTCreateMapping()
-{
-bool bFirst = false;
-
- qDebug() << "FTCreateMapping says: Starting Function";
-
- //
- // A FileMapping is used to create 'shared memory' between the FTServer and the FTClient.
- //
- // Try to create a FileMapping to the Shared Memory.
- // If one already exists: close it.
- //
- hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 ,
-// sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
- sizeof( FTMemMap ),
- (LPCSTR) FT_MM_DATA );
-
- if ( hFTMemMap != 0 ) {
- bFirst = true;
- qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap;
- }
-
- if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) {
- bFirst = false;
- qDebug() << "FTCreateMapping says: FileMapping already exists!" << hFTMemMap;
- CloseHandle( hFTMemMap );
- hFTMemMap = 0;
- }
-
- //
- // Create a new FileMapping, Read/Write access
- //
- hFTMemMap = OpenFileMappingA( FILE_MAP_WRITE, false , (LPCSTR) FT_MM_DATA );
- if ( ( hFTMemMap != 0 ) ) {
- qDebug() << "FTCreateMapping says: FileMapping Opened:" << hFTMemMap;
- pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_WRITE, 0, 0,
-// sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
- sizeof(FTMemMap));
- hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX);
- }
-
-
- if (!hFTMemMap || !pMemData) {
- QMessageBox::information(0, "FaceTrackNoIR error", QString("FTServer Error! \n"));
- return false;
- }
-
+
+ if (shm.mem == (void*) 0 || shm.mem == (void*) -1)
+ return false;
+
pMemData->data.DataID = 1;
pMemData->data.CamWidth = 100;
pMemData->data.CamHeight = 250;
pMemData->GameID2 = 0;
memset(pMemData->table, 0, 8);
-
- return true;
-}
-
-//
-// Destory the FileMapping to the shared memory
-//
-void FTNoIR_Protocol::FTDestroyMapping()
-{
- if ( pMemData != NULL ) {
- UnmapViewOfFile ( pMemData );
- }
-
- CloseHandle( hFTMutex );
- CloseHandle( hFTMemMap );
- hFTMemMap = 0;
-
+
+ return true;
}
////////////////////////////////////////////////////////////////////////////////
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