diff options
Diffstat (limited to 'gui/lang/nl_NL.ts')
-rw-r--r-- | gui/lang/nl_NL.ts | 28 |
1 files changed, 10 insertions, 18 deletions
diff --git a/gui/lang/nl_NL.ts b/gui/lang/nl_NL.ts index 95066985..375a037b 100644 --- a/gui/lang/nl_NL.ts +++ b/gui/lang/nl_NL.ts @@ -141,10 +141,6 @@ Press "clear calibration" to remove any calibration data pertaining to <translation>Algehele sneltoetsen</translation> </message> <message> - <source><html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html></source> - <translation><html><head/><body><p><span style=" font-weight:600;">Centreren</span> - gebruik de huidige kijkrichting als ijkpunt voor het centreren.<br/><span style=" font-weight:600;">Wisselen</span> - kijkrichting blijft op dezelfde plek staan, totdat de ingestelde knop opnieuw wordt ingedrukt.<br/><span style=" font-weight:600;">Zero</span> - Kijkrichting blijft recht vooruit, totdat er op de ingestelde toets gedrukt wordt.<br/></p></body></html></translation> - </message> - <message> <source>Bind</source> <translation>Koppelen</translation> </message> @@ -285,14 +281,6 @@ Press "clear calibration" to remove any calibration data pertaining to <translation>Effect uitschakelen bij rol</translation> </message> <message> - <source>Output remap</source> - <translation>Uitvoer aanpassen</translation> - </message> - <message> - <source>Assign input axis to output axis.</source> - <translation>Ingangs-as toewijzen aan uitgangs-as.</translation> - </message> - <message> <source>X</source> <translation>X</translation> </message> @@ -377,27 +365,31 @@ Press "clear calibration" to remove any calibration data pertaining to <translation type="unfinished"></translation> </message> <message> - <source>Hold in-game center of the screen while the mode is active.</source> + <source>Freeze the position returned by the tracker while this mode is active.</source> <translation type="unfinished"></translation> </message> <message> - <source>Treat this device orientation as the in-game center of the screen.</source> + <source>Tracker</source> <translation type="unfinished"></translation> </message> <message> - <source>Freeze the position returned by the tracker while this mode is active.</source> + <source>Filter</source> <translation type="unfinished"></translation> </message> <message> - <source>Tracker</source> + <source>Mouse %1</source> <translation type="unfinished"></translation> </message> <message> - <source>Filter</source> + <source>Use current tracker pose as looking perfectly forward.</source> <translation type="unfinished"></translation> </message> <message> - <source>Mouse %1</source> + <source>Keep looking forward until next zero keypress.</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Axis assignment</source> <translation type="unfinished"></translation> </message> </context> |